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Yuri was the leader of the Soviet Union's superpower forces, and later betrayed the Soviet Union.
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There is a version where a defensive cannon is placed on the edge of the base. Only the enemy can make it! It attacks in the same way as the Phantom Tank.
It's just that I'm not sure if LZ is talking about this kind of thing. I don't know your version, it's just speculation. But it shouldn't be a tree or a fence
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That's a fantasy, it doesn't exist in reality.
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That country does not exist in reality, it is formed by the chaotic time and space in the Red Alert. Yuri was born in Romania and was the commander of the Radiance of the Republic, Yuri's revenge mutinied and organized the Yuri Kingdom, located in the Pacific Ocean east of Australia.
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It is a country formed due to the confusion of time and space in the Red Alert Erli, due to the rebellion of Yuri, a Soviet general born in Rome, and then rebelled on a small island in the South Pacific (there is a mission, that is, the banana), that is, Yuri's country. Please refer to the history of the Red Alert for details,,Thank you.。。
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There is a prototype of Yuri in history.
That man's name was Yuri. According to Yuri Marin, "In the 90s of the last century, there were about 20 associations in Russia that conducted research on extrasensory phenomena, and they developed many extrasensory devices to try to control human brain waves.
At the same time, intelligence agencies have received information that the United States may have created a radiation transmitter that can regulate the signal, through which the operator can influence or even remotely control a person's consciousness and even behavior thousands of kilometers away. In addition, some people with special functions in the United States can also create some 'extrasensory special equipment' to affect people's nervous system and achieve the purpose of disturbing the normal mind......Upon learning of this shocking news, I immediately ordered my subordinates to conduct a thorough inspection of Yeltsin's office to prevent anyone from using this high technology to do something unfavorable to him. Surprisingly, Marin did find one such "idea remote control" in the ** office.
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The virtual country, Yuri in Red Alert 2 is mixed with the Soviet army.
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An island nation near Australia.
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You're on Red Alert 2 Republic's Radiance, right? There is none.
Your next Red Alert 2 Yuri's revenge, ** has Yuri Country!
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There is no such country, it feels like a slave society.
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Yuri's revenge and the radiance of the Republic are completely different. The Republic is just a mod after the Chinese people revamped the original YY of Red Alert 2 (which can only be said), and the original version does not have China, and Yuri's Revenge is an expansion pack for Red Alert 2. Added Yuri to the country.
The biochemical reactor is Yuri's power plant.
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This is one of Yuri's technologies.
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Yuri's revenge, Yuri's power plant.
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Red Alert 2 Yuri's building in Yuri's Revenge.
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Red Alert 2 Info Yuri's Revenge Yuri's side can make it.
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1. Make sure you do have the Yuri Tank Factory and the Operations Lab.
2. Play with official maps, some maps limit technology.
3. Take away the directory if it exists).
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Yuri Country No*** And the only thing that can attack on the sea is the submarine This is the disadvantage of Yuri Country If you want to play Yuri Country, it's better not to build it; Cabins"Mainly attack the enemy on land The mad giant of Yuri is good, you can upgrade him to three stars, then you will be invincible in the world.
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Play Yuri only need to remember one, that is, to control the enemy troops, plus a small part of their own troops to assist, such as UFO power off, Yuri X to control the enemy base and then. Sell.
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Ask them to play first, let them teach you well, you also have to learn hard, you can get started in less than a day, and then play slowly, play for a month, it's almost the same, the key depends on whether you are willing to play, just learn hard.
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First build a slave mine and a biochemical reactor (you can put Yuri's recruits in it), then make a tank bunker, put tanks in it, do that control tower and gate cannon defense, and after you have money, you can produce those NB**. It is recommended to try it yourself slowly, so that it is fun, I generally make Yuri X and a bunch of Yuri to fight!
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Novices play the Lost Lake, put three control towers on the bridgehead, build a troop field, build an enemy, build a few Getter cannon air defense, and attack the submarine with thunder to hit the enemy. If the technology is high, you can randomly map 2vs6, you Yuri ally the United States, move the base next to the ally, and after developing, use Yuri X to control the base of the ally, and build a prismatic tank to fight the enemy.
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The main thing is to build some psychic control towers and Yuri replicants, use Yuri X to control the enemy's main base, turn into a base car and drive away, minions enter the reactor to enhance electricity, control soldiers sell money, and base car rebuilding to make their own troops more.
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Base car, electric field, barracks, slave mines, ......Build slowly, build more defense Gates, cannons (air defense land), mind control towers (can control most of the ground units, control the weak units into the troops, sell the field, strong defense) pillboxes into tanks, mostly used to contain the attack. In the later stage, Yuri X and UFO are out, UFO absorbs electricity x and sells enemy buildings, fights slowly, and our side wins. Hope to adopt.
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In the early stage, use the battle bunker to put the tank with the gate tank. Laser float controls other people's appliances, and then destroys the enemy's base and parking lot, and you are not afraid of anything.
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Yuri is basically the same as the Allies and the Soviet Union.,Power plant,Mines or something will be said above.,Yuri don't have to be afraid of spies.,It is recommended that you build more Gates and Beastmen.,Virus Snipers.,In addition, you don't need to use a mind control car.,It does more harm than good.,Yuri X is a very powerful class.,Recommended to build.。 In short, I would like to give you a word of advice at the end, Yurik USSR, Allied Kyuri.
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Click on the base car, you can build, the first step is to build a military station, and something else is being built.
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No need to build a troop ** station! Build more mines. Use tank bunkers, Tempests and Gates together. Build a mind control tower on the side.
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Play Yuri Country.
The main thing is not to attack, but to harass, like Yuri x Yuri replicant Control Car are all priority choices for harassment.
If you attack, I recommend playing the naval Thundering Submarine 2000 to both deal with the enemy navy and launch missiles on the ground.
As for land. The tank is not strong, and Yuri's soldiers are okay, but in the face of the Gwangneung tank, such a long-range attack tank is.
Of course, if you have enough money to build tanks and play crowd tactics, it's very powerful.
If you engage in air raids, it is recommended to build more laser UFOs If you have one, it is easy to hang (defense facilities are not afraid, but are you not afraid of air defense forces?) )
Let's be honest, Yuri's navy is the strongest!
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Use the Chinese version, follow the prompts to type!
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Tank bunker plus gate tank defense, Yuri x sold.
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Yuri is mind control and pays attention to preemptive strikes.
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Base car with Yuri x Yu ally.
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If it's the first time (and I'm now), it's just that I've played the republic N times before, and I'm also familiar with the abilities of some troops, so I recommend that you conduct an encounter first, teach you a (also counted as someone who reads this page) who can be familiar with the Red Alert as long as there is an encounter with the country's troops, first enter the encounter (it's very easy), customize the campaign at the point, in other words, change the map, and then create a map, which can be adjusted to the last one in each option, for example: fill in the first row of large island groups, Minerals should be adjusted to the maximum, otherwise it would be bad if the money was not enough, and I can't remember the exact names after some adjustments, anyway, people only need the least (two people) first, the large island groups are separated from the coast, the enemy chooses the Soviet Union, (you choose Yuri, this goes without saying) Remember, you must be a simple enemy, otherwise you are not familiar with it, and someone else Kirov will come to bomb you, note: I generally only play cold and simple, (Cuba I haven't tried yet) that time I was Yuri to fight the cold Soviet Union, I haven't come out of the combat laboratory yet, (I'm already building fast) He Kirov flew over three, fortunately, I transferred the main base and can move at will (that is, it becomes a car (initially) again), otherwise I will lose, Yuri's main thing is mind control, as long as you practice this well, then there will be no problem, generally Yuri mind control the enemy army and then go to fight the enemy army, although the final score will be less, but after all, it is not your money to build people and tanks, of course, mobilized soldiers can not be controlled, In a moment it can be killed, what is the main control of the USSR, anyway, it is the first tank to come out, the second (in the list).
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Like other countries, you can build it slowly, build more slave mines and bioreactors, put tanks in tank bunkers, build more laser UFO if you have money, and have the ability to plunge enemy bases into serious chaos, its laser capabilities are quite effective against ground infantry units, including Allied rocket pilots and Soviet armaments, and even players use it as a savior to contain Kirov airships. Not only that, but lasers can also cause damage to buildings and the like; What's more, if it is placed over the enemy's power plant, it will immediately stop the enemy's power **, causing it to be paralyzed; The XCOM can also be deployed over enemy refineries to steal the funds from them to fund Yuri. When the Laser XCOM is deployed on any offensive defensive structure that requires electricity, the building's effectiveness will be turned off.
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Just play like that. Just play slowly.
1.The weakness of the prism is that the armor is too low to withstand the fight, so as long as it is something with thick blood (or a unit in the sky, such as a flying soldier), it is fine, so the apocalypse is a sharp weapon to fight the prism. If there is no apocalypse in modern times, then use the most basic tank to fight, and the effect is not bad, Yuri's words are even better, use replicants to get a few to put the tank bunker to guard the house, super cool >>>More
There is a QQ whirlwind in it, open the QQ whirlwind, and if you don't have it, the next one can be one. There's a resource library in it.,There's a game in it.,There's a game in it.,Classic stand-alone.,There's the glow of the republic in the classic stand-alone.,Just click ** on it.。 This game has more than 100m, and it's not easy to send. >>>More
In basketball, the jump means that the offensive player jumps up and down with the ball after the last dribble, and ends the process of the dribble, which is the jump. >>>More
It's not a setup, it's meant to be in a particular map. It's like after ACT2 takes the task of the clawed belly snake, the surroundings will automatically turn black, which is the setting of the task. The effect is still good, if you don't like it, use maphack, press the * of the numeric keypad, and it will automatically brighten.
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