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You press the numbers 1, 2, 3, 4 for 4 tactics.
When attacking, press 1 is to turn your back to the basket, which is suitable for strong centers.
Attacking by pressing 2 is isolated, suitable for star player singles.
Pressing 3 when attacking is a block cut, and pressing 4 when attacking is a block cut.
When defending, 1 is a double bag.
2 is a 3-2 change area, that is, 3 people on the line and 2 people on the line.
3 is to strengthen the steal.
When defending, pressing 2 under 1 is a 1-3-1 zone change.
When defending, pressing 2 under 2 is a 2-3 change area.
When defending, pressing 2 to 3 is surrounded by corners, and the defense of the 2 bottom line is very strong.
These are some of my usual uses.,There are still a lot of other tactics.,Press 2 commands when attacking.,There will also be corresponding tactics.,With a dress up but I don't think it's used so much in a game.,So I haven't studied it.,I hope these can be stupid Kai to help you.。
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Freestyle Air control system.
In addition to the new slam dunk moves, amazing aerial relay slam dunks, dribble layups and slam dunks that can be adjusted in mid-air, and more! When defending, you can also use more hot pot skills to beat the opponent in disgrace!
NBA Weekend of Stars.
Whether it's a slam dunk contest or a three-point contest, prove your mettle in every action-packed star event!
All-new graphics engine.
Increase the resolution of your facial features, jerseys, shorts, ** and tattoos on your body!
Control system. You can control the players more freely, show a series of free style control combos, and dominate the field!
Freely capture the movements of ten basketball players:
The animations inserted and edited during the game are quite smooth and vivid, including the conflict between the two sides attacking from the baseline to the basket, the new offensive and defensive battles when flying into the air and facing off under the basket, and the animation of players without the ball.
A more in-depth dynasty mode.
Become a master designer and build your indestructible basketball dynasty to prosper after 25 seasons!
First-class broadcast team.
Marv Albert, the indispensable voice of the NBA, and Mike Fratello, the voice of the NBA, will be broadcast live with the best commentary!
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The NBA Eastern and Western Conference Finals are in full swing, and when you are still immersed in the game after watching the game, you can definitely enjoy playing basketball for a while. And when you look for a game board, you find that only NBA 2K12 is available to play, but at this time of the year you may have a new option, as the NBA Live series will be resurrected at the end of the year.
EA Sports' Tiburon studio has been busy preparing for NBA Live 2013 since April, and in an interview with Kotaku, the studio revealed a lot of details about the game and made some initial promises to players.
For the details of the pass, the game will make adjustments, players should know the button to select the pass, because the previous game pass is not very directive, in order to facilitate players with a certain technique to pass the ball to the target player's hands, so the pass will appear. Relatively speaking, there are certain requirements for operation, and it is prone to confusion. In the new work, the passing will be more intelligent and simple, for example, when Anthony distributes the ball to Xiao Si on the inside, Xiao Si does not need to press any arrow buttons but press the pass button, and the ball will be passed back to Anthony to form an inside out tactic; Or join Wei Shao to grab the rebound, at which point Saflorosa launches a fast attack, and you only need to press the pass button to automatically use a long pass to form a counterattack, instead of passing to the player who is closer.
This is still very intelligent, and of course the choice of the pass button will still exist.
The position of the player to receive the ball is also adjusted in detail, for example, Heat guard Chalmers is only 6 feet 2 inches tall, and Bosh is 6 feet 11 inches tall.
The game's AI will be even more powerful (which is said before the launch of each game, but it turns out to be ......).The awareness of automatic rebounding will increase, and the movement will be more reasonable, especially when playing the fast break, which is not very good in NBA2K12.
The modeling of the players will be tweaked more carefully, and while there are still a bunch of texture details to be done, details like Wade's baby face and Chandler's beard will be in place. You don't even have to look at numbers or names on the pitch to tell a player by their characteristics alone.
In terms of sound effects, the production team also recorded the sound of sneakers rubbing against the floor, the noise of spectators, and the chatter of ESPN announcers.
After two years of silence, EA Sports knows what they lack compared to their competitors, and the production staff is confident that the studio is based in Florida, where there are two great teams, Miami and Orlando, and the basketball atmosphere is not to be said. Hopefully, they'll be able to make a comeback and make the basketball game that players love again, and NBA LIVE 13 is likely to debut at E3 this year.
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NBA Live 2010 is a competitive video game produced by EA Canada and published by EA Sports.
The game is set in the US NBA and features NBA superstar Dwight Howard of the Orlando Magic as the cover spokesperson. EA Sports' NBA Live 2010 brings the most complete NBA basketball debate experience, allowing players to enjoy the best game with their children at the highest level. The enhanced player interface not only increases the level of real distraction between the offensive and defensive sides, but also allows players to dominate the basket with basic basketball moves, move along the sideline to disperse the defense during fast breaks, and score like the league's top players.
Coupled with dynamic DNA technology that incorporates real-world NBA data and tendencies, the game feels more realistic.
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