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If you search a lot on the Internet,,, why bother asking here???
At present, the blind monk is the mainstream of the single lane and the jungler, and this strategy is based on the mixed line flow, and the jungler will be mentioned a little later. The mixed line in the first few levels mainly relies on the movement and Q to replenish the troops, don't be consumed by the opponent to consume too much blood, after level 2 there are qw two moves, you can use qq to grind the opponent's blood, and then w back to their own rear creeps, the opponent has nothing to do. After having the three moves of QWE, you can consider exchanging blood with the opponent to facilitate the gank of your jungler teammates.
W can not only be applied to our units,You can also inflict it on yourself,The other party wants to slash with you,You might as well use alt+w to add W directly to yourself,Then turn on the second time of the Vampire effect with the opponent A,After the two passive increase attack speed effects are over, you can open EE to slow down and you can hit two more times,If the other party wants to escape, use QQ to chase,A set down the other party can be worn off by you Most of the blood,If you're lucky, you can also kill.。 If the opponent is a strong consumable hero, you can directly use QQEE to exchange a few times and then W back to our long-range creeps to get rid of the medicine and return to health, and the other party can't do anything about you.
If there is a headwind, you can also use the WW bloodsucking effect to hit the creeps when they dare not cross the tower, and this bloodsucking effect is especially obvious after the lantern is released. After the small wooden hammer and the demon drinking knife, the blind monk's ability to resist the outbreak and keep people will be greatly improved, ** almost no one dares to fight with you, the chance of calmly mending the knife will be greatly increased, take this opportunity to quickly push the line to the front of the enemy tower, and then swim in the middle or the opponent's wild area to catch people, and when you can't catch someone, the line is also just pushed to the front of our tower when you return to the line, continue to make up the knife, if you successfully capture the opponent's middle lane or wild area hero, then the advantage and money will be greatly increased!
After the power of the three phases, it basically entered the team battle period.,When the team on both sides of the enemy assembles and tries to test it, you might as well use QQ to finish w back to your own way to grind blood.,Even if you are thrown a few skills by the other party.,You can come back quickly if you have a lantern and ww.,And the other party is really grinding off by you.。 If there is no very good opportunity during the team battle, Q still keeps the back hand, and when the enemy explodes the skill is lost, the EE range reduces the enemy's speed, and then who will threaten your back row R kick him away, at this time the two sides should be finished in the first round of firefights, find an enemy residual blood crispy, QQ past ee kick kick kick, after collecting the head or being set on fire to death, w go, can't run away, you can plug the lantern eye outside the ground type w to the eye over the wall to run, if the enemy collapses and you chase and kill, then you can naturally continue to play your ability to chase and kill. In addition, if you are not confident in your Q accuracy, you can directly w to the front-line soldiers or even directly insert w in the past to open ee to keep people, and if you are unable to kill, you will spare the enemy in front of r and kick him back to everyone together, it is worth noting that your w will be used in this way, and if you encounter danger, you can't escape in time.
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The runes are Yellow Armor, Blue Growth Magic Resistance, Red Penetration, Essence Physical Attack (convenient to mend the knife) Blind Monk on the list:
1. For physical heroes, cloth armor 5 red main w deputy q, mend the knife mainly, open w on a, w-a two down-w-a-q-a-a-q every time you use the skill to get a few hits, in order to play the attack speed and return energy. The equipment is ninja shoes.,Dolan *2 (the attack needed to mend the knife.,Attack vampire.,The blind monk has 2 Dolan.,Online reply is enough),Legion shield (the blind monk of the main w is very cost-effective),Whispering。 After that, decide whether to drink blood or ice hammer?
Or directly out of the madman.
Against the physical hero, I went against the wind and went out of the lantern. More eyes on the line.
2. On the magic on the single hero, vampire, Kenan, etc. Shoes 4 red. Main Q Deputy W. Mending the knife to the line, Q to consume blood, than harassment and short bursts. The equipment is Mercury Shoes, Legion Shield, Demon Drinker, and Whisper. After replenishing the blood volume or drinking blood.
If the wind is against the wind, decisively bring a negative cloak, or decisively take out a giant belt first.
3. A hero who is very strong in the early stage like Roxas, or Raven who can't be beaten, the main E and the deputy W protect themselves and make up for the troops.
Jungler is another type. Drink saliva.
What kind of cd shoes do blind people have, all three are, and the jungler without punishment is even more)
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The lamp is very good for replenishment. And again, there are attack bonuses and armor bonuses. Make the blind monk stronger.
Jungler Equipment: Lamp + CD Shoes (don't ask why, because the blind monk has no consumption, the CD time is shortened a little longer, and the outbreak is better) + Three-phase (the early stage is out of the flare, and the net eclipse, as for the yellow fork, let's talk about it last) + Maniac (no need to explain) + Thorns or nature to look at the opposite side (you can also be excited but you have to come out first, but you must replace it in the later stage) + Atama's Halberd (it is best to come out in front of nature or thorns).
Top Equipment: Lamp + CD Shoes (Same as above) + Fanatic + Atama's Halberd + Ice Hammer (Powerful Pursuit) + Three Phases If you have the conditions. After all, it works well. If the economic situation is not very good, the banner (the one with increased attack speed + life steal + life limit + CD) will be released
Top Talent: 9,0,21 Jungler Talent: 21,0,9
Runes: Jungler: Mainly attack speed, attack power, armor or armor. I care about recommending the essence fixed attack.,Yellow attack speed.,Red armor.,Blue armor (but it's not very good.,Personally, I recommend continuing to attack).
Upper Order: The upper order is very simple, Red: Protective Piercing, Yellow: Armor, Blue: Magic Resistance, Essence: Fixed Attack.
Summoner Skill, Jungler: Ignite + Flash Top Order: Weak + Flash (or Ghost Walk).
As for the line, the blind monk is very elegant. It all depends on the individual's consciousness and technique.
Okay, that's all I have to say.
Of course, there is also a flesh-blind monk, I am using it, and I will definitely make up for it when I have a conclusion.
I have been a blind monk in the jungle for more than 80 games. (All of them were played in qualifying) There was a time punishment, but from the middle of the game, the punishment was no longer useful, so I tried about 50 sets of different ignitions. (The ranking is a round of around 1500) believe it or not.
I don't care about this.
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Blind monk jungler,、First 3 wolves and then blue fat man,、Generally, after I fight the blue fat man, I will go to the middle or lower road gank under the blind monk main q vice e (personally think) because the blind monk's main damage skill in the early stage is q gank, consider the close to the tower、、、 in fact, gank does not have to kill,、As long as it is someone else rushes home or the gank is off, it is considered a success.、、Because,,
1. If you think about your teammates, for example, if they are level 5, the opponent is also a level 5 reinforcement, if you gank killed in the past, he lost wave experience and money loss, because there was no reinforcement, but the teammate either took a head or assisted, and there was a gap in terms of money.
2 You have harassed others home, is it also his loss, he has not made up for the soldiers, and has not gained experience, so that your teammate has risen to 6 first, which establishes the chance that your teammate will kill him.
3 You passed even if you didn't beat him home、、Trick a flash、、That's a success、、This will also lay down the odds of your teammates killing him。
If your teammates help you play, it is recommended to play 3 red and one shoe, and if your teammates don't help you play, you will get 5 red and cloth armor.
If you put out the shoes, you can increase the success rate of gank If you are in the armor, you can resist the monster == not explained.
Runes、、Mine is a fixed attack、Fixed magic resistance、Fixed defense、
The talent is 21 0 9
Hope it helps.
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My blind monk hit the single, red fixed attack essence, yellow fixed armor, blue fixed magic resistance, fixed attack essence, talent 21 0 9, go out with one shoe and three blood, early armor or magic resistance shoes, lantern, Dolan, magic knife, belt, at this time killing and protection are basically powerless, late fanatics, drinking blood, the appetite of Mamotius, more mages are natural, more output is anti-armor, the rest of what you love out of what, anyway, I'm just like that, I haven't fought in the blind jungler, they all say I'm waste, However, 4:1 per game is also frequent, and it is not good for the landlord to ignore it directly, do not spray, and the mobile phone is ......
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Jungler, 21 0 9, point out attack 21 points in order to clear the field faster (no critical damage).In addition, the nine points are universal for the movement speed and buff time, the main Q auxiliary E has a big point, and a little bit in the early stage of W is used for displacement, and the top single is because most of them are physics departments, so the main W auxiliary E or the main W auxiliary Q, to see if the opposite side is strong, for example, the main monkey is basically abused casually.
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As a senior ranked blind monk, I mean you're asking the right person. Individuals have personal ideas and don't like to spray lightly. Let's talk about the jungle first, the current blind monk is a dominant hero in the jungle, and it is best to wear red armor to penetrate; Yellow fixed armor, note, this is a must, because the purpose of the blind monk in the wild area is not to play a lot of money, but to help teammates create an advantage, so they generally choose to go out with shoes, the armor of this rune is precious; Blue with growth magic resistance, because the blind forest is used as a 2t to play the late game, this magic resistance is very good, and growth magic resistance can maximize the benefit.
Purple essence is personally recommended to bring attack power, of course, it can also bring movement speed, which depends on personal preference, but with movement speed, red should have attack power, otherwise the jungle efficiency will be reduced. And then there's the talent. Jungler Blind Monk recommends 9 21 0, attack is 3 attack, 1 monster damage, and then point out armor penetration.
The defense department points out the ** creep damage, and the rest directly depends on personal preference in the end, but it is recommended to kill assists to get extra money, so I won't explain this.
Then let's talk about the upper single, I used the upper single blind monk to play less than 50 rounds, so there may be deviations. I chose to wear red armor penetration, yellow armor, blue magic resistance "As for whether it is growth or fixation, it depends on the top order on the opposite side, if it is AP, it is fixed, AD will grow", purple attack power, almost the same as the jungler, and even the talent is the same, but the creep damage reduction is only 1 point, and the others are replaced with magic resistance, life, and armor. But skill bonuses are different!!
Note that the general single blind monk wants the main w!! It's a rogue play! Because W provides terrible recovery power,Basically, there are very few heroes who can consume you.,The general way of playing is like this.,See the opposite side to make up the knife.,You w to the soldier he wants to make.,And then eew.,Attack him normally.,And then Q.,If he doesn't escape, it's basically half blood or even dead.,If you don't know how to kill, you don't need Q to go over.,Prevent the opposite wild area from catching.。
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With armor, magic resistance, full power on the list, if you don't die in the early stage, you basically press him about level 2, your skills don't fight soldiers, all hit him, basically you will move, he moves in general, he basically has to die 2-3 times in the early stage, if you are loaded, there are 2 kinds, the first kind with mercury, and then on the meat, and finally the dung fork, the 2nd, mercury, drink blood with your w blood, the opposite side of the meat is a whisper, not much, out of the ice hammer, maniac, come to a 3 items, dung fork, headwind on the 1st kind, downwind 2nd, Bring more eyes, if there is no time gnks on the jungle line, just clear the wild, early jungle, you have to remember, go to gnks and don't kill that person, it's a failure for you, the jungler takes the red first, in the stone man, the line has a chance to go, no chance to clear the wild, call your teammates to pull when you hit the red, otherwise you yourself, will be beaten a lot of blood, the stone man himself laid, if you are a clown in the jungler opposite you, you have to insert the eye in the place where the river enters the wild area, if you don't plug it, your wild will be stolen, maybe you finish fighting the blue, 3 wolves, go back,Your red,Stone,F4 was all stolen by the clown.,If they're on the single Akali,,Just gnks her all the time.,Akali's shadow body is useless to you.,When you go to the online gnks,Say hello to your teammates.,The success rate of gnks will be greatly increased.,Anyway, I don't necessarily want to think about how I come out.,Anyway, look at what your hero is suitable for.,Team battle your big is a key.,Team battle, you go first.,A Q.,The first time you don't get to Q to plug in the eyes.,Behind the opponent.,After getting to the back.,A big., Your big as long as you kick the person, that person in the process of being knocked into the air, hit his teammates, his teammates are knocked away together, and then you are responsible for the second behind the mage, such as Annie, Burning Man, etc
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What runes do you want? What heroes? Or a universal rune.