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First. I'm also elemental.
Second. I feel like I'm strong.
How to add points: Magic Mage, Flame Bug Lv4, Ice Lv3 Flashes Lv3, Detachment Lv1
Counterattack and other lv32 later stage in the supplement, counterattack is now useless in pvp.
When someone hits you, you go backwards...
Elemental Fireball Lv3 Glacial Lv3
Territory: Sea of Fire Lv2 Frost Lv3
Wall of Fire Lv2 Philosan Lv1
Ice Blade Lv2 Ice Spike Lv1
Fire Shield Lv3 Ice Shield Lv1 (Fire Walking).
Fire path lv132 my plus point.
PvP Ice Control Fire Output Filros Whirlwind + Ice Blade + Ice Spike + Ice River + Hellfire Sea.
Not dead and disabled (except MS).
PvP Defense: Dual Shields: Ice shields can effectively interrupt the opponent's attacks, and can allow yourself to counterattack.
Counterattack method: Ice Blade + Ice River + Regional Sea of Fire.
If you don't die, the ice wall blocks + fireballs.
Not dead yet, the non-Ross Whirlwind Flashman (
It's tiring to write so much, and I study it for a long time at night.
40 is not big, out of the fire path + cold ice flying sand + ice fog.
Look for the product on the moe.
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The main fire also came up with an ice big move... lz That's called the main ice auxiliary fire, okay... Out of the ice system, you have to learn a row of ice skills, and there is nothing to give you the main fire.
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Learn all the 32 skills of fire, just have enough front points, only learn ice and snowflakes (enough front points), flicker + full, escape +1, float +1, get up and counterattack +1
The above is a must, and the rest of the SP you can watch the plus points, mainly depending on what route you take.
Whether it's PK or brushing ......
You can follow up.
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The pure brush picture fire dance main fire auxiliary ice is good, the fire system is originally CD long, and a few more ice skills can also make up for it, and the output and safety of the ice spur are also good.
The elemental bar is full of fireballs, high damage, plus EX, a killing weapon.
The front of the sea of fire is enough, and PK only points 7 out of 7m distance.
The first 3 of the wall of fire, originally front, 4 more sp points are one level higher, of course, you can add it to the sea of fire, the wall of fire is not the main damage skill.
Fire Shield 3, combined with Ice Shield 3, can achieve a maximum of 80% damage reduction in the damage reduction skill emblem with a shield, and the lair is comfortable.
Fire path who uses who knows, the queen's favorite, high damage, strong flexibility, natural full.
Fire 1, fire dance skill front.
Ice Wind, Fire Flash 1, for flexible attacks.
Firebird full. Fire Dance's main output skill, dissatisfied with the effect is not obvious.
The fire is not added, because the second turn skill of Fire Dance's Scorching Hand is triggered in the burn state, and it is better to trigger the Scorching Hand than to explode.
Glacier 1, restricting mobs.
Ice blade, frost front, for ice thorns. You are not an ice spirit, the Xiaoice blade is not of much use, and the frost is used to reduce the resistance of the ice thorn.
The ice is full of ice, and the reason has been explained earlier.
Ice Shield 3, Same as Fire Shield.
Of course, all Fire Dance Bar skills are full.
At the end, the landlord was reminded not to trust others, and the Hanbok developer said that the next step was to gradually expand the 50 content, and the 60 levels were far away, and there were 3 turns, hum.
This article is purely hand-played, forget the owner of the building to adopt, understand the hard work of hand-hitting).
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If the fire dance is added, the main fire auxiliary ice is good, and the fire skills CD are long, and the ice skills should be added to strengthen the output coherence.
Fireball Level 12 (Full).
Hellfire Level 3 (prefix).
Firewall level 2 (prefix).
Fire Shield Level 2 (prefix).
Fire path 7 several (full).
Firestorm Level 1.
Firebird Level 4 (prefix).
Scorch Flame Level 5 (Full).
Flame Shine Level 1.
Ice Blade level 11 (I want to be full, but SP is not enough).
Frost Level 3 (prefix).
Ice Spike level 8 (should be full, I don't have enough SP).
And the fire dance part, the Scorching Hand is level 1, the Long Rongjiang is level 1, and the fireball is level 1.
sp 0 remaining
Explain the next plus point Because of the problem of SP, I chose the fireball in the fireball and the hellfire sea, because the output of the fireball and the hellfire sea are very good, although the fireball can't move for three seconds when the fireball is released, but it can't move when the hellfire is released, but the explosiveness of the fireball is better than the hellfire sea, and the fire dance has a level 47 fireball EX with 20% damage, so choose the fireball. I only clicked the prefix on the wall of fire.,Actually, the output and escape performance of this skill are still okay.,But compared to the fireball and because the SP skill is nervous.,So I gave up.,Most of the fire dances won't be full of this skill.,The prefix can also escape.。 The flame shield is a lot of people who dispute whether the point is full.,Let's put it this way.,Either point the prefix or point the full.,I'm personally used to using dodge to dodge monster attacks.,And if you brush the apocalypse.,When the bishop boss,,It's really not a big difference whether there is a shield or not.,After all, it doesn't last long.。
The attack is also very good when the ice blade is full, and the three-stage attack, with my 50 fire dance 4500+, water is counted, and each attack can hit 6000+ to 8000+ typhoid fever without critting, which is considerable, and there is no objection to the full level of ice thorns, and it can be a coherent high-output attack in multiple segments, and the elements must be full. And I don't have full frost because I've been full, and if I don't crit it, the damage is still not as good as the ice blade.
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It is recommended not to turn two times first, directly connect to 50 and, and then there will be 3 turns in a few months, and then decide what to turn to see the situation.
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Upstairs is pure and deceitful... 99% of them are **.
I just looked at his firebird and scorching flame.,These 2 are purely brushing matching magic skills.,PK pull it.。
I take the pure brush map route of the 40 elements of the hanbok, but I also have research on PK.
In general, the control ability of ice skills is much stronger, and some people say that the fire type is cd long, and some skills are actually very useful.
Big Head: The ice system is good, but the fire system can't be completely discharged.
Let's start with fire.
Fireball, don't tell me he's cd long, in a big PK field, you can stand at the end of the corridor and cast it first, and when someone comes in and hits it, 5 of his blood will be gone.
The sea of hellfire must be added, and when freezing people, most of them use this skill.
Fire Path,If you want to go to the main ice system, then the hellfire sea level 2 stops.,But this skill is not bad.,It's fast.,Good damage.,You can also dodge damage.,As an escape skill (the Queen's laughter excites me)
Let's talk about the ice system. The real main ice system is also very powerful, but it's not violent enough, and the numbers are not as good as the fire, but if the enemy can't eat it with attack power, doesn't it hurt people? )
Left column,Frost wind is a magic skill.,Regardless of the PK brush CD short,The damage is good.,The slowdown effect is the most valuable.。
Add to 1 point of Ice Flying Sand.
Right column, added to 40 ultimate, main ice route.
If you want the fire path, give up the ultimate...
Level 40 PK Combo: Flash + Frost Wind + Normal Attack (Retreat at the same time) + Hellfire Sea (usually already hanged) + Frost + Frost Wind + Fire Path.
Want to pk, anyone who says that the firebird and the scorching flame are 100% irresponsible, the above personal views are for reference, forget to adopt.
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Is there a problem with what the fourth floor says? I'm not professional.,After all, I've just started playing.。。 So you have to listen to the guidance of the masters.
It's good to deceive people to buy a washing point and roll away) I feel that the explanation of the first district in South China is also very good, but I don't understand the method of adding points. Although they are spraying on the first floor, I feel that he can make it very clear and can understand South China District 1 If it can be written clearly and easily understood, it will be better!! Hee-hee......
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My advice to you is double cultivation! Anyone who studies any department alone is garbage in garbage!
Skill points added by myself! Take a look at it, I think the brush pk is perfect to add points, there is nothing more reasonable than this! Level 40 skills, don't use pk, you can't use it, you can't use 3 minutes to cool down, put a move, wait for 3 minutes, just kidding, pk combos are useless, it's ice freeze people or slow down, kill people with fire!
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The 2nd floor is correct, but according to this plus point, you have to be mentally prepared to be kicked when you enter the PK room, which is also a strong proof. The 1st floor is pure nonsense, and it's not okay to add you to brush the picture according to this, and neither can pk, and then contribute 30 yuan to Shanda to wash it.
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Resurrection Wind Level 40 Element PK Over 500 Wins I won't post a picture.,Let's talk about it in general.。 I hope to give a point to the magician, it can be said that this plus point is basically a PK point of a double shield flow. But I've been brushing anything with this plus point order.
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Master, see if it's okay to add it like this, I sent the addition point of the elemental, and I guess it's the same for the magician. I add points like this, you can make a double shield (ice and fire shield), the ice shield can freeze the enemy, when the warrior cuts you at close range,
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Dear! I'll give you a link to take a look.
This is a level 40 elemental plus.
It seems that the sage or the arrow god is more suitable for you, the shield sage, the king of PK, the single brush is strong, the team is not bad, the operation is not difficult, but the output is low, and the equipment is good; Magic Arrow God, PK Brush Map is correct, high explosive and high damage, the king of kite flying, but PK operation requirements are higher, and those with poor prediction and aiming ability are forgotten.
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