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A trigger is a special stored procedure that is not called by a program or started manually, but is triggered by an event, such as when an operation (insert, delete, update) is performed on a table. Triggers are often used to enforce data integrity constraints, business rules, and more.
Trigger pinning is to force the coil to be on or off. Reset is to remove the forced state and return it to the normal state.
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The set end is to make the trigger output (q0)=1;
The reset side is to make the flip-flop output (q0)=0;
The direct set and reset terminals are enabled asynchronously without waiting for the cooperation of clock pulses.
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A trigger is a special stored procedure whose execution is not called by a program or started manually, but is triggered by an event, such as when an operation is performed on a table. Triggers are often used to enforce data integrity constraints, business rules, and more.
Trigger pinning is to force the coil to be on or off. Reset is to remove the forced state and return it to the normal state. The set end is to make the trigger output (q0)=1;The reset side is to make the flip-flop output (q0)=0;The direct set and reset terminals are enabled asynchronously without waiting for the cooperation of clock pulses.
The result of the experiment is that it is not complementary and the state is uncertain, and a pseudo-random signal generator is made from this circuit.
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I did a similar experiment to your description many years ago (using the NAND gate.
The experimental result is that it is not complementary and the state is uncertain, and a pseudo-random signal generator is made from this circuit.
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The S and R of the basic RS flip-flop are also called the direct set terminal and the direct reset terminal respectively, and its logic circuit is shown in the figure below, which is composed of two RS flip-flops and NAND gates, which have two input terminals R and S and two output terminals Q and Q NOT.
The basic RS flip-flop is also one of the integrated flip-flops, in which the functions of the direct set end and the direct reset end include:
1. When s'=1,r'=0: No matter what state the trigger is in, because s=1, q is not =0, and the trigger is in the "1" state (or set state).
2. When s'=0,r'=1: No matter what state the trigger was in, since r=1, q = 0, q is not = 1, and the trigger is in the "0" state (or reset state).
3. When s'=0,r'=0: The integrated trigger remains unchanged.
4. When s'=1,r'=1: The status of the integration trigger cannot be determined at this time. Generally, this is not allowed, so the input of the trigger, s and r, cannot be 1 at the same time.
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It can be forcibly set or reset regardless of the state of the other ends.
The specific steps are as follows:
1. First of all, create a trigger, which requires an update trigger to be created on the addtable table, as shown in the following figure, and then go to the next step. >>>More
select top(1)* from table_name order by update_time desc
My idea is to find the result of the first place in descending order of modification time, isn't it? >>>More
In the case of sqlserver, you can write a database-based trigger in which you can get the name of the table to be operated on, and sqlserver prohibits the user from deleting the specified table. >>>More
EventTrigger's actions are not actions, and actions can support multiple actions >>>More
Draw a zone A and zone B, next to the zone a pokemon to return to player X, and put a hero C to return to neutral. >>>More