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At present, I haven't found this kind of hero.,lol is a team competitive game.,Even if you're a super god.,If your teammates don't give it,It's hard to 1v5.,After all, it's not a computer.,As for the topic of the pit,,I can only say,lol There are no heroes in the waste wood.,Only the people of the waste wood.。
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Barbarian King, at least one of them can attract firepower! Real men!
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3150 Metal Master Takes the middle laner. You press someone else's share. Be pressed unless you dish.
The iron man in the later period is not false. Rank 150 rounds metal passing.
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**Ambassadors, steel ambassadors all belong to the later ones who can get up. Usually not too pressed is the early stage, the later stage is not false, this is a bit contradictory - if the consciousness is good, the jungler will go, and the blind monk is recommended.
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There is a good dragon girl who is very tricky on the top list hero.
It can be out of the meat and has a high output (playing a red buff), and Raven's violent top order has an output and is dizzy. The person who cooperates with gank after fainting hehe, everyone understands!
If you want to say that there is a counterattack that is suppressed, it is the dog head (desert death), many of them use Q to replenish the army, and 13% of their lives are stolen when they go out.
After making three items and adding more blue points of equipment, the meat will be released.
Anyone on the other side of the abuse can bring a purification prevention control.
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Female Knife, **, Olaf, Big Mouth, VN, Mogana, Shen, Card, Scorpion, Snake Woman, Dragon Girl, Barbarian King.
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Monkey 6300 Top Single **Master 3150 Top Single Joker 6300 Jungler Metal 3150 Mid Single More to go.
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Morgana will not be pressed, and the late ultimate is the rhythm of the dough annihilation.
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Delmar, I haven't seen anyone in this role who is pitted, after the revision, Q's acceleration time has increased, W's damage has increased, and it has the potential of ADC. I've played a few waves of double hentai, camp blood, double fanatics, dung forks, no dang!!
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Top order: Knife Girl Stone Alchemy Rambo . Midlaner: Metal Morgana Doomsday. ADC: EZ Aircraft Male Gun . Jungler: Blind Monk, Nightmare, Mantis.
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Master, Vane, Vampire, Knife Girl.
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Fox, berserker, knife girl, knife woman, male gun.
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I recommend**, half-flesh can pit, and the ADC damage is also very high.
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Novice heroes are Demar.
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**Master one top two.
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It's better to play well, it's better to platoon.
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Ash, the most annoying thing to see this, it's really useless, it's useless to kill the water on the line, and it's useless to fight a team battle.
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Card Blind Monk clockwork personal feeling.
Cards you have to be able to choose cards, choose different cards according to your needs: choose different cards for different heroes, team battles, lines, recognition, escape ==, the advantage is that the outbreak is high.
Blind Monk is his kicking skill, it's cool to kick well, and if you don't kick well, you'll be sprayed. If you want to mention Galen to the team, people will definitely thank you, your ADC APC will be finished, and the formation will be messed up. Take the other party's ADC away, and people still thank you.
Clockwork is the position where you want to put the ball.
Then there are the heroes of the mechanical master death ray and the robot == grasping skills and luck are also very slow to get started.
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The first is EZ or Adventurer. Because he has a lot of active skills, and all skills need to be predicted, so in this regard, his operation requirements are relatively high. Let's start with the cons:
If it's not a god-level operation, the skill will always be missed, and the installation can be done with AP AD. Advantages: The burst is very high, and the ultimate is the essence, but you must be conscious and be able to use it.
And then there's Shadow of the Blade, Tyrone.
This is an Assassin type of hero with all 4 abilities active. Many people can't maximize Tyrone's output, and he is quite crispy, which is Tyrone's own operational requirements. In addition, Tyrone's 4 skills are released in a very good order, eaqwr or qewr or reqw Each method is released in a specific pair of situations to maximize Tyrone's output.
Needless to say, Tyrone's advantages are super explosive, which is a must-have for an assassin hero, but his ultimate, which can take the initiative to attack and escape, is really an advantage for other assassin heroes.
However, the shortcoming, of course, is that it is crispy, which led to Tyrone having to go out of the maniac in the later stage - dung fork.
The reason why it is said to be an assassin is that there must be a sense of gank and anti-gank. Generally speaking, in the early and middle stages, Tyrone's results will have a great impact on the team's results, so much to say. If you have other questions, you can add QQ and ask them again.
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Operation? Then play adc and go, you have to be able to escape, you have to have output, you have to escape is not a blind escape, you have to guarantee the output.
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Busy monks, the big move is very cool, there are many busy monks who are national football.
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The official information is full of difficulty: Snake Girl and Clockwork, Snake Girl's twin fangs hit the poisoned target cooldown becomes wonderful, faster than some heroes' basic attacks, and super explosive! Clockwork skills are flexible and changeable, can be attacked and defended, all skills are AOE, even the cover is also AOE, controlled, the ultimate can destroy the enemy's formation, and the hero's range is also long!
The other Wayne is also good, with high output!
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Berserk Heart! Kennan! Absolute superiority heroes, whether it is upper, middle and lower 3 roads, that way can overwhelm people!
The main thing is that she doesn't use blue! It's the energy value! The skills are also very good, after mastering the skills, killing and assisting are not wrong!
Start out the shoes and then kill the book or the hat! You'll find Kennan's absolute killer! The teamfight first rushes in, then the thunderbolt runs out, and then the darts!
Single-handedness meat is just as much a dish in Kennan's eyes!
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According to your requirements, I personally think Kennan is good!!
First of all, the main Q is super strong against the line.
The secret to using Kenan well is not to throw the Q: the most stable is to sprint past E and then W, run away from a certain distance and backhand Q past.
Or, try to drop Q and E on the line and rush over to W. - Anyway, it is to ensure that Q is to the person, to ensure that the speed of 3 stars reaches the dizziness of the first hand. As for the big move, it is used to catch people in the early stage, and it will be used in the later stage.
The first thing to wear is naturally the French shoes. The second piece is an ice stick! For Kenan, the artifact blood support AP comes with a powerful slowdown, killing and early guaranteed immortality.
After that, it's usually a hat, but if a teamfight is easy to get caught on fire, it will be crafted into an hourglass first. The rest is mainly AP equipment. But it's a matter of personal preference.
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The metal master is not bad, that shield is good, and the spell is not bad.
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Berserk Heart - Kenan During the team battle, first E put the electric power on W, open a r, and the group control can't die when you click on the hourglass In the early stage, I played the main Q harassment Metal Master - Maud Caesar is also good, but this version seems to have weakened the personal experience.
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Renekton! I've played Renekton with more than 100 wins.,I think it's good.,Play the hero of anger.,You don't need to support the blue.,Ensure that the anger is above 50.,You can gank everywhere.,But be careful of Galen.,Dragon tortoise.,Bull head and other tanks.,In addition, W's second stun.,Whether it's chasing or escaping, it's a sharp weapon.,Q can return blood and save anger.,E gives Renekton another weapon to escape and chase and kill.,R,Don't explain.,In addition,I use Renekton is the main dps secondary meat.。 Hope that helps.
There is also a more expensive Renekton, 6300 gold coins or 35 yuan, so LZ is cautious.
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"League of Legends"When ranking, when my teammates chose Yasuo, Timo, and Galen, I felt that this game was destined to be cool. League of Legends has been growing for more than seven years, and now the number of heroes has increased from more than 30 to more than 140, and the pace of development is indeed very fast. Some heroes are born with some fanaticism, some are special people, some are hated by players, and some are mixed with each other.
Timo, Timo is one of the blackest heroes in LoL. This hero itself is very strong, has a high yield, has the stealth control of AOE, but all the skills make people have an indescribable anger, always feel that the background of the hero is very rogue, this hero is relatively vague to the team, and there is no mention of one of the most suitable positions. Seeing Teemo, I also felt that this game was destined to be cold.
Galen, Galen is one of the oldest heroes in the lol. A lot of people actually see this hero as an exclusive hero for low-end gamers, in fact, this hero also has a lot of games and this not low operation ceiling, very powerful, but there are really some rampant factors in low-end games, all kinds of games, especially in the wild position of the game to choose a Galen. So, to sum up, Yasuo, the hero in the game, deserves to be the first place.
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When the rank is low, when someone shows off a high-level hero, their hearts are always inexplicably tight, or when they choose not to match the lineup.
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It's hard to say which heroes are, mainly because of the lineup, and there is also the problem of heroes. If these are similar, it depends on individual skills and the hero's understanding, and I hope you can kill five times.
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I think there are some strong heroes, and if our lineup is too weak, it will basically be cool.
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When I played League of Legends qualifying, I felt cool when I saw the Ice Shooter and the Goddess of Dawn.
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Let's look at the rank, for example, the high-end game chose a hero like the piano girl. The low-end game chose a hero like Spider Pig Girl.
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There are no individual heroes that make me feel bad, just look at the lineup, look at the cooperation, look at the individual operation, look at the consciousness, look at a lot of conditions, just look at the same and make a conclusion, either I haven't played it or it's a dish.
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It's not that hero, it's the team lineup and the team's cooperation to win.
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If you don't choose, it's not cool.
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The phrase "there is no weakest hero, only the best player" is a typical poisonous chicken soup like "there are no bad students, only bad teachers". I don't deny that every hero in League of Legends can win, and there are players who play well. But does this have anything to do with the strength of the hero himself?
It doesn't matter, it's the player is strong, not the hero is strong.
It's like a shadow puppet show or puppet show is wonderful, would you praise the acting skills of the shadow puppet and puppet? It's the people behind the scenes who really deserve praise. It's the same way aroundEven if there is a difference in the controller behind the scenes, resulting in a good or bad performance, can we ignore the difference in the props themselves?
No, an unpainted puppet or a lifelike puppet, which show would you rather watch? A hero who is strong without operation or a hero who can't beat others after operating for a long time, which one will you choose?
From a more practical and intuitive point of view, if there is no difference between strong and weak heroes, why would designers strengthen and weaken heroes? It must be because the heroes are strong and weak that the designers balance them. The prime example of this is Udir, which did have a good run in the early days of League of Legends and after a minor rework.
However, as more and more new heroes have extremely high operation ceilings, heroes like Udil, who are simple to operate and have limited ceilings, are naturally eliminated. Of course, there are players who like Udil, and there are players who use him to play as masters, but how much extra effort do they have to put in? Isn't this to compensate for Udir's weakness?
Then again, the phrase "there is no weakest hero, only the best player" was originally intended to encourage players to practice more heroes and achieve the goal of mastering the upper score. But,There are always some players who misinterpret the meaning of this sentence and forcibly turn this sentence into a rebuttal when others evaluate the strength or weakness of a hero. Therefore, I agree with the second half of the sentence, players are strong and weak, but I don't agree with the first half of the sentence, there is no difference between strong and weak heroes.
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Agree, because a player with strong skills can play any hero, but a player with a dish is also very good at giving him the strongest hero.
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I agree with that. Each hero has its own unique gameplay, for different operators, these heroes have different operating space, even if it is a hero who is looked down upon, there will be players who can play well. The strength of the hero is not a problem of the hero, but of the player's operation.
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I agree, because although many heroes are relatively simple to operate, they will look very gorgeous in the hands of great god players, so I very much agree with this sentence.
It's raining - Xue Zhiqian.
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