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Generally, the first 5j is 3e 1r 1v and then full v or full r first, depending on the situation, the partial brush point of the main r If you can get out of the aster 20min minutes ago, there is no solution to the basic single kill, especially the restraint of ants.
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Blue cats shouldn't just think about gank. How to divide the money and gank is what a good player should do.
Moreover, the blue cat is more dependent on equipment, and it is difficult for Kiyo BKB to blow the horn of the first hand in team battles.
And Dota is not a gank-only game. Teamfights and lead lines are still important.
And the blue cat of the main R has a huge advantage in this aspect of the farm. 4 seconds cd with 3 skills two R to collect a wave of soldiers.
Don't just think about the output routines of these theories, and play improvised. There is no point in following the script.
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Blue cat. The middle lane is a level r, and the side lane is a level pull.
Level 6 should be 1 level R, Level 2 Pull, Level 2 Passive, Level 1 Large.
Level 11. Manla is a must. Passive and r look at personal preferences. Yellow dots can also be considered. Not recommended.
As a twinkling boss. As long as there are no natural enemies like Doomsday, Blood Fiend, and Night Fiend. It shouldn't be easy to die. It's also pretty fast.
The ability in the later stage is full of tigers, and there is no solution to the first.
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It's okay, it's normal to add a little bit like this. But the average person will rise r less v, or more e less v, this depends on the demand to fight, add a little bit of this thing to understand, it's really to see what you need.
Some captains also have the main mark in the early stage, which is to meet the needs. It's the same way.
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You did think a lot and said it very reasonably, but there is a deviation in the general direction.
Dota is a 5vs5 team game, not heads-up, and you have a hidden premise that your opponent must be tough with you to get the result. The actual situation is that people can't beat them, they can run, you can't keep people, and no matter how high the damage is, it's useless.
A lot of skill points, from the single kill side and from the team side, the two are far from each other, and some are completely opposite. The most typical is the trade-off between damage and control. If you take out the inevitable points in some hero games to play 1v1, it will become a must-die plus point.
You mentioned later that the view of the Lord e is wrong, and the fault lies in your conclusion"I can come out at most at once", you only think about yourself, and you include a hidden condition: the target of e must be the target being killed.
In fact, it is true"Each of the attacking teammates gets one or two more A's. "or"You can delay the release of key skills by the opposite key hero for 1 second longer".To take the most obvious example, if the opposite tidal ultimate is 1 second late, the result may even be 0:
The difference between 5 and 5:0.
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I'm level 28 vs, and I don't play blue cats much. Jungle blue cats are now very popular, and the main r's dies once at level 3.
The blue cat in solo.,It's the main e.。 The secret method is out in the early stage, and the blood essence can be dismantled in the later stage. BKB, sheep knife, or Lincoln, look at this one.
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I've been playing Dota for 2 years.,But it's not as deep as you understand.,Personally, I think the game is just entertainment.,It's too tiring to calculate.,As for the blue cat + point.,Look at the teammates to cooperate.,If teammates NB points,,I'll learn to pull.,If teammates are too vegetable.,Learn rv.,Kill yourself.。。。
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Everyone's saying is good.,I'm summarizing it for you.,No matter how you learn skills.,Level 3 will learn three skills.,At this time, in the analysis of whether you want to be the main gank or want to continue to farm for a while.,Before level 7, I want to gank instead of continuing to hit your bkb on the main pull.,If you hit bkb on the line, it's full R anyway, 7 You have to be full of a certain skill.,Don't do this and that the effect of that point is not good.,And you're hitting people in the wrong order.,G flies over and you're going to r in the air.,Landing first A and then pulling,In R, The blue cat's skills will not be interrupted by their own casting, which means that in general, as long as the spell is cast, it can't stop! The blue cat has a little trick.,That is, when others want to control you in the early stage, you can dodge the skills.,You just need to fly a little.,And it won't waste your dps.,How far is it?,200,It's the distance of the SF Z gun.,Also,The blue cat eats the reply f and can fly in full screen.,It's very entertaining.,But it's limited to 30 seconds and don't be interrupted.,You can go home and get the equipment and fly out.。
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At level 6, pull at level 3, then pull to level 3, learn the others, and then master 1, have a big increase, it's as simple as that.
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The plus points of the mainstream gank are first r and then passive, and then connect the point to level 3 to pull people. Later, depending on the situation, add points.
If it's a blue cat in the jungle, you can consider upgrading R to advanced points and pulling people back to point again.
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Full level pulls full level R level 1 passive level 2 large.
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Not necessarily, some masters, some masters, some masters, and some masters, and V are kings...
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rveergrreevvv11 level does not need a level 2 ultimate at all, and rising will only increase the burden of blue,
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If you want to pursue the highest damage, you need to complete the two skills of RV first, and of course the ultimate is a must.
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I feel that E is better to point out. Otherwise, you will definitely regret it, and you need to limit the blue cat in a single one, otherwise it will affect the efficiency....
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The first six levels add points to the 3rd level of the pull level rPassive. Ultimate,After that, the main plus r and passive are not necessary to add pull.,If the pull operation of level 3 is proficient, the time is just two basic attacks plus one r, and you can basically achieve the maximum output.。
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