What plants in Plants vs. Zombies are not designed to make sense or are not very useful?

Updated on Game 2024-04-22
10 answers
  1. Anonymous users2024-02-08

    In "Plants vs. Zombies", I personally feel that the design of energy flowers, prism grass, peanuts and other plants is not reasonable enough. Due to the peculiarities of the second generation and the constant updates of the last 6 years, many plants, such as the Pea Shooter and many of the ones updated in the earlier versions, simply do not keep up with the versions, but this does not mean that their planning is not reasonable.

    Energy flowers, exchanging chlorophyll with 175 degrees of sunlight seems reasonable. However, second-generation chlorophyll can be purchased directly with gold coins. Gold can be used both to play a level or to daily tasks.

    However, energy spends actually require RMB to unlock. If it weren't for the compulsion to collect plants, spending money to open such a thing would probably be the most irrational plan. There are also three-line shooters, which are factories with a very low appearance rate of the first generation, and they are really not very useful.

    Additionally, a third-line shooter may not have as good a chlorophyll skill as a pea shooter.

    Copycats who spend the same amount of energy have no problem assisting plants in a generation, and even ask for money. This is so unreasonable. Prism grass, the real planning is poor, 50 sunlight can only invade once, or a single intrusion, and requires a lot of sunlight and a strong finger to maintain its output.

    The second generation of Puff Mushroom, the king of the first generation of price-performance ratio, is programmed to auto-die regularly in the second generation, even if you want to save energy and let me not shovel, you don't have to plan for regular auto-dying bar.

    Finally, peanuts are a meaningless plant,** £150, the equivalent of peas and nuts. Its function is also a combination of nuts and peas. The feeling of presence is too thin to blend well with the Dark Ages level setting, which is pointless.

    There are also avocados, the idea of creating this plant is amazing. It is amphibious. Zombies are far away from firing bullets.

    Zombies almost kill themselves, gnawing through the entire line, but the strength is really too low. Although some of the designs are unreasonable, you can still have fun and release stress when you are idle.

  2. Anonymous users2024-02-07

    Plants vs. Zombies, Cabbage Pitcher, Honeysuckle, Bigmouth, Puff-Shroom, Split Pod Shooter, Cactus, Triple Shooter, these plants are not designed to be reasonable enough.

  3. Anonymous users2024-02-06

    I feel like this game doesn't make sense of everything, but I feel like you're just for kids, because kids love it.

  4. Anonymous users2024-02-05

    There are a lot of zombies, right?,Actually, it's okay.,I don't think it's unreasonable.,It's just a normal play.。

  5. Anonymous users2024-02-04

    There are still a lot of things in Plants vs. Zombies that I think the design is unreasonable, and I think sunflowers are useless.

  6. Anonymous users2024-02-03

    Can I say that the sunflower is not reasonable enough, it is useless, it is too weak, and it will die if you touch it.

  7. Anonymous users2024-02-02

    I think the unreasonable design is why there are sunflowers, and it really takes up more space.

  8. Anonymous users2024-02-01

    The sun is not very reasonable, I remember when I first played, I won a sunflower, and then I sold it, and then I didn't have the sun anymore.

  9. Anonymous users2024-01-31

    1. Destroy mushrooms.

    The Mushroom of Destruction is a very powerful bomb. But the Destruction Mushroom only knows how to sleep during the day, and only works at night. And every time the Destruction Mushroom ** blows up a pit, it will take a long time to recover.

    2. Potato thunder.

    When you plant a potato mine in the ground, it takes a long time to get out. And the potato mine is extremely powerful, and can only blow up one zombie at a time. If a large group of zombies came at this time, Potato Ray would not have been able to do so.

    3. Cowardly mushrooms.

    Not only is the Cowardly Mushroom particularly weak in fire, but it also retracts as soon as the zombie gets close to it, and it can't play any role at all.

    4. Garlic. Garlic is a completely sunlight-wasting plant, as it can only change the path of zombies, but it doesn't seem to be very practical either.

  10. Anonymous users2024-01-30

    InPlants vs. ZombiesIn this classic tower defense casual entertainment puzzle game, there are forty-eight different plants, and if you count the transformation eggplant, there are forty-nine very different plants, as follows.

    1. Pea Shooter, Sunflower, Cherry Bomb, Nut Wall, Potato Thunder, Ice Shooter.

    Largemouth, Double Shooter, Puff-Shroom, Sunshine Mushroom, Puff-Shroom, Tombstone Devourer, Enchanting Mushroom, Cowardly Mushroom, Ice Mushroom, Destruction Mushroom, Water Lily.

    Nest melon, three-line shooter, tangled seaweed, hot pepper, ground thorn, torch stump, tall nut, sea mushroom, street lamp flower, cactus, clover, split pod shooter, star fruit.

    2. Pumpkin Head, Magnetic Mushroom, Cabbage Pitcher, Flower Pot, Corn Pitcher, Coffee Beans, Garlic, Leaf Umbrella, Calendula, Watermelon Pitcher, Machine Gun Shooter, Twin Sunflowers, Melancholy Mushrooms, Cattails.

    The King of Thorns, Gold Magnets, Ice Melon, Corn Cannon.

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