Angel Empire 3 Class, Angel Empire 3 cheats

Updated on Game 2024-04-07
7 answers
  1. Anonymous users2024-02-07

    About all the career introductions, job transfer conditions, and career attributes of Angel Empire 3, this post of Angel Empire Tieba is very detailed, you can refer to:

  2. Anonymous users2024-02-06

    1. Yukl cheats: 1. Enter the system setting screen in the game. 2. After pressing y, u, k, and l at the same time, you will hear laughter (if you press it and there is no response, you just don't press the 4 keys together, you can press it a few more times), and after the laughter, you will enter the debugging mode.

    Press the right mouse button to return to the game screen and move the mouse over the character you want to modify: button (the alphanumeric input area on the keyboard, the key to the left of the number 1 button) = upgrade; Press the insert button = full stamina; Press the home button = move the character that has already been moved again; Press the delete key = 1 stamina leftThe character in the game screen will take effect immediately after pressing the button, but the parameters of the character status bar on the right side of the screen will not change immediately because they are not refreshed, just move the mouse away from the character and then move it back again.

    3. If you press the Y, U, K, L keys together again under the screen of opening the debugging mode, the debugging mode will be turned off (the prompt at the mouse indication will change), which is the same as the normal mode, only the prompt is different.

    2. ART and RICH cheats: Press and hold "A", "R", "T" and click "Story Start", and all characters in the roster will be opened. Hold down "R", "I", "C", "H" and click "Start of Story", and you will have 999999 money and all items (three each) at the beginning.

    3. Infinite Movement: When the character moves in the game, select the attack command, and then don't choose the enemy. At this point, save the progress and read it in.

  3. Anonymous users2024-02-05

    The physical attack class selection is a bonus point scheme. The upper strength is the mainstay, the upper left plus offense and defense, and the upper right plus offense. The lower right corner is mainly agile. The lower left corner is dominated by intelligence. In order to obtain the highest attribute, usually the fifth level is transferred, and the highest professional full level is made up for the fifth level when it comes back.

    Two knights are a must in the early stage of the development of a single type. In this way, the attack and defense will be so high that the enemy will not break the defense. There are two meat shields in front of you.

    Intelligence Profession 1-2 Fortune Teller, Hypnotic Skills. Actually, one is enough. There are two meat shields in it, and only one monster needs to hypnotize the boss.

    The above is the early meat shield + soothsayer must be developed alone.

    As for the main force in the later stage, I prefer the warrior of attack + defense + agility. A mage of intelligence + defense.

    Because Agility has a counter-attacking effect. At the beginning, I played the nurse with quick intelligence, but I was slashed by the enemy's thieves, counterattacked, counterattacked, counterattacked, counterattacked, and ......counterattackedFull blood counterattack each other, infinite counterattack 8 times to death... Therefore, mages, please be sure to go through the knight class after completing the mage class.

    The nurse ended up taking the griffin route. Being able to fly doesn't mean you can't get to the best location because of the terrain.

    In short, the profession of a warrior mainly depends on the tendency to add points. The mage's profession mainly depends on the characteristics of the class, flying or increasing the distance traveled.

    Eventually, my knights picked a bunch of people who didn't die without milk. And the boss was sadly hypnotized by me to a light rod in a row.。。。 Why do you feel like you can clear the level with just two characters?

    Difficulty Selection: Enemy level is the average level of the team. The highest level has the lowest level, the rhythm of crushing, and the highest level only has the protagonist's low difficulty level.

    The level is the same, the rhythm of death. Because later members will be exactly the same level as the protagonist. Recruiting a bunch of new members of level 10 creeps had no survivability at all and were slashed to death by the enemy.

    Therefore, the difficult choice is divided into easy and advanced, and there are three difficulties to die.

    Players who have played this kind of game Wind 3 or Cao Cao know that the protagonist does not level up for 10,000 years, and he always stands behind to play soy sauce. Especially the perfect controller, if you want to clear the level with 0 deaths in the whole world, no matter how easy or difficult, you can only let the protagonist play soy sauce. If you make a rhythm of death, then the new members, then all the knights expect to be cannon fodder, and the situation of one knife death will become two knives and then death...

    Give the first character to have a better chance of surviving. Avoid at least one round of encirclement kills.

  4. Anonymous users2024-02-04

    As for the gameplay of the profession, it is recommended that the characters who belong to Niya's country go to first"Priests"In turn"Spearmen"And then it's spinning"Warriors"~

    Because the Priest can first learn level 1 Restoration, and when 1 hit Restoration can be used, he can add experience points by himself

    It is recommended that it is better to learn when the level is lower, and the higher the level in the future, it is relatively difficult to practice.

    If you have reached the 2 or 3 turn of the profession, you will waste all the attributes of the class upgrade in the transfer of priests, and you will not be able to get it

    The Spearman is a class that must be practiced in order to become a warrior (if you want the character's attack defense to be much higher on average, you must train the warrior route).

    Then, when you've reached the level of a warrior, you can consider moving on to other classes, like thieves, who attack more times than mages and warriors

    Relatively, I have practiced the warrior profession before, and the attack of the natural thief is relatively strong, and the more blood you have, the more you deduct (don't be stupid and keep walking the thief profession, it's useless at all = =.)

    Mage Series: Attack Mage: It is recommended to practice the witch or astrologer first The witch can learn magic (strong attack) for each level of magic +21 The astrologer can learn tricks (strong attacks).

    However, some people say that they don't have much to fight when they encounter Mogao

    Guys, that's wrong, when you learn gravity spell land level 2 3, and by that time, the magic attack is already 4 500, just look at it

    In the future, it will be even stronger than the illusion

    Note: Each of the mage's classes has its spells, and at the beginning it is a skill level up of 1 + 1 spell, and then it will not

    Therefore, it is recommended that players who practice mages first switch to the final class

    Because as I said before, the higher the level, the more difficult it is to practice, and so is the skill level

    When moving on to the final profession in the turn you want the mage to learn"Magic"Every mage's magic is different, so it should be well distributed, and don't rush to skill 9 all at once.

    If you want to practice to a higher level, the recovery technique upgrade method mentioned before won't have much effect, and it's best to transfer to an advanced class at level 5).

    Law Warrior: It's that the mage has practiced a lot of spells, and if you want to practice the warrior department, you can turn a warrior into a law warrior (the spells you learned before will not disappear).

    This kind of mage is very terrifying, especially the bishop in the turn of the warrior, attacking close to the knight, defending close to the knight, and using spells (if you learn to move, Wow, it is more terrifying, the magic is high, the power is upper, the defense is upper, and you can cast spells, it is true.

    Maybe I'll add more skills as a warrior and a thief in the future

    The current design of the game is to overturn the previous notion that the profession only has the skills of the profession

    The current design is to allow us to have multiple career options and the use of career transfers

    If you follow the previous day, 1 day and 2 job transfers, I believe everyone will find out when they hit the level of saving the White Horse Knight (King).

    After the end of the lu, the warriors fight the archers and fight a little bit of blood, this level will definitely eat turtles, and the subsequent levels will be even more difficult to deal with

  5. Anonymous users2024-02-03

    First of all, the level part, at the beginning of the campaign, most of the enemies are completely destroyed. In the back, it becomes a defeat of the enemy's main general, so it often becomes a general who will accidentally kill the enemy's main blocker, and cannot completely destroy the enemy (Jian Lianheng, who will have a lot of experience difference). However, it is also very troublesome to leave the enemy commander behind, and usually the main commander has a high attack power.

    If you don't notice, you'll be killed in seconds, so I'll introduce a simple method to everyone.

    First of all, Chemmy was a priest at first, and it is recommended that he turn to an astrologer after level 5. Then practice to astrologer level 1 and learn hypnosis (you can also let someone else learn it). Then it is very clear that when you see the enemy general, you will hypnotize him. Whatever you want to do next, do whatever you want.

    Then there is leveling, and the number of people at the beginning is quite small. Later, the number of people increased, and it was quite difficult to gain experience. In particular, mage-based units tend to take less experience than combat-type troops.

    So how do mages practice When there is an enemy who can replenish blood (only blood), they will beat him up, anyway, he will replenish blood. So you can keep beating him to earn experience. (This trick works very well).

    Finally, there is the transfer of jobs. It has been mentioned in several previous articles. At first, if you start by moving on to a priest or a scholar, you will learn how to replenish blood. Then switch back to your original class, such as a knight. You'll become a knight who can replenish health

    And among Shangri-La's troops, the forbidden spell of astronomers is very useful. Therefore, it is important that Shangri-La's mage troops must have astronomer level 1. In this way, you don't have to be afraid of the enemy's magic attack, and when you come, give him a forbidden spell. Whew, and then give him death

  6. Anonymous users2024-02-02

    The Angel series can be said to be a microcosm of Daewoo's growth history, with the advancement of technology and the continuous conception of new ideas, the changes in character settings strive to be innovative; In this production, the Angel production team not only reconstructed the original historical background and myths and legends of the Esgard continent, but also clearly explained the history of the evolution of ruthless war and co-prosperity in the arrangement of the plot, whether it is the ingenuity in strategy and combat stunts and the surprising arrangement of the multi-layer rolling of the battle screen, the bizarre twists and turns in the plot and the super cute shape of various enemy character settings, etc., all have perfect performance. This generation of games is a combination of the above elements, whether it is the game's background setting, combat system, etc., the operation mode has a commendable performance.

  7. Anonymous users2024-02-01

    Each level is won as long as the required conditions are met.

    Each character can perform these actions at the start of the turn.

    Move, Attack, Special Item, Standby Check Status.

    Attack refers to attacking an enemy within the character's attack radius, and this command can be performed after moving.

    Movement Moves within the range of the character's movement, after which it can attack or standby.

    Special Activate the skills that the character has learned, consume MP, and stand by directly after the launch is completed, and the skills are automatically learned when the class level increases.

    Props Use the props you have and stand by directly when you're done.

    Standby ends the character's actions for this turn.

    View Status shows the values of each of the character's abilities. At the same time, you can enter the transfer option, and if you change jobs, you will be on standby directly after the transfer.

    About job transfers. When a class reaches level 5, it can be transferred to a more advanced class connected to it.

    Skills that have already been acquired do not disappear with class transfers.

    This one is from the Angel Empire.

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