How to add SP after DNF female roaming transfer level 18? Ask the master for help, and then add boun

Updated on Game 2024-03-05
15 answers
  1. Anonymous users2024-02-06

    18 After the transfer, there is no active skill learning, except for the quick draw of the gun, it is all passive, it seems that the earliest active skills are to 25, a headshot, don't add sp after the transfer, after 20, sp uses a lot of silver bullet 1, roundabout kick 5, floating bomb to follow the level, plus to 15 is enough, instant kick 5, revolver mastery level 18 can only be 1, but it will be higher in the future, pk then thunder point high, bbq1, spike 1, and then keep the point to add later.

  2. Anonymous users2024-02-05

    Backward Jump Level 1 Mandatory - Backward Jump, Level 1

    Roaming Gunslinger Leather Armor Mastery, Level 1

    Crouched, Level 1

    Knee strike, Level 5

    Float Bomb, Level 5

    Mandatory - knee strike, level 1

    Instant Kick, Level 2

    Revolver Mastery, Level 1

    Quick Reload, Level 1

    Roundhouse kick, level 5

    Aerial Shooting, Level 1

    Treadling, Level 3

    RX-78 Chaser, Level 2

    G-14 grenade, Level 3

    Silver Bullet, Level 3

    M-137 Grimm machine gun, rank 5

    BBQ, grade all the way up.

    Leather Armor Mastery, Level 1

    Back Jump, Level 1

    Mandatory - Backward jump, level 1

    Roaming Gunslinger Leather Armor Mastery, Level 1

    Crouched, Level 1

  3. Anonymous users2024-02-04

    Knee hit 5 Float full force, spin kick first added to 5, BBQ1, silver bullet 1, step shot 1.

    This will never go wrong.,These are necessary for both PK and brushing.,Level 18 can probably add these.,If there's SP left, keep it.。

    I am 60 guns god, hopefully.

  4. Anonymous users2024-02-03

    SP can't be added by special means.,Fight monsters.。

  5. Anonymous users2024-02-02

    It depends on whether you play brush or pk in the future.,Of course, different ones are different.。

  6. Anonymous users2024-02-01

    I really don't understand, I don't understand anything, and I'm still pretending to be a master here, I'm really convinced!

  7. Anonymous users2024-01-31

    Instantly kick a full float of 5 or 7

    Step 1 or 5 grenades without or with a full load. Adding one level is useless for body diffuse.

    BBQ5 out forced. In order to better move the high shovel 5

    Silver Bullet doesn't learn that you are a body man.

    TMS is full. Mobile TMS is full.

    Revolver mastery. Full turn and head without adding.

    Rapid fire 5 Brutes.

    Full automatic counterattack.

    Full gear is definitely better than automatic gear.

    Mobile Shot 5 Random Shots.

    5 death revolvers.

    Add 7 or nothing.

    This is the point of the body comics. The specific ones are still being studied, because they are not at the full level.

  8. Anonymous users2024-01-30

    The roaming I practice doesn't look like roaming anymore, and the pk is very fierce. The brush picture is okay, I'm only 25j, pk1 paragraph.

    Maneuver + to can't +

    bbq+ to can't+

    Green + to can't +

    Knee hit + to can't +

    Machine +1 Silver Bullet + to Can't +

    Aerial shooting has SP on +

    Soar +1 Floating Bomb +

    g-14+1

    Leather armor all over the body.

    Brush heavy armor. Instant Kick +1

    Learn to steal ice bullets. ** Use the Celestial Crossbow (+2 for each forest).

    This is in line with my level of operation.,PK luck is a little bit better than the opponent didn't reflect on 4 brush to burn green,Rely on blue medicine (pk points exchanged)

  9. Anonymous users2024-01-29

    You can refer to the PK roaming method on the homepage!

    The data there is more professional!

  10. Anonymous users2024-01-28

    Float Bomb 20 Do you know how high you can float? Go to the toilet and then come back and connect again? Back kick 5 Do you know how high you can kick.

  11. Anonymous users2024-01-27

    Brother tells you that the gorgeous roaming is the perfect plus! Definitely I wrote it myself! (Personally, I despise physical roaming, and defile roaming simply) first tell you about the pre-liquid boy to add points.

    Knee +10 Bullet +15 (Explained, +to 14 is for levitating all classes.) Uncle Plate Armor is the heaviest, 14, and definitely 14, you can't go wrong at all!! It's a little bit of a trial out! No more, no less! )

    +1 for aerial shooting or no plus (no one uses this for expert roaming.)

    Waste SP) Stomp +1

    Break the hegemon. Maneuver t+5

    Move the maneuver t full.

    Revolver is proficient to the full.

    Auto Counterattack + Full.

    Roaming Skill.

    Quick Gun +5

    Add more waste sp

    Headshot + full. out of force.

    Roaming is the most ruthless move、

    +5 for the Death Revolver

    Or all 10 masters.

    Death Revolver headshots are absolutely terrifying.

    Combined with the awakening skill, it is also a feeling to the next level.

    +1 for mobile shooting

    Wait for the awakening to +5, and the awakening needs this preposition).

    +1 for random shots, +1 before awakening

    Awakening requires this preposition.

    I forgot how much to +.

    It seems to be 5) Robot +1 (Fight exorcism.)

    Machine. Wait a minute.

    Absolutely life-saving things) can also interfere with each other.

    Silver Bullet +1 Grenade +10

    Large range. There are many floating heights.

    +1 for Grimm Machine Gun

    Back-jump +1 out forced. Awakening skills.

    It's okay Xuanxuan. BBQ5 out forced.

    Instant kick full. Out of the front.

    Don't add what you haven't said!! Didn't forget to say! Not a single one was left behind!

    Also, SP doesn't think it's enough, right? Qi Pei.

    Then I suggest roaming brother, if you are low-level, don't jump back. Don't jump after strengthening the system.

    There is an instant kick in the brush.

    You don't need much for a back jump. I'll do it.

  12. Anonymous users2024-01-26

    Level 18 of roaming.

    Add Mauret 1, if you are not at a high level, but often go to the PK field, then 10 robot 1 can also be left unadded.

    TMS20 moves TMS10

    ST20 knee hit 5

    Machine gun 1 out BBQ5

    BBQ out forced.

    Floating bullet 12 silver bullet 1

    Step on 1 and jump after jumping, don't learn to waste points.

    The first of these skills is a must-learn.

    Press this point to add more SPs to leave the level and add it again.

    Skills and levels are upgraded.

    Note: Aerial shooting is not added.

    Because Brother Chong is useless, don't waste SP

  13. Anonymous users2024-01-25

    The first line of the first row of the first banquet with the front revolver mastery must be topped up.

    Secondly. It is.

    There are two kinds. Addition.

    One is high output (referring to death and bulging head-ups).

    One is a flashy combo. Let's add it according to your preference.

  14. Anonymous users2024-01-24

    Gorgeous roaming plus points:

    Trick Shot: Knee Strike: +5

    The degree of floatation of 5 is enough)

    Float Bomb: +10

    Say +5 get away as soon as possible, and those who have played roaming know that if you don't add 10, it's pure garbage) Aerial shooting: give up.

    Some people say that it will be useful to escape, roaming is originally a profession that moves at high speed, and it is not obscene to avoid suppression by running positions).

    Trampling: +1 Revolver Mastery: Full.

    It's best to change the fashion of the high-end air modification and then +1 Needless to say, this goes without saying).

    Maneuver t: +10

    Out of the up for cutting in, the rotation speed and damage are good) Instant t: full out of forced double cultivation roaming, full absolutely no harm)

    Mobile TMS is full.

    Dissatisfaction is not called roaming, there is no dispute)

    Floating Shovel: Give up.

  15. Anonymous users2024-01-23

    Roundhouse kick.

    Because the female gun maneuver t

    2 times of initiation good direct interval long whisper lead.

    Others agree with Sakura Wang upstairs.

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