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I don't have much to say about the AP stream, I often double study in the early stage, and the AD is biased in the later stage.
The loadouts are: Tech Gun, 3 items, shoes (attribute personal preference), and then it depends on the situation.
I won't say much about the smoothness, and if you are smooth, you can come out of the murder book, Brother Chun, or something.
In the case of headwinds and evenly matched, in addition to 3 fixed equipment, I will come out of the madman below, Atama's halberd, the advantage of this is that the staying power is stronger, and such AD also has 200+, and the output is not lower than the AP under the trigger of the effect of the three, and with the fanatic can stay on the battlefield for a longer time. This allows for a higher survival rate in headwinds and evenly matched situations, ensuring more damage output.
There is also the last grid, depending on the opposing hero.
The old killer on the other side - Brother Chun or a fanatic.
Opposite high AP - natural or spring brother armor or fanatic.
On the opposite side, Gao AD - Lan Zhao's shield or Chun Ge ot maniac.
On the opposite side, the High Devil Resists Flesh - Greenclaw or Maniac.
Opposite high armor meat - AP outfit or fanatic.
All in all, the fanatic is an artifact, and he ponders his usefulness for himself.
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Akali's outfit is still very well formed, and it can be used to go out with strong magic and physics Dolan is not very good The main thing is to activate the passive I am used to the increase of +1 blood vial And then it happens to be an accessory for the technology gun You can also activate a passive If you are confident in your own operation, you don't need to rush out of the level 2 shoes Go home and make up the straw shoes once, and then you can merge the technology gun The technology gun is out of the sheep knife Ice staff can be Akali should be good at wandering But remember not to pull down the level.
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How can Akali take Dolan out, shoes + 3 pills are the best to go out.
Go home and take out your shoes and then your vampire gun, then out of the tech gun.
He's thin-skinned, and although he has that lap stealth skill, it's best to have an ice staff.
Later, if you have money, you can make an hourglass and increase defense, or that's the reason, thin skin!
He is the output of the law injury, and I also suggested a hat, and the book of killing is something that looks at ability, and it is not suitable for everyone.
There is no need to compare, knowledge can be referenced.
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Skill introduction: shortcut: Q
Akali throws a scythe at the target, dealing 50 75 100 125 150 (AP+magic damage and marking the target for 6 seconds.
Akali's melee attack on a marked unit triggers the Mark, dealing 50 75 100 125 150 (AP+Extra damage and restoring 20 25 30 35 40 energy.)
Cooldown: 6 seconds.
Range: 600
Blue consumption: 60 energy.
Shortcut: W Akali drops a smoke bomb that lasts for 8 seconds, and when Akali is within smoke range, she increases her armor and magic resistance by 10 20 30 40 50, and becomes stealthy. Attacking or casting spells will cause Akali to appear briefly.
Enemies in the smoke screen will have their movement speed reduced by 14 18 22 26 30%.
Cooldown: 20 seconds.
Range: 700; Range: 600
Blue consumption: 80 75 70 65 60 energy.
Shortcut: e Akali wields a scythe, dealing 30 55 80 105 130 (AD + physical damage) to nearby units. Mystery! Sanhua no longer detonates the mark.
AOE Range: 325
Blue consumption: 60 55 50 45 40 energy.
Shortcut: Akali casts a quick attack through the shadows on the target, dealing 100 175 250 (AP + magic damage.) Akali gains one Shadow Essence per second, up to a maximum of 3 stored in storage.
Targeting enemies marked by the Assassin Mark now reduces the traversal distance by 50%, with a minimum traversal distance of 150 100 and a maximum traversal distance of 250 200
Cooldown: 2 seconds.
Range: 700;
Blue Consumption: 1 Shadow Element.
Shortcut: Passive.
Akali's attacks deal 8% more magic damage, and every 6 spell power gained increases the bonus magic damage by 1%.
Akali gains 8% spell lifesteal, and for every 6 attack damage bonuses gained, spell lifesteal is increased by 1%.
Cooling: None. Range: None.
Get ready to go out. <>
Medium-term equipment. <>
Late equipment. <>
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Akali is definitely the main Q Q is the main burst skill.
The early stage of Akali was mainly a double cultivation.
The first big piece is the technology gun.,It's best to get the small piece of physical attack first.,Because there's a slowdown skill.,With your own weak skills.,You can basically get gank non-stop!
If you have a technology gun, you basically don't need to produce an ice rod, and if you want to pile up blood, you can produce a madman!
If you have a good wind, you can consider the murder book.
If you have money, you must come out.
The three are not as good as the witch's scourge.
Talent 21-0-9 is mainly a burst output.
Rune Law Piercing and Law Strength are both more suitable.
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Akali is a powerful all-time hero with a strong ability to chase and escape, but keep in mind that you can't use Akali in all matches. Because if the opponent has too much control and meat, Akali will have little to no contribution to the whole team.
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The one that sucks half of the blood first with the Tech Gun unless you're playing well can do it all! It's over the battle of ice crystals, and then the hat! After the incident, there is a spring brother After the end of this set, it is basically over, and the w1-level main Q sub-e rune physical attack spell strength The key is to light up the light on his ** at level 1 It is passively effective.
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The main Q and vice E level W are a little bigger, and it depends on which way you go out, and the main battery life is the main endurance. Can keep you fast to level 6 gankTalent and runes look at personal hobbies, I'm making AKL go out with full hands.
Skill introduction: shortcut: Q
Akali throws a scythe at the target, dealing 50 75 100 125 150 (AP+magic damage and marking the target for 6 seconds. >>>More
It's hard to see this jumping ninja in the ranks, and it's only used in matchmaking to abuse vegetables. She was very embarrassed when she was ranking, she was doing AP walking, and she would be pressed out of the tower by the opposite side, and she passed decisively when she walked on the road with a half-meat output. There is a long-range ADC under the walk, and she has made up for the soldiers at all in the early stage, and the jungler has never seen such a strange god. >>>More
As an Assassin, Akali's main task is to give the team as much advantage as possible in the mid-to-early game, and it is easy for Akali to harvest heads in the mid-game. In the later stages, it will become a little weak, and the damage caused by your meat is very low, so you can only rush into the back row to kill the crispy. But in the later stage, it's basically a huddle, even if the meat rushes up first, and then you cut into the back row, it's still easy to die, at most, it's one for one. >>>More
Akali bar. It's also more in line with your requirements.,The explosiveness is very strong.,Chase and escape are more bullish.,Don't use blue.,It's strong after level 6.,It's good to catch people.,It's just that it's not easy to fight in team battles.,Pay attention to the position!
It can only be said that the level of your team is too poor, can Akali be second meat? That only shows that the bear is not enough meat, no matter what hero you play, if you have a few thousand less money than the other party, then there is basically no way to play.