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I don't really understand what you mean If you have combat power, 6000 is considered low, and if you have 8000+ heroes, there is no combat power data.
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This question is not good.,Because combat power belongs to the player.,It has nothing to do with heroes.,If you're asking what are the common heroes of lol combat power on 6000 people.,Then I can.,Heroes who often appear in the game and the current version of the strong can hit 6000.,I wish you a happy game.。
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A lot, you go to the next lol phone box, where there are all the heroes outfits, introductions, etc., and **. If you are a newbie, go and play Nock, it is easy to get started. There are also Kenan, Death Song, Praying Mantis, etc., you will naturally know after playing for a long time, the heroes of 6300 are generally more fun, but it is too difficult to collect money.
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Initial combat power evaluation rules: According to the historical data of the Summoner's Hero Ranking Match in the previous season, it is built from the dimensions of the number of wins of the hero in each rank, the win rate of the hero in each rank, and the frequency of use of the hero in the cycle, and finally obtains the initial combat power of the Summoner hero.
Combat effectiveness is also known as combat capability. The ability of the armed forces to carry out combat missions. It is comprehensively determined by factors such as the quantity and quality of personnel and equipment, the scientific degree of the establishment system, the level of organization, command and management, and the ability to provide various support services.
It is also related to topography, meteorology and other objective conditions. Broadly speaking, combat effectiveness is the army's ability to accomplish its tasks, its ability to work in localities, and its combat effectiveness in the troops. Combat effectiveness also refers to hitting or destroying the opponent's units the most when the survivability is high.
Wei Wei's "Warriors Guarding the East": "In this test, this army has not withered and has not been weakened, and has undergone great training and has become a fierce army with strong combat effectiveness.
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1. Void Prophet Although this will cause an additional 40% damage to enemies, the Mercury Scimitar can perfectly dissolve waves greater than recruits. Debuff magic can be removed easily injured, but not removed tags, that is, or just enemies hurt you, head without me to say much, we all know that ask for infinite growth skills, he is destined to be a superhero, but the landlord and friends do not have much time to fold the test when asking, basically to keep the test in about 30 minutes.
Second, the indirect damage of the invincible Hot Wheels question is only folded to 500 years, if you ask the head for 30 minutes, then I believe that no one can beat him. If there is only one Dragon Turtle Hero who is never too late, I'm afraid there is only a thief who steals the double anti, it's really too speechless, and it is also very useful to ask the skill stealing damage in a one-on-one blow, w cooperation skill attack rate and ** effect, the effect is quite good, the disadvantages are obvious, first of all, trolls, in addition to only through q and output skills.
Three, Trandel is all physical damage, and the opponent just piles more armor, which can effectively reduce the output of the troll, and the troll passive and E skills can also be said to be useless in one-on-one hits. I don't think I need to say much about how strong the dragon turtle is in the late stages. A dragon turtle equipped with styling equipment is an absolute nightmare for all advertising.
A turtle in the kingdom of God can easily break through 400 by opening w.
Finally, through the blood werewolf that can suck by itself, passive, ask the skill to bite the selected target to advance, if you ask the skill, he can go to the target behind the displacement, W skill increases your movement speed, fights with low-value and life heroes, increases attack speed, gets 55% damage reduction, E skill after opening again to release the fear of destroying nearby enemies, R skill target.
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Draven, Lucian, Zai, Yasuo, Tyrone. Draven has the highest bonus attack damage in the early game. Lucian has the highest burst of the set, and the damage he does in a short period of time is particularly high.
Zai can use a set of shadow clones to kill the target directly. Yasuo is the only hero in the Alliance with a Critical Hit Multiplier. Tyrone has high fixed damage, and his skills also have a bleeding effect.
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Several warrior-type heroes in 6300 are not very recommended, they all rely more on runes and talents.
If you want to play a few warrior-type heroes at 6300, it is recommended to level 30, and then have a set of physical runes and talents, which is better than answering quietly.
If the above conditions are met, 6300 warrior-type heroes are recommended to Qisun Hui "Crocodile" and "Raven".
First of all, these two heroes are relatively simple, the damage is more reliable, the early stage will be too brittle, and the equipment can be diversified depending on the team configuration.
Secondly, now the mainstream half-meat and half-DPS is loaded, which is not only safe, but also maximizes DPS, and the so-called can resist and fight.
Finally, these two heroes have a high level of mobility, which can be found on both the Summoner's Rift map and the Crystal Kaiye's Traces map.
The above is handmade, hope!
Look at the problem rationally, as a novice, it's pretty good to have more than 3,000 battles at level 23. >>>More
League of Legends has a lot of summoner skills, and most heroes will have flashes, which is undeniable. But I've found a few heroes who like to sprint the most, of course, you can choose not to bring them, but don't try to climb out of the bronze pit, you will only sink deeper and deeper. When you use these heroes to sprint, you will find that the combat power is instantly doubled, which is simply fun! >>>More
On the official website of lol, as long as you log in, you can see your combat power, and as long as you log in in the lol box, you will see your combat power, and then you can see your combat power when you play the game. Thank you.
Ask the master to take you to play the ranking Try to win as much as possible, the more times you win in 10 rounds of positioning matches, the higher the position the system gives you I won 4 in 10 games The system gave me an unyielding ** The combat effectiveness has risen from 2600 to more than 3200, and it is best to win 10 consecutive victories The higher the position given, the more combat effectiveness will be given It depends on your luck and skill.
That's how I'm going to sue you.
Riot doesn't have any system for combat effectiveness, and Riot's own matchmaking system has never been disclosed. >>>More