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The only drawback of lock-on mode is that once the target is out of the attackable range, if you can't switch targets in time, it will form a certain degree of pull on your character. This has little effect on most heroes, especially ranged heroes, and many Rush melee effects are also minimal, and can be fixed by tapping on a new target avatar or simply tapping someone. This can be done in less than a second.
But for heroes like Luna and Li Bai who "can fight whoever they can", it is still a big trouble. These two heroes pull a little, and it may be very risky to delay a basic attack. Therefore, they are still more suitable for the "No. 2" or "No. 1" mode, and choose to attack the nearest target first.
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King is a three-dimensional game. Some abilities can be left untriggered while you're in the air. Or there are heroes who unleash skills in the air that can pass through you.
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1. The most wasted equipment in the whole game: Demon Breaker Knife;
2. Two heroes who can fight outside the tower: Lu Ban and Sun Shangxiang;
3. The third stage of the fire dance can penetrate the wall;
4. Interference is effective for spring water towers;
5. Bian Que's poison can trigger the electric knife passively; Manuscript lead.
6. Luna's passive, Monkey's passive, and Arthur's 1 skill's enhanced basic attack can all pass through the wall; Rent respectfully.
7. Ice Staff passively takes effect on any hero skill;
8. Towers are physical damage, but the hero's armor is invincible and cannot be resisted. Because the tower has 100 percent armor penetration;
9. Yu Ji's ultimate is to shoot three arrows, and she can also crit;
10. The Armor Piercing Bow is passive meaning that it ignores 45% of the armor when attacking, instead of adding this attribute.
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1. The first wave of the jungle is very important for the jungler, if the jungle is not finished to level 4, it is expected that the jungler can control the dragon well.
2. The heroes of the five rows must choose heroes with early stages, otherwise you will not be able to get up in the early stage, and you will definitely not be able to delay the later stage.
3. The shooter may not be able to take a red, but the mage must not be able to take a blue.
4. Among all the heroes, Liu Bei and Yuan Fang Qingye are the fastest, and Han Xin is second. If you play well, you still want to win?
5, Diao Chan and Luna don't mean that they have to be blue all the time, don't think that Diao Chan without blue and Luna without blue is a waste, just have blue when you play a group, and one person in the early stage and the jungler.
6. The duty of the tank is to resist damage and sell yourself, don't be afraid of death when you play tanks, damn it, you will contribute even if the whole team is on you, no one will blame you.
7. Often, 70% of the downwind bureau is a good group of tanks, and the headwind bureau tries to play less group obscenity under the tower to steal imitation code in the middle of the education.
8. It is not necessarily a bad thing that a tower on the upper and lower roads is gone, often regardless of the line, you have the opportunity to find that there are several artillery carriages on the line, but the first tower in the middle road and the second tower on the upper and lower roads must not be demolished.
9. The best lineup in a team is two tanks, an assassin, a mage, and a shooter.
10. The duty of the mid lane mage is not only to keep the middle lane, stay in the middle lane, in order to facilitate the support of the upper and lower lanes, and be sure to keep an eye on the map to support at any time.
11. Don't press the line when the mage of Zhongbei Mountain Road comes in, the grass will pop up at any time, and you can't run away. After clearing the line tower, look at the map obscenely.
12. It's not that the shooter has to go down, the shooter should go the dragon, help the jungler get 1 dragon in the early stage, 1 dragon is very important!
13. The task of the assassins is to catch people and cut the back row, and cut the clothes in the back row to be aimed at the more threatening to the group, rather than cutting when they see it.
14. Jungler heroes appropriately let the wild develop their own heroes, and occasionally go to the opposite side to sneak around the wild, if they can control the frost buff on the opposite side, the opposite jungler must not be able to get up.
15. Towers and Blood Fountains are both physical damage, not real damage, but armor penetration is 100%.
16, Cheng Biting Jin is one of the meatiest heroes in the King's Canyon!
17. When fighting Longdu, the three-way army line must press across the river, so that you can see whether there is someone coming from the opposite side, and the last two heroes die in Kailong is more stable.
18. If the shooter hurts enough, the first thing the shooter to do is to knock out the tower first, don't rush to hit the front row, after all, the shooter is very weak to the back row. If it is full of blood, he can't dismantle it in a few clicks, or he still beats people and doesn't hit the tower. Be cautious.
19. The equipment in the bureau must be adjusted according to the situation, don't always have a set of equipment, occasionally see no mage on the opposite side, and the tank has been out of witches.
20. The effect of armor piercing is much higher than that of armor breaking in the later stage, don't think that 30% of the damage will be much better than armor piercing
The above is about the 20 cold knowledge sharing of the glory of kings, is there a lot of people who don't know In fact, there are many similar cold knowledge, if you know, you can leave a message below to tell Oh
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1. The red and blue buffs last for 70 seconds, and the refresh time is 90 seconds.
Red buff and blue buff are important resources of the game, which can be called a battleground for soldiers, so this cold knowledge is very useful, combined with the time displayed in the game, you can squat in the opposite wild area to ambush the enemy, and at the moment when the opponent hands over the skills to the wild monster, it rushes out of the grass like thunder, so that the enemy is confused at the moment of death, and it is also convenient to make your buff not break, after all, there are some heroes who are extremely dependent on buffs, Without the blessing of this aura, the combat effectiveness will be greatly reduced.
2. The mark can be purified and removed.
Purification can be relieved of the control of many people know it, but few people know that he can also remove the mark, the mark here refers to the skills released by the enemy, such as Li Yuanfang's dart, Luna's moonlight, Lanling King's dagger, etc., are all objects that can be eliminated by purification, if it is used in battle by chance, it will hit the opposite side by surprise, and instantly have a big advantage in the duel.
Ranking is more difficult than a single row.
Most people think that the score should be 5 rows, and there are too many pit teammates in a single row, but the difficulty of 5 rows is much higher than that of a single row, you must know that the favorite of the booster is the 5 rows, so the efficiency of making money will be much higher, so the amateur meets the profession, the result will be self-evident, the best choice for the score is still 3 rows, as long as there are 3 stable points in the team, it is enough to deal with most situations.
4. Towers will not attack mobs.
In fact, wild monsters generally don't have access to defense towers, which is a fun piece of knowledge, and those who want to try it in the training camp can save this effort.
5. The shield cannot be lifesucked or trigger the passive of the anti-damage armor.
Seeing that the shield on the opposite side is thick if it is not necessary, it is best not to continue to attack, you will not get any return, and if you want to take the opportunity to restore the amount of blood, it is a luxury, and the residual blood of people with a shield should not be too wasteful, and your anti-armor cannot be effectively applied.
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1. The most wasted equipment in the whole game: Demon Breaker Knife; 2. Two heroes who can fight the tower outside the tower:
Lu Ban, Sun Shangxiang. 3. The third stage of the fire dance can penetrate the wall; 4. Interference is effective against the spring water void god town tower.
5. Bian Que's poison can trigger the electric knife passively; 6. Luna's passive, Monkey's blind control, and Arthur's 1 skill's enhanced basic attack can all pass through the wall. 7. Ice Staff passively applies to any hero's poor skills.
8. Towers are physical damage, but the hero's armor can't resist them.
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Zhen Ji can return to the blood spine when she stands in her ultimate. The Bull Demon can regenerate blood when standing in the grass. Lu Ban actually only has 4 fingers. When Zhen Ji's water circle appears two layers on the enemy's body next to Sakura, triggering the second skill can start the stage to freeze the enemy.
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