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There are two situations for one or two opponents:
One: The other two walk together, always take such a road, so first familiarize yourself with the path that the other two take, and then start throwing a grenade or flash (this map is easier to throw a mine), throw a grenade, take out AWP, come out and hit one by one, just they or one of them is not very much blood. If you want to throw a flash, take out the m4,Because the range of the flash is relatively wide,Usually the flash is still near you, your screen will turn white,Two people will generally be illuminated,At this time, take M4 and quickly rush to that road,Kill one when their screen is not so unclear。
Two: The other two people do not walk together, each goes their own way. At this time, you have to look around, it is best to take M4, and try to see if there is a place where others on the transport ship are often yin, and this depends on your own technology.
Also, most people, whether they walk together or go their separate ways, will basically go to each other's nest to have a look, you can start to hide on the side of a yin person, it is best to face your own nest, the other party next to the passage to the bottom of the box is a good place for yin people, you can jump from the big box at the door of your own nest. When the other party arrived at the door of his nest, two headshots! How cool!
The one on the first floor said that the revolver is better than the sand eagle, I don't think that although the revolver is a little more powerful than the sand eagle, the recoil is a little smaller, but the rate of fire is too slow to shoot all the time, and it takes a second to shoot a shot. Maybe less than a second. But there are only 6 rounds, although there is a difference of one shot, but maybe this one shot can play a vital role.
Finally, two points, 1It's best not to use a sniper on a map like this, not to mention that there are only two people on the other side. 2.Technology is the most important thing!
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One dozen 2 of course has to be quickly resolved, and when you see people with headshots, headshots, and this kind of repetition can abuse them, and if you don't have good marksmanship, you can only be abused by others.
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I'm similar to you, but the Desert Eagle is replaced with a Celtic revolver, I generally use M4A1, I don't use thunder, often 1vn, the main thing is to shake often, don't squat in a place to die, you have to learn to use cover, hit people and aim at the chest, press the gun slightly, the recoil will make the muzzle float, easy headshot! Hehe, of course, pay attention to the feeling of cultivating the gun. I don't have a good opinion if I use AWM, my sniper is not very good......
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After all, what others say is someone else's, and only what you have experienced yourself is the ability you really learned. Practice a lot.
Can't beat 2, it should be your own method problem, the transport ship is recommended to use machine guns, because they are all close-range cover, there is no level of blind sniping, it is not recommended to use snipers, after all, everyone knows, you are alone on your side, I have 2 people on my side, I feel different in my heart, I don't have to worry about someone rushing out after killing you. If you kill one, you have to be on guard at all times, and the feeling in your heart is different.
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I don't think it's very good to use a good gun with high accuracy (M4A1-S) as mentioned above, but good technology is enough.
Every time you shoot someone else, aim it at the black line and then at the neck, so you can get two headshots.
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Make use of obstacles and use a gun (M4A1-S) with high accuracy!
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Looking for a master Yamaguchiyama, I have a friend who couldn't beat me before, I don't know how it was that he won me last night, and I've been blowing water today, so I want to find a master to teach me how to improve my skills
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The machine gun the landlord is referring to the M60 Gatling.
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If you are a novice, you will take a micro-rampage, if you are a veteran, you must analyze the psychology of the enemy, technology is one thing, and the other is to be able to empathize.
Besides, how to throw mines, in fact, don't run with mines, don't throw them blindly, you are near the box on the right and let the mines reach the enemy's snipers, only snipers are the best to blow up. The same goes for lurkers.
The downwind bureau will be suppressed, and the headwind bureau will run from that tunnel, and I wish you cf some progress.
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Jump from the crate into the tunnels of the enemy lair and kill them before you know it.
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Note that you will use mines, walk through tunnels, and wear boxes.
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CF Mobile Game Carrier Battle Skills, do you want to know more strategies and related information about CF Mobile Game Carrier Battle Skills? The following will give you a detailed answer, and players who want to know about it will come and watch it!
In the CF mobile game, the transport ship map is quite concerned by the fighters of a map, and there are a lot of tips that can be used in the battle in the transport ship.
As a classic of the classics in team mode, the Transportship has been very popular since its launch, and it is a perfect choice for practicing sniping or practicing rifles. The whole map of the transport ship is small, and the player will compete fiercely on the deck of the freighter, which is a huge test of marksmanship and team spirit. The entire map of the transport ship can be divided into three areas: the defender area, the lurker area, and the middle deck area.
The middle area is the focal point of the battle, and controlling the deck area will allow you to take the lead in the battle, and then suppress the opponent in front of you, creating a good opportunity for swiping. <>
The offensive routes of transport ships can be divided into four main ones, and here we will give a brief introduction to these four offensive routes.
The player chooses to attack the left direction after the resurrection point is born, and the player has better to jump when he walks to the left dead corner to avoid being killed by a sniper with a good diagonal angle, and when he comes to the opposite left box, he can dodge back and forth to observe whether there is an enemy at the door of the resurrection point to set up a cannon to pass back and forth through the point at the same time, you can observe whether there are enemies entering the aisle, and you can choose M4A1 and other guns with strong penetration to penetrate back and forth. <>
The player who chooses the right side can go back and forth to the wooden box in front of him after walking out of the respawn point, and the player can judge whether it is necessary to penetrate the point according to the situation on the field, and the player can throw a grenade at the position shown in the figure, and throw the grenade at this point to just explode to the opponent's right exit, and at the same time create an advantage for teammates and opponents when they fight against each other. After walking through the wooden chest, the player can dodge back and forth in front of the wooden box to kill the enemy.
Players can also choose to attack on the container before the respawn point, the container has a wide field of vision, has a very good understanding of the situation in the lurker area, and can usually kill the enemy in the first place by surprise on the container, but with the wide field of vision is that the player can kill the player regardless of the direction of attack, and the player needs to move back and forth to avoid being killed by multiple enemies at the same time. <>
The pipeline of the resurrection point is also a very subtle point, and players with better awareness can accurately grasp the time, calculate the time of the lurker's resurrection, and drill back and forth from the pipe, which can help teammates greatly relieve the pressure of attacking from the front when they are suppressed, and provide great help for teammates to break through the suppression of the front.
The new transport ship has been optimized a lot on the original transport ship, and the picture quality has been improved in an all-round way, providing better visual enjoyment for the majority of players.
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It's okay to practice more, practice makes perfect, one way to play for one person.
The real master is not taught, but honed little by little.
Let's start with the transport ship. The transport ship mainly relies on the path on the right side of the base, and you can kill some people who will only rush to the brain, and you can see our wisdom from here. Watchful words mainly rely on the left channel, why, because ah just started, there must be 50 percent of people in the middle, 30 percent of people on the right (ordinary people are used to the right) so the left is the weakest, and when the left brush to more than 10 people, the opposite side begins to guard, at this time, mainly rely on the sniper or go directly. >>>More
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Flash squat: either arrow key (WSAD) and crouch (Ctrl) press the bottom of the view together at the same moment: the rat's center of gravity is facing the most foot (i.e., the rat's center of gravity cannot be moved down again) diagonally: >>>More
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