Ask League of Legends explorer Ezeril for his position and play

Updated on Game 2024-03-15
2 answers
  1. Anonymous users2024-02-06

    Foreword: EZ is a flexible and elegant ADC that is the main physical output of the team. Relying on the flexible movement of the E skill to constantly kite the opponent, and using the passive to cooperate with the skill damage and flat A, you can play a high output. EZ is not a stake-type AD in the traditional sense

    Carry, the key to playing a role in team battles is to rely on positioning and play continuous damage output.

    Advantages: flexible and elegant, changeable, and playable.

    Disadvantages: Almost all of EZ's output skills are non-directional skills, and the release needs to be well predicted. Compared with traditional ADCs, the output is weaker in the later stage.

    Alignment technique: EZ needs a good support during the alignment period, as EZ lacks outbursts and is not strong during alignment. But after the basic flare and vampire staff, EZ has a certain suppressive power. Since EZ doesn't particularly rely on the ADC of basic attack, the damage of the skill output is still quite considerable on the opponent's ADC in the early stage.

    In the early stage, try to use Q to grind off the opponent's blood, and when the opponent's blood volume is low, you can find an opportunity to open R and use E to get close to the opponent's ADC, at this time, due to your passivity, your attack speed bonus and your skill output are completely worthwhile, and the opponent's ADC and you are on the point. If you are pressed in the early stage, then use the ultra-short CD and range of the Q skill to make up for the knife and summon the jungler to help. If EZ can't play enough in the early stage, it will be weaker in the later stage against other high-explosive ADCs.

    Team battle ideas: As the main physical output of the team, you need to find the right position during team battles. Try to attack first with R, hit as many enemies as possible, and flexibly use E to change position output, making it difficult for opponents to touch you. Try to keep e alive, don't use it for output, then you will die instantly, you are crispy and the core, you need to use the position to play damage from a long distance to contribute to the whole team!

    Don't see an enemy hero with virtual blood and want to go up and collect people's heads, if you are killed by a teammate, you will probably lose the team fight. EZ's agility is destined to be ethereal with EZ to dismiss, use skills and peace A to deal damage, and use E or flash to dodge the entry of the opposite assassin-type hero, and you almost become a back-row existence in the late game.

    EZ is a very popular ADC among the majority of friends, although the current version is not very strong, but it is still the first choice of many friends. EZ tends to play with agility and flow, but it also requires a lot of skill. Therefore, it is very challenging to play EZ well.

  2. Anonymous users2024-02-05

    LOL EZ is an ADC that many players will use, and the operation is relatively simple, but if you want to play an advantage, you need to have a certain understanding of the hero, and it is important to choose the right runes and builds. Let's take a look at the explorer Ezreal's scoring style of playing.

    Explorer Ezreal shared his playing style.

    EZ's stats have been very stable in recent versions, and they are all stable in the top two, which is a powerful top hero.

    Runes are recommended. EZ's rune recommendation point is the main system of enlightenment, the secondary system is precise, and the attribute is shattered, and the envy piece is 1 attack speed +1 adaptive + 1 health.

    For EZ, the runes of the Enlighten Bright Shadow system can further increase the consumption capacity of EZ, the astral insight can reduce the skill CD of EZ, and the runes of the precision system can play a good endurance, and the Poke ability of EZ will be improved with the blessing of the runes.

    Outfit recommendation. EZ's core three-piece set is recommended to make the Demon Sect, and the three-phase further increases the output efficiency, and the rundown can play an explosive output.

    The follow-up three-piece set can be considered to make CD shoes, Luden increases the QR burst of EZ, and Ice Punch can slow down and retain people.

    The plus point of the EZ is the main Q and the sub E, and there is the R point R.

    Gameplay skills. The explorer's gameplay, during the lane matching, you can continue to consume and replenish the knife through your Q and W skills, flexibly use E skills to pursue and escape, and obtain the advantage of the blood line in the blood exchange, and you can wait for the opportunity to kill the opposite side together with the support. After level 6, you can use your ultimate to support other teammates or kill enemies from a distance.

    When playing in a team, EZ can use skills to continuously consume the opposite blood line, for the team battle to achieve a certain advantage in the blood line before the head-on collision, in the team battle when the outbreak must pay attention to their own position, to avoid being hit by the opposite control skills and assassin instant kill, in the battle to pull the damage to the full, and finally cooperate with teammates to harvest the battlefield.

    EZ has always been a very popular hero, and players can practice a lot!

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