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In the first stage, use the snowman and Jack to brush the picture, throw it far away, put a dark ball in advance, and the flame will explode when the monster is close, and then Jack will leave in the air. After a few levels, the second stage of the ice wall bullet monster, release the light eel rubbing monster, thunder and lightning, Jack in the air is gone, Jack Snowman black cat is released, and the monster is close to the second stage. Learn the third stage of colorless thunder on the y-axis to thunder and fight monsters, and when the monster is close, the light eel is light, and Jack is gone in the air.
In the fourth stage, it is much easier to have a black hole to absorb monsters, and when you release the polar ice, the monster is close to the recruitment.
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Enter the map to open the magic shield, the straw man must have it, run + gather monsters in the black hole, and then set fire to a set of skills in seconds, safe and efficient.
Knowing that the senior expert will answer for you, your support is my motivation, please, thank you.
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Then you have to practice the positioning first, and then have a set of perfect points that suit you.
Of course, there is really a surplus SP QP that can also be filled with magic shields to strengthen physical strength and strengthen HP recovery, but ordinary elements should not order this.
Positioning is the first priority.
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The magic shield is topped up with QP points, and the HP recovery is maxed out.
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It's good to play more PK and move more.
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The mage's profession is thin-skinned, and it is easy to die, only with a magic shield and physical strength, the most important thing is that it is not easy to die if you run well.
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The scarecrow must learn, the magic shield is full, but it is too expensive to fill up, and the movement must be fast
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1.The image of this profession is a little Lori.,Most of the guys who play dnf.,Some people don't want to play the Lori profession.。 (There are very few mages in the first place.) )
2.Elemental blood is thin and brittle, and it is easy to hang up.
3.Playing this profession requires good positioning and technique, and not everyone can play well.
4.Elemental is a money-burning profession, and some people are reluctant to spend money on games.
5.I don't think it's expensive to equip me, except for homophony, of course. The end of the world is 300-500w, to say that the equipment is expensive, the equipment with red eyes and white hands is more expensive, and there are so many people playing.
It's expensive because there are a lot of people playing, but there are still a lot of people who go to play, but the red-eyed and white-handed operation is said to be relatively simple, and I haven't played it. )
Finally the top element, the element is a strong class.
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The damage of the elemental early stage is indeed high, but the blood is small, and as long as the relics are beaten in the later stage, it is half a tube of blood, and it will be seconds after two hits.
Although the shield is full, if you don't pay attention to the pk of the map, the blue is very fast
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The blood of 1700, cloth armor, is generally less than the shield, and it hangs casually. In addition, the so-called high damage is only the damage of the small move, and the big move is probably not dominant, unless it is strong.
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PK is not as good as the force method, the brush is not as good as the summoning, the tricks are not as good as the summoning, the skills are more fixed-point attacks, the operation is complicated, it is easy to die, it is the crispy skin that is not born in the world, the single brush is basically no play, the equipment is as expensive as the god, and there are many good demons, helpless.
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Your sister. It's not expensive.
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Elements are very bt, I just like elements. Maybe it's more blue in the early stage.
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It's hard to play, the skin is very thin, and if you're not careful, you'll go to see Hades、、、
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Elementalist class features.
elementalmaster
An elementalist is a pure magician who maximizes the power of the elements. ”
For example, mages originated as elementalists, and they have the most primitive mage characteristics.
They use the power of the four attributes of fire, ice, light, and darkness to maximize the power of these four attributes, and can kill the enemy in an instant.
The Elementalists consider themselves to be true magicians and are very proud. When they comprehend the essence of the 4 elements, their attack and destructive power will exceed people's imagination.
Elementalist, the master of the world's 4 major elemental magic, has extremely terrifying instantaneous lethality and range attack ability. Frost Snowman, Halloween Pumpkin Jack, Shadow Wildcat, and Thunderwhirl are some of the most common skills of the Elementalist. At critical moments, high-damage range skills such as fire blast, ice wall, and black hole give the opponent a fatal blow.
Plus the ability to speed up the cast speed.
A skilled high-level elementalist is definitely a nightmare ...... any profession
Attack Type: Magic.
Armor Mastery: Cloth Armor.
Difficulty: Low defense, not enough MP, low hitstun).
Precautions. The Elementalist is a pure magician who limits the power of the elements, and is proficient in the powerful power of the four elements of water, fire, light, and darkness in nature, and can perform magical attacks on enemies from a long distance and cause great damage. The Elementalist has powerful skills such as flames and ice walls, and can convert colorless crystals from nature into colored crystals for equipment synthesis.
After mastering certain natural elements, they can also improve their corresponding perception.
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If you want to play well, you must first understand her skills and learn how to operate.
Let's start with a plus.
Generally, it is the Ice Dark Elemental or the Light and Dark Element.
I'm a level 48 Pure Elemental Master (four-line mastery), which is relatively rare.
I think the element focuses on the combination of PK and brushing, I think:
1. Mobile casting, ancient memory, magic show, elemental ignition, magic shield, and ancient magic book must be + full (must be learned!!) )
2、Jack Bomb、Thunder Light Bead、Frost Snowman、Shadow Night Cat can be + to level 10 (4 attribute ultimates are required,Of course,You can also specialize in two of them,But I recommend that 4 attributes should be learned.,Whether it's brush or pk,It's a great help.,I've tried it on the + point virtualizer.,SP points are enough.。。。
3、Flame Impact、Thunder Vortex、Ice Wall、Void Ball has to be + to level 5 (it's useless more.,It's just + a big power and range.,I think that's a waste of sp points.,It's better to stay and learn the ultimate.。。。 Normally, the fire impact shocks the monster into the air, and then runs to the monster directly below to put a thunder whirlpool, and finally connects to an ice wall, and the damage is absolutely high. . .
4, Jack's Advent, Heavenly Thunder, Polar Ice Feast, and Annihilation of the Black Hole It's good to learn level 2, there's no need to be more + because it's powerful, because there are awakening skills such as sp points left (it seems that you will wait until June next year to come out of the fourth class of magicians: Demon Dao. Then there will be an awakening ...
When attacked, you can instantly get out of the attack range, whether it is when brushing the picture, or PK, it is definitely the first choice for escape; Falling Flower Palm, the preferred skill for being forced into a dead corner, has an instant hegemony; Shu Lulu, when the monsters start chasing you, and you want to get out of their tracking, releasing it is the best choice, and then take the opportunity to use the trick (this trick has been tried and tested...). Haha)
6. Keep the remaining sp points, let's wait for the arrival of awakening...
North China 1 Marilyn Lina stayed (This was written by me 7 days ago, absolute authority, please look for drunk.
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In the mage, there should be a lot of elements, PK is very good, and upgrades are OK, so you can play if you want to.
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Because everyone was shrouded in the shadow of the difficulty of training as a magician, they all played summoning for the sake of ease.
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It is recommended that you first add intelligence skills to the point before considering something else.,Elements are repaired at most two systems.,If you add points in that way.,It's definitely not enough to brush the blue alone.,Also,You didn't consider the pre-position of seventy new skills.。
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I look at your first kind well! It's just that the black hole is full, I've used it, and the black hole has the same effect as ten times! But I've seen that others are very good at using the Heavenly Thunder Dao...It is recommended to replace the black hole with a thunderbolt....The role of black holes is just to gather monsters!
Elementals, don't take a break, unless it's too good to be equipped! Otherwise, it's all garbage, and you have to add intelligence to brush the picture....Therefore, the point is full, the memory is ignited, and the black ball is automatically killed, and the monster must be full.
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The Elementalist is the Gaffer in the mouth of the Poisoned Milk player, and because of his professional skills, he makes himself sparkle and has four different colors, hence the name. As the original representative of the magician, the lighting master is also a sign in female magic, especially after the big change, all the ultimates of the elemental division are all attribute damage, and it is more comfortable, if you want to say that there are very few shortcomings, but it is not nothing. After all, every profession can't be perfect, and I personally don't recommend that the elements be raised as a large size, so let's talk about the specific reasons.
First of all, the early upgrade of the elementalist is relatively slow, his positioning is Erjue, before and after Erjue is simply two professions, before and after Erjue, it takes three minutes to brush a white map, so it takes time to invest in the early stage. Although the damage will increase a lot after the second awakening, it is limited to the white map, and the slightly difficult map such as the Otherworld, the ancient elemental master can't get by, and the crispy profession is still a disadvantage.
Secondly, the profession has short legs and a particularly slow movement speed, and there is no running skills, so if you plan to engage in racing, this profession is here to be funny. Some skills don't get rid of it.,It's also a small shortcoming.,After all, the outbreak of this kind of thing is either a second person with one skill.,Or it's a superimposed skill to hit ** damage.,It's very embarrassing not to get rid of the skill.。
Finally, the operation is more difficult, of course, it does not refer to brushing but pk, if you don't play pk, you can ignore this. But most DNF players will be more or less exposed to the PK field, this profession can be abused casually if it is played well in the dueling arena, but for the lighting master who has not been in contact for a long time in the PK field, it is completely abused, because the release of skills and running positions require very careful practice.
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1. It is to try to improve the intelligence attributes of the characters, because the higher the intelligence, the higher the damage. The method is to wear the highest heaps of false purple, wisdom and steppe wolf s.
The level doesn't need to be equipped much.,It's generally good to get a fake purple staff.,Please refer to 1 for attributes.
3. There is no profession that is not suitable for PK, only people who can't PK. It's just that relatively speaking, the element PK is weaker, but the operation line equipment line is still not respectable.
4、S score mainly depends on combos,If you want to hit S or above,The best way is to pull the monsters together,As long as you ensure that a skill goes down to hit at least 2 monsters,SS is easy。
5、Awakening is great.,Otherwise, why should you wake up?,It's just not suitable for pk.,Brushing is absolutely powerful.。
6. There is no bottom to this. In the past, the ** of the strong 13 was already a cow b, and now there are more than 15... 13 powder** is not cheap, 15 of...
I don't know for the time being, ** on 14 about 3000 or more, who dares to say that there will be no in the future? How much does that cost? Personally, I feel that a set of +10 inheritance cloth armor and a +13 powder staff are already quite good, and the jewelry and the left and right slots will be done depending on the situation.
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1 Stack of Intelligence is to choose equipment with high intelligence.
3 There is no strongest class, only the strongest player.
4 Combo Thunder, Sky Strike, Earth Fire, Black Ball, Snowman, Black Hole, Ice Wall 5 Look at the equipment.
6 2000rm is sufficient.
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First of all, heaping intelligence is because the elementalist is a magic profession, relying on magic attacks, and the intelligence is high in magic attacks, and it will be very comfortable to brush the picture PK. Level 45 is actually not really necessary to take how good **,Because level 80 is about to come out.,The upgrade is now very fast.,If the landlord really wants to take a similar **, you can choose fake purple.,It's not necessary to powder.,Fake purple brush map is very comfortable.。 Element PK is very powerful....The landlord listened to who said that PK is not powerful, and the general playing style is inserted into the foundation of the big ** hit.
Fight melee rage Stone Binding Ice Shock. It's easy to get an overload with a few more crit seconds. Scoring is mainly a career issue, you can team up to play warrior level, or you can play warriors by yourself without late-stage skills, but it will be very tiring.
Awakening each profession has its own advantages, because I haven't practiced the elements, this question can't be answered for you for the time being, if you invest money, at least a fashion, it's best to have a pet, and this year just wants to come out of the New Year's set, the landlord can see it, because of the title and pets, the equipment can be played in the later stage, and the wild boar, ** just do the epic, as long as you have time, you can't spend too much money,.
Mobile phone party, pure hand-to-hand, I hope the landlord will explode every day
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