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Skill introduction: shortcut: Q
Akali throws a scythe at the target, dealing 50 75 100 125 150 (AP+magic damage and marking the target for 6 seconds.
Akali's melee attack on a marked unit triggers the Mark, dealing 50 75 100 125 150 (AP+Extra damage and restoring 20 25 30 35 40 energy.)
Cooldown: 6 seconds.
Range: 600
Blue consumption: 60 energy.
Shortcut: W Akali drops a smoke bomb that lasts for 8 seconds, and when Akali is within smoke range, she increases her armor and magic resistance by 10 20 30 40 50, and becomes stealthy. Attacking or casting spells will cause Akali to appear briefly.
Enemies in the smoke screen will have their movement speed reduced by 14 18 22 26 30%.
Cooldown: 20 seconds.
Range: 700; Range: 600
Blue consumption: 80 75 70 65 60 energy.
Shortcut: e Akali wields a scythe, dealing 30 55 80 105 130 (AD + physical damage) to nearby units. Mystery! Sanhua no longer detonates the mark.
AOE Range: 325
Blue consumption: 60 55 50 45 40 energy.
Shortcut: Akali casts a quick attack through the shadows on the target, dealing 100 175 250 (AP + magic damage.) Akali gains one Shadow Essence per second, up to a maximum of 3 stored in storage.
Targeting enemies marked by the Assassin Mark now reduces the traversal distance by 50%, with a minimum traversal distance of 150 100 and a maximum traversal distance of 250 200
Cooldown: 2 seconds.
Range: 700;
Blue Consumption: 1 Shadow Element.
Shortcut: Passive.
Akali's attacks deal 8% more magic damage, and every 6 spell power gained increases the bonus magic damage by 1%.
Akali gains 8% spell lifesteal, and for every 6 attack damage bonuses gained, spell lifesteal is increased by 1%.
Cooling: None. Range: None.
Get ready to go out. <>
Medium-term equipment. <>
Late equipment. <>
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Akali is definitely the main Q Q is the main burst skill.
The early stage of Akali was mainly a double cultivation.
The first big piece is the technology gun.,It's best to get the small piece of physical attack first.,Because there's a slowdown skill.,With your own weak skills.,You can basically get gank non-stop!
If you have a technology gun, you basically don't need to produce an ice rod, and if you want to pile up blood, you can produce a madman!
If you have a good wind, you can consider the murder book.
If you have money, you must come out.
The three are not as good as the witch's scourge.
Talent 21-0-9 is mainly a burst output.
Rune Law Piercing and Law Strength are both more suitable.
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Akali is a powerful all-time hero with a strong ability to chase and escape, but keep in mind that you can't use Akali in all matches. Because if the opponent has too much control and meat, Akali will have little to no contribution to the whole team.
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The one that sucks half of the blood first with the Tech Gun unless you're playing well can do it all! It's over the battle of ice crystals, and then the hat! After the incident, there is a spring brother After the end of this set, it is basically over, and the w1-level main Q sub-e rune physical attack spell strength The key is to light up the light on his ** at level 1 It is passively effective.
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The main Q and vice E level W are a little bigger, and it depends on which way you go out, and the main battery life is the main endurance. Can keep you fast to level 6 gankTalent and runes look at personal hobbies, I'm making AKL go out with full hands.
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You can go out with Doran's Blade, Master Q and then don't chase people until level 6, go home at level 6, buy a vampire gun, or you can get out of a big ice staff, and then go to the ghost knife.
If you chase someone, throw a Q first, and then R will go to the general attack in Q, and then you will chase it, and you will know if you hit it a few more times.
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The main cavity segment q sub e....Combos are qrerqa or rqerqa w can be inserted into the sluggishness. Put it early to ensure survival. Law to wear shoes or magic anti-shoes ghost Suo Ice Staff Liland face Wu Liyu cover + resurrection armor OK
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She is the law, it can be physics, and the main high code is the lead method. If you take the Dharma path first, you will be the main Q, and if you are physics, you will be e. The murder book is equivalent to writing a death begging on your face, if you are obscene enough, just shoe the murder book, brain, and later out of a Qi Gao ice staff, a spring brother, and another is a blasting wand, I play with her almost super-god.
It's hard to see this jumping ninja in the ranks, and it's only used in matchmaking to abuse vegetables. She was very embarrassed when she was ranking, she was doing AP walking, and she would be pressed out of the tower by the opposite side, and she passed decisively when she walked on the road with a half-meat output. There is a long-range ADC under the walk, and she has made up for the soldiers at all in the early stage, and the jungler has never seen such a strange god. >>>More
As an Assassin, Akali's main task is to give the team as much advantage as possible in the mid-to-early game, and it is easy for Akali to harvest heads in the mid-game. In the later stages, it will become a little weak, and the damage caused by your meat is very low, so you can only rush into the back row to kill the crispy. But in the later stage, it's basically a huddle, even if the meat rushes up first, and then you cut into the back row, it's still easy to die, at most, it's one for one. >>>More
Akali bar. It's also more in line with your requirements.,The explosiveness is very strong.,Chase and escape are more bullish.,Don't use blue.,It's strong after level 6.,It's good to catch people.,It's just that it's not easy to fight in team battles.,Pay attention to the position!
It can only be said that the level of your team is too poor, can Akali be second meat? That only shows that the bear is not enough meat, no matter what hero you play, if you have a few thousand less money than the other party, then there is basically no way to play.
Daylight [Passive Skill].
A representative passive for support and team heroes, with multiplayer triggers for extra damage. >>>More