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In view of the current Hao Fang points room high-level players and low-level players battle score is not significantly different, resulting in frequent scoring. In order to make the player's game smoother, the user experience is more humane, Haofang e-sports platform decided to change the existing points method, to give players a more fair and just battle environment.
The changed points rules will be more reasonable, high-level players and low-level players can only get at least 1 point, the higher the level difference, the fewer points you get, and the higher the penalty!
The new points method has been adjusted in the following aspects:
ONE Upgrade. Each person starts with 1000 points, and the level is level 1, and each level increases by 1 level needs to be multiplied by the score of the previous level.
Example: 2. Battle points rules.
1.Matches that are completed within 3 minutes do not count as results.
2.After 3 minutes of the start of the game, the number of players between the two teams cannot be more than 3 players.
3.A minimum of 3 players per team after 3 minutes of play.
4.The average rating of both teams is calculated after 3 minutes of play
5.Each person's grade is marked with P
After the game.
If your team wins.
First, the team score is calculated
s=100+(opponent l-team l)*10
s up to 200 and minimum 20
Then the individual will get a score of S+ (the team's L-My P)*10.
The minimum score is 1 point and the maximum score is 200 points.
If your team loses.
First, the team score is calculated
s=100+(opponent l-team l)*10
s up to 200 and minimum 20
Then the individual will deduct the score of S+ (my P - Team L) * 10.
The minimum demerit is 1 point and the maximum is 200 points.
6.People who are disconnected or quit in the middle of the process.
If your team wins.
If your team loses.
No penalty will be awarded to those who withdraw within 3 minutes of the final match time.
3. Bonus points for props, VIP and other activities.
Props, VIPs or other event points will be added on the basis of the calculated points. At present, the stacking of IEST events and Celestial items is calculated according to the addition method, that is, you can get up to 3 times the points!
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Playing at the same level, winning more, losing and deducting more, if there is a level difference, you lose to someone lower than your level, deduct more, win less than your level of lower, simply encourage you to play with people of the same level as you. Stop abusing the dishes, children's shoes.
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I played two games this morning and won both, 9 points in the first game, 26 points in the second game, 87 points for losing in the third game, and a wonderful match in the fourth game, a card in 3 seconds....I was decisive and deducted 76, didn't I ++ not deduct points if I didn't have time? it, Haofang, I don't care about points anymore, let's have fun
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1.Matches that are completed within 3 minutes do not count as results.
2.After 3 minutes of the start of the game, the number of players between the two teams cannot be more than 3 players.
3.A minimum of 3 players per team after 3 minutes of play.
4.The average rating of both teams is calculated after 3 minutes of play
5.Each person's grade is marked with P
After the game.
If your team wins.
First, the team score is calculated
s=100+(opponent l-team l)*10
s up to 200 and minimum 20
Then the individual will get a score of S+ (the team's L-My P)*10.
The minimum score is 1 point and the maximum score is 200 points.
If your team loses.
First, the team score is calculated
s=100+(opponent l-team l)*10
s up to 200 and minimum 20
Then the individual will deduct the score of S+ (my P - Team L) * 10.
The minimum demerit is 1 point and the maximum is 200 points.
6.People who are disconnected or quit in the middle of the process.
If your team wins.
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