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Release speed and skill cooldown are two different concepts, and the two have nothing to do with each other!
Release speed is important for all professions, at the beginning of PK to adjust some skills, such as sharpshooter thunder, silver bullet, is a progress bar on the head, the release speed refers to that, the cooldown time is your skill released, how long before you can use it again.
Pure hand-hitting, tired to death, give points! Thank you.
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It doesn't matter, have you noticed that when you put some skills, there will be a blue progress bar above the character's head, and the progress bar can only be released when the skill is full. Do you want to be interrupted when you're putting on a skill? Then add to the release!
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The cooldown is the interval between 2 uses of your ability, which is fixed. Cast speed is expressed in the speed of the skill's moves.
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How to calculate the dungeon skill cooldown +30%: The dungeon skill cooldown +30% should be calculated as 1 (1+30%)=, that is, the cooldown of the skill will be reduced by 23%.
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The watchtower master who finally found it adopted: Release speed is effective for the magic attack type class, and the material power type class needs attack speed and hard stun.
The issue of attack speed and cast speed has not been really figured out by many people until now. In fact, attack speed refers to the speed of ordinary attacks and physical skills, and the higher the speed, the faster, which many people know; The other is the casting speed, many people think that the casting speed is just the speed of the reading strip on the head, and its implementation speed still refers to the speed at which the character uses magic-type skills.
Hitstun only adapts to physical skills in shortening the attack interval (for example, pressing 3 normal attacks, if hitstun can't keep up with the speed, it is easy to give monsters a chance to attack you), while the hitstun time after a magic skill is affected by the cast speed (just compare Devil May Cry's Moonlight Slash to know that the normal cast speed is different from the stun time after using Moonlight Slash after wearing equipment with increased cast speed).
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The cast speed allows you to better connect the skills, the faster the cast speed, the faster the time to cast the skills, very efficient, especially when pk, the enemy has been killed, and the effect is not small when brushing;
And attack speed refers to the speed at which you only do normal attacks, which is the time when you start to press "x" to attack the enemy, and then you start to activate the skill, then it starts to cast speed.
Keep in mind that the cast speed is the speed at which the skill is activated, and the attack speed is the speed at which the normal attack is launched!! (x)
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Release is the progress bar on the head when you add the state to yourself.,For example, when you add silver bullets and death revolvers.,The more you release.,The faster the progress of that bar.,It should have an effect.,Are you buying the best point pack? Is it plus 12 percent? Plus 8 percent below I can't see anything, my answer, if it helps you, please take it!
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Cast speed refers to the speed at which the player activates a skill and the speed at which an individual attack is made.
Cast speed can better connect skills, cast speed for magic attacks, many magic attacks involve reading time, the faster the cast speed, the shorter the reading time, the faster the cast speed, the faster the ability to cast skills.
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Reading skills and magic attack skills.
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Reduced class cooldown, e.g. by 20% Reduced cooldown for a skill by 6 seconds. Then bring this a**. The final actual cooldown of this ability is seconds.
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For example, when you take this ** and attack with a certain skill. It turns out that the cooldown time of this skill is 3 seconds. This means that you have to wait another 3 seconds before you can use it. If you add a cooldown of 10%, you'll have to wait a few seconds before you can use it.
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It is a reduced % cooldown time, e.g. 10% 10-9
Attack speed in talents is more useful. The cooling reduction of the equipment is better to use.。。 The attack speed of 4% of the talent is good because the energy of the robbery is limited, and the full energy is only enough to release such a set of skills. >>>More
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Berserk Shura has some skills, male machines have some skills, and Judgment Flow Paladins have some Basically, every class has solid damage and percentage damage, but these classes have more solid damage.
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lz, there may not be ......... to ask like thisThere is no such thing as a perfect career. ,Gorgeous is roaming.,Damage is frenzied.,Control with summons.,Low defense.,But as long as you summon a bunch of things.,Run well and you're invincible.,Devil May Cry's damage can't be ignored.,But it's difficult in the early stage.,Unless the technology,The later stage is very strong.,Personal experience.,Especially awakening.,So,There's no perfect.,Look at the technology.,And LZ's hobbies.,LZ think about it yourself! I wish every day to report fans!