Learn eSports now, what can you do in the future?

Updated on Game 2024-03-10
22 answers
  1. Anonymous users2024-02-06

    Now the economy brought by e-sports is also a good industry, and you can do it after learning well: event planning, event operation, game anchors, referees, coaches, professional players, game commentators, etc.

  2. Anonymous users2024-02-05

    The main employment direction of e-sports majors: game planning, designer: I have to say that talents in game production in China are scarce, and the reason for this is naturally the influence of the educational environment.

    E-sports majors are one of the few majors that can have an in-depth understanding of games, and these people are naturally more reliable in game design.

  3. Anonymous users2024-02-04

    In the future, you can do event organization and operation, e-sports anchors, e-sports coaches, etc.

  4. Anonymous users2024-02-03

    After graduation, they can be engaged in professional players, data analysis, event commentary, hosting anchors, event planning, and outstanding personnel can be selected to participate in the WVA National League.

  5. Anonymous users2024-02-02

    Now you can do a lot to learn e-sports, such as event planning, event operation, game streamers, referees, coaches, professional players, game commentators, and so on.

  6. Anonymous users2024-02-01

    There are still many employment options, such as professional players, coaches, event managers, referees, etc.

  7. Anonymous users2024-01-31

    The first is the direction of e-sports technology, including the cultivation of professional players, data analysts, coaches and other talents; the second is the direction of refereeing, which specializes in cultivating professional referee talents;

  8. Anonymous users2024-01-30

    Electronic sports is a sport in which video games reach the "competitive" level. E-sports is a competition between people that combines intelligence and physical strength using electronic devices as sports equipment. Through e-sports, participants can exercise and improve their thinking ability, reaction ability, limb coordination and willpower, cultivate team spirit, and professional e-sports also have high physical requirements.

    E-sports is also a profession, similar to non-electronic game competitions such as chess, and on November 18, 2003, the General Administration of Sports of the People's Republic of China officially approved e-sports as the 99th official sports competition. In 2008, the General Administration of Sports of the People's Republic of China approved e-sports as the No. 78 official sports competition. The 18th Asian Games in Jakarta in 2018 included esports as an exhibition sport.

    On December 16, 2020, the Olympic Council of Asia announced that e-sports will become an official event of the Asian Games and participate in the 2022 Hangzhou Asian Games.

    From the above understanding, let's elaborate on the concept of e-sports: e-sports is based on e-sports games, information technology as the core of software and hardware equipment as equipment, in the virtual environment created by information technology, in a unified competition rules, and fair adversarial e-sports games under the protection of rules, e-sports is becoming a new kind of sports.

    The idea that online games = esports is wrong. With the development of the game industry and the continuous replacement of e-sports projects, e-sports is no longer a stand-alone game limited to IP direct connection or local area network. Although online games are very different in terms of distribution, operation, payment methods, and game platform construction, this does not affect the addition of some highly balanced and confrontational online games to e-sports projects.

    Regardless of whether it is a single-player game or an online game (multiplayer), as long as it meets the two characteristics of "electronic" and "competitive", then they can be called e-sports in a broad sense.

    The main differences are:

    First, the basic attributes are different, online games are entertainment games, e-sports belong to sports, online games are mainly simulation and role-playing in the virtual world for the purpose of pursuing feelings, and e-sports is an organized intellectual confrontation between people in the virtual environment created by information technology;

    Second, e-sports has clear and unified competition rules, and the biggest feature is strict time and round restrictions, while online games lack clear and unified competition rules, and there is no time and round limit, which is easy to make people addicted;

    Third, e-sports competitions are competitions between athletes in the spirit of fair and equitable sportsmanship, and the winners are determined through intellectual and physical confrontation between people, while online games are mainly communication and interaction between humans and machines or between people, and do not necessarily need confrontation between people to judge the results.

    Fourth, e-sports focuses on thinking ability, reaction ability, heart-eye-limb coordination, overall situation, willpower, and team spirit, and some online games can gain advantages by simply recharging, which is also the main difference between e-sports and online games.

  9. Anonymous users2024-01-29

    The employment of e-sports majors should be divided according to the demand for talents in the e-sports industry, mainly game producers, planners, commentators, career coaches, hosts, etc.

  10. Anonymous users2024-01-28

    After learning e-sports, you can do animatronics or video games in the future.

  11. Anonymous users2024-01-27

    You're a coach or something? The prospects for the esports profession are good, okay, and now they can join the top competitions of the Olympic Games

  12. Anonymous users2024-01-26

    The employment direction of e-sports majors is very clear and extensive, and at present, there is still a great demand for related positions in the talent market.

    To put it simply, the employment direction of esports majors can be divided into the following 6 categories:

    The first is the direction of e-sports technology, including the cultivation of professional players, data analysts, coaches and other talents; the second is the direction of refereeing, which specializes in cultivating professional referee talents;

    the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects;

    The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.;

    The sixth is the talent in the direction of e-sports and marketing.

  13. Anonymous users2024-01-25

    E-sports is mainly developed in the direction of employment. In China, game production talent is the most scarce, mainly due to the influence of the educational environment. Moreover, e-sports majors are also one of the few majors that can have an in-depth understanding of games, and these people are naturally better at game design, and the employment direction of e-sports majors is very clear and extensive, and at present, in the talent market, there is still a great demand for related positions.

    E-sports technology direction, including the cultivation of professional players, data analysts, coaches and other positions; the second is the direction of refereeing, which specializes in cultivating professional referee talents;

    the third is the direction of event activities, cultivating talents in event organization, management, operation and other aspects;

    The fourth is the direction of sports medicine, including e-sports**, physiotherapy, psychological counseling, etc.;

    The sixth is the talent in the direction of e-sports and marketing.

  14. Anonymous users2024-01-24

    You can be a test gamer, you can be an esports coach, you can be a professional player, or you can be a great game streamer.

  15. Anonymous users2024-01-23

    In the Internet era, you must learn Internet technology. It doesn't matter if you don't have a degree, the key is to have the confidence to learn, and it is difficult to gain a foothold in this society without technology.

  16. Anonymous users2024-01-22

    Esports is a sport, not an online game.

    When it comes to esports, people often have the impression that it is confused with bad online games. Regarding this misunderstanding, Zhao Li, director of the Sports Information Center of the General Administration of Sports of China, said in an interview with **, "E-sports sports have a clear round confrontation or time confrontation. One is to compete with each other to win and lose, and online games are self-absorbed and addicted to play, and there is an essential difference between the two.

    If it is said that it is difficult to be a professional player, it is good to be able to produce one or two out of a hundred people, but there is a lack of personnel for event and venue operation, coaches are also lacking, and there is a lack of theoretical teachers.

    What kind of work can I do after learning e-sports.

    Including e-sports athletes, coaches, referees, professional managers, event planning and execution, tactics and data analysis, venue operation and maintenance, club operation and management, e-sports hosting and anchoring, e-sports business and other related talents. Nowadays, e-sports has been classified as a sports competition, and in the future, the e-sports profession will become more and more popular. E-sports is no longer just a game, but also a profession, similar to non-video game competitions such as chess, mature competitive professional clubs should have multiple hematopoietic functions, including broadcast sharing, match day revenue, commercial development, and so on.

  17. Anonymous users2024-01-21

    Before I learned e-sports, I thought that I could participate in competitions such as e-sports. Once you learn, you will know how to play.

  18. Anonymous users2024-01-20

    After studying e-sports, you can do game planning, operation and management, enter Internet companies and game companies, and also do e-sports logistics, anchors, etc.

  19. Anonymous users2024-01-19

    If you play particularly well, you can participate in professional competitions. If you are not the top but better than most people, you can be a streamer, explain the game to the audience, and teach skills.

  20. Anonymous users2024-01-18

    Learn about practitioners in the e-sports industry, including e-sports athletes, coaches, referees, professional managers, event planning and execution, tactics and data analysis, venue operation and maintenance, club operation and management, e-sports hosting and anchoring, e-sports business and other related talents.

  21. Anonymous users2024-01-17

    If you are e-sports, you can play in a professional team in the future, and of course, you can also work behind the scenes.

  22. Anonymous users2024-01-16

    If you learn what kind of work you can do in the future, that is, if there is a related job in e-sports, it is just some hosts of the e-sports season, and some professional players may be more demanding, and then there are some other professional occupations related to e-sports in electronics.

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