LOL AD Jungler Rune Red Belt Armor Penetration Is Good Attack Speed or Attack Power

Updated on Game 2024-03-03
28 answers
  1. Anonymous users2024-02-06

    Recommended with armor penetration I believe that when you were in the jungle, you have encountered a jungler monster to hit a trace of blood, and you have to cut one more knife This situation is not wrong to have some armor penetration There is only a little bit of attack speed bonus effect is not obvious You just cut a little faster Personally, I don't like rune point attack speed When chasing people like this, it will also leave a trace of blood for others to run to the regret of the tower.

  2. Anonymous users2024-02-05

    The advantage of the attack power rune is in the early stage; And the advantage of armor penetration is in the late stage. However, it is not very obvious if the attack speed rune is not combined with a high physical output effect or a stacking damage skill.

    The words of the jungler rune vary from person to person. However, armor penetration has little effect on the efficiency of the jungler, so it is recommended to attack power.

  3. Anonymous users2024-02-04

    I'm bringing Red, 4 Attack Damage, 2 Attack Speed, 3 Armor Piercing, Yellow 4 Attack Damage, 5 Armor, Blue 2 Penetration, 2 Attack Damage, Talent 25 5 0 I don't have the culture, it's troublesome to fight this - universal runes.

  4. Anonymous users2024-02-03

    In terms of junglers, it's better to attack faster.

    But if you keep up with the order, if the adc is universal, the attack power is also okay.

  5. Anonymous users2024-02-02

    Although it's an AD jungler, it still depends on the hero.

    For example, the blind monk Pansen not only has an AD bonus, but also does not require much additional attack speed, and it is obvious that it needs to fix the attack damage or bring some protection.

    The protection of the jungler does not improve much in terms of efficiency, but the damage is definitely higher when gank than the fixed attack.

    And those like Udir Mengduo who don't need attack power output or chrysanthemum letters, who rely on attack speed, are of course more likely to have a larger attack speed benefit.

  6. Anonymous users2024-02-01

    Only to the red discussion:

    Armor penetration is a valuable stat that has the greatest impact on late-game output, but due to the calculation formula, the penetration obtained from equipment is much more efficient than from runes.

    The fixed attack rune can have the most powerful effect on the early mending and firefight. The runes of the adc should all choose a fixed attack.

    For the AD heroes on the list, the armor penetration rune with the 250 big red go out, which can get a huge advantage in the early stage of the fight, and for high-explosive top orders like Sparta, Furious War, Noshou, and Galen, the armor penetration is better. Because in the later stage they have to cut through the enemy's back rows, and these back rows usually do not have high armor, and the effect of armor piercing will be very obvious.

  7. Anonymous users2024-01-31

    The current version of the national server has a great advantage in attack.,Once armor piercing was king.,The top single is attack power without explanation.,Some of the ADC aspects are to attack speed such as big mouth or VN are considered.,Other ADCs are still attack power.,Attack speed is the king in terms of jungler.,It's generally attack power and attack speed matching.,But there's an exception.,Nightmare jungler,Armor wear is more profitable.,I'm a professional nightmare jungler.,The results of countless tests.。 The biggest point of the fixed attack is that his early bonus to your skills is very considerableADC has EZ male guns, female policemen, etc., and there are Raven, pirates, monkeys, etc., and it is conducive to early replenishment, and all masters need to pay attention to the early replenishment, in the high-end game, the number of heads on both sides is very small, relying on the early replenishment and late team battles, compared to armor penetration, the advantage of attack power is greater. I'll give you a little trick.,When red and essence are all attack power.,Buy a blue glyph fixed attack.,That's right, it's blue.,Don't look at the attack it only adds.,Install it and you'll know.,The premise is that your red and essence must be attack power.。

    Pure hand-to-hand, the owner of the watchtower gives points.

    League of Legends veteran players have the answers.

  8. Anonymous users2024-01-30

    According to how many physical heroes I've played, armor penetration is really not as good as attack power, and now I love to pile up fixed armor, and the armor-piercing income is too low, and the armor-piercing may be good in the later stage, but the effect is not much worse in the later stage, and heroes like Raven who also have an attack bonus shield should increase their attack power.

  9. Anonymous users2024-01-29

    Therefore, the runes of the Abyssal Maw should be biased towards attack speed and survivability. In terms of runes, it is more suitable for red and essence attack speed, yellow fixed armor, and blue growth magic resistance, which will be more suitable for passing.

  10. Anonymous users2024-01-28

    Personally, I recommend armor penetration, let's calculate an account: one thing wears more, attacks add one thing wears together, and 9 attacks are. Crocodiles generally play the top single position, and now the top list is almost all AD except for Timo, Amumu, and Vampire, and AD is popular with 9 armor runes with armor, so that their armor has changed from 13 17 to 26 40.

    The average armor is around 34. Damage reduction 34 134=.

    Attack: Crocodile qwe bonus9ad damage, even if a set of damage is added to it, it will be more damage, and if you count the damage reduction, it will be more damage.

    Wear with objects: Crocodiles can wear other people's armor, and others will have about 22 armor. Damage reduction 22 122 = 18%. Crocodile level 3 attack power is about 74, rage w, qwe itself bonus should be , plus 74 * (, there is damage. Harm.

    The material is suitable for the skill school, the replenishment is a little weaker, the attack has to be against others, and the replenishment is slightly stronger. However, the crocodile has short arms, and it suffers a lot from people, so it is better to wear runes.

  11. Anonymous users2024-01-27

    Crocodile is an early damage type character.,And the skill AD bonus is very high.,In the early stage, everyone's armor is not high.,I'm personally more keen on attack runes.。 Of course, the physical penetration of the crocodile is also quite large, brutality and whispering can be out, I think the crocodile's armor-piercing ability can be improved through equipment, to pursue the early damage or physical attack to be more realistic.

  12. Anonymous users2024-01-26

    I think the crocodile is more useful than penetration in the early stage, because the crocodile's outbreak is actually not too high, he is the consumption and blood return disgusting people, with the attack rune your Q minion's damage is high, which means that your blood absorption will also increase slightly, and the opponent's armor is low in the early stage, and the attack is greater than the penetration, and the crocodile is on the list, most of the meat or meat outfit can bring greater benefits to the team, so don't think about how big the outbreak is yourself, the crocodile has a sun flame and ultimate, Standing there is a damage of about 100 per second, survival is king, the crocodile has a maximum of one black cut, and all the other meat is right.

  13. Anonymous users2024-01-25

    In the case of crocodiles, the output must be enough, and the explosion is high, so it is better to wear a certain amount of protection.

  14. Anonymous users2024-01-24

    4 points of attack power and 5 points of wear, generally can be used on the list,

  15. Anonymous users2024-01-23

    Personal preference, crocodile in the early stage, then the tiger with the big red to go out with an attack, anyway, the late meat.

  16. Anonymous users2024-01-22

    The choice of penetration and attack (magic strength) is mainly based on the AD (AP) bonus coefficient of the hero's skill.

    If the AD bonus coefficient is high, it will bring attack. If the bonus coefficient is high, it will attack. If the AD markup coefficient is low, choose to wear it.

    The main damage skill of the crocodile comes from the Q skill, and the AD bonus of the Q skill is, which is high, so it is better to have an attack.

    And Q can regenerate health.,High attack.,Health regeneration will also be high.,The bonus of E skill can also reduce enemy armor in case of rage.。

    In general, it's better to have an attack.

  17. Anonymous users2024-01-21

    Attack Crocodile is looking for early lane ability.

  18. Anonymous users2024-01-20

    Personally, how to come easily, personal likes to wear.

  19. Anonymous users2024-01-19

    Crocodiles are recommended to wear with protection. His outbursts are high, as long as there is anger.

    Crocodile on the single tyrant, you must know all this!

  20. Anonymous users2024-01-18

    Good attack power, don't explain.

    Insert up to 6 red objects to wear.

  21. Anonymous users2024-01-17

    Attack, object piercing can be whispered in the late stage.

  22. Anonymous users2024-01-16

    Armor's damage reduction is calculated as a percentage, not just 1 point of armor, and 1 damage reduction for armor is calculated by the formula.

    Physical damage dealt to you = 100 (100 + armor) means that if armor A = 20, attack damage = 100, and armor penetration = 10, then A's armor is pierced to 10

    A's actual damage = 100 (100+10) 100=And if A's armor = 20, B's attack power = 110, and armor penetration = 0a, A's actual damage = 100 (100+20) 110=, which proves that armor penetration is better than attack power.

    The opponent's armor will be relatively low in the early stage, and the damage reduction is not obvious, and the early pile attack is mainly high, and the armor in the later stage is high, and the damage reduction is obvious.

    For example, ADC, generally after the endless (or blood-drinking) red fork, if there are more than 2 heroes on the opposite side with armor higher than 100, it is best to make a final whisper to increase the output, and then replenish the attack equipment.

    There are two types of armor penetration.

    One is fixed armor penetration.

    One is percentage armor penetration.

    When calculating, the fixed penetration is calculated first, and then the percentage penetration is calculated, and the early armor is low, and it is better to use fixed penetration (e.g. Brutal Force) and the later armor is high, and it is better to use percentage penetration (e.g. the last whisper).

  23. Anonymous users2024-01-15

    Does not increase attack, but damage.

    For example, if the opponent's armor is 10 and your attack is 67 (without considering other factors), then your A is 57 damage (67-10). If the armor penetrates 10%, then it is 58 (67-10*10%) damage.

    That's understandable.

  24. Anonymous users2024-01-14

    The Merlin Gunner is a hero that relies on basic attack effects to output. (Armor penetration increases the damage of basic attacks much more than attack damage, but attack damage can support some AD skills such as Raven's E).

  25. Anonymous users2024-01-13

    Now that they've all been brought into health runes, the armor penetration runes aren't as easy to use as they used to be.

  26. Anonymous users2024-01-12

    The lol armor piercing rune is suitable for all ranged physical damage heroes.

    The reasons are as follows: 1. Armor penetration ignores the opponent's armor according to the percentage, and has a greater effect in the later stage.

    2. ADC heroes are mostly late-stage heroes, and they can play higher damage in the late stage with armor penetration.

    Most ADC Hero Runes will choose: Red Armor Penetration, Yellow Fixed Armor, and Blue Growth Magic Resistance.

    An ADC that does not have enough armor to penetrate will result in a situation where the opposing tank hero will not be able to deal high damage in the late game.

  27. Anonymous users2024-01-11

    It is suitable for some skills that rely on basic attacks to deal a lot of damage, such as . Debang Governor Zhao Xin This is a hero with a strong physical attack like this. , some AP heroes can also be brought into armor to pass through.

    For example, the Tidal Sea Spirit is a good example.

  28. Anonymous users2024-01-10

    Pan Sen, Wayne, Han Bing, Delmar, etc.

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