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It depends, generally speaking, dz is the highest, although fire can reach 3000+ critical hits, but this is at a 5 seconds+ cast time, but 5 seconds is enough to make dz deal more damage. SS Some people say that SS's DPS is not weak I don't completely deny this, the destruction method after eating BB The instant explosive power is definitely worse than FS But SS This explosive DPS can only be used in PVP If SS comes to explode when FB is played, then wait for it to be destroyed. . . Sweat...
LR: With the support of high-end equipment, DPS is also very strong, and it can often be strung first.
But note that it's high-end equipment, hehe.
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Hunter, Mage, Thief, Warlock, These classes may be the first in DPS, who is the first, may not be accurate, because it is limited by the boss's hatred and equipment, so there is no strongest class, only the strongest player, but if you don't consider the restrictions of hatred, under the same equipment, it is estimated that it will be the highest mage or thief.
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Generally speaking, the LR is the first with the same equipment, but if the MT is super powerful, the DPS of the SS should be the highest. LR's high DPS is not about how high his damage is, but rather because of their ability to control hatred. The relatively high-end SS output is very scary, and in the case of being full of buffs and bosses, it is not uncommon for Shadow Arrows to crit 1w+.
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Warlock, I'll play Warlock. Copies are basically first.
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If the output is smooth, the LR is the first.
At level 60, the hurricane + gauntlet of destruction is terrifying, and the boss dies.
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Stake boss, DZ or LR.
AOE, it has to be SS.
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It should be LR with the same equipment.
But generally the first in our guild is SS
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No distraction is a thief.
There is interference with SS LR.
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Ice method brainless ice arrow + biu, the arcane 111121111211112 can play a very good dps, fire stake 1 move 2 trigger on 3 plug-in light on 4. It's simple enough, as Blizzard's own son, has a future, is there any other choice? Generation after generation of patches and generation of gods, generation after generation of patches have law gods, this is what is said pvp oh dear.
Whether it's PVE or PVP, the Master is your only choice!
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Let's put it this way. Simple techniques can't be brutal, and rough damage is hard to get started.
The routines are fixed simply and crudely, hehe, this is not a domestic game.
At that time, I played a group with the people in the club, and the thieves in the group started with 800,000 dps and stabilized at 200,000. The thieves who broke out, their DPS thought OT was too casual. Of course, I've also seen a version with a stable DPS of 200,000 anti-mounting, which is higher than many DPS classes.
Now the mainstream DPS profession, DPS can be played very high. As for why the T class can also play very high, it's because its equipment attributes are piled up on the DPS. However, this type of equipment attribute is not very recommended, and it requires strong skills and awareness.
The two mages and thieves upstairs are both with relatively high DPS. Of course, it's all single damage. However, both professions are difficult to master.
In terms of AOE damage, the short AOE burst in DPS is the ice dk, and if there are almost 20 targets, the ice dk can hit more than 200,000 in the wind. It doesn't seem like the thieves' AOE can kill much. In addition, the most classic high AOE damage skill is the Whirlwind Slash of the Berserk Specialized Warrior with both hands**.
That's the meat grinder.
If you talk about continuous AOE damage, it's the high blood DK and anti-riding. T classes are too slow to hit targets one by one because they want to deal aggro, so their AOE damage will not be low. Take Blood DK as an example, if you are lucky enough, you can boil blood 10 times in a row.
At that time, the Blood Boiling single target was about 2000-3000 damage. There is no cooldown time for blood boiling, only public cd, taking those stone lions at the beginning of the Mogu Mountain Treasure House as an example, I always asked ** to brush a good shield for me, and then I directly pulled dozens of all, if I was lucky, 8-10 blood boils, and then Rune Blade Dance came a few more, and DPS 150,000 in an instant is not a problem.
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Mage... Easy to learn, hard to master... This phrase applies to almost any online game...
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If it's a full-time FB, the output of the DPS Rogue is the highest.
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There are many classes with high output in World of Warcraft, each with its own merits. Here are some examples:
1. Mage: Use ice, fire, and arcane spells to destroy enemies, and at the same time, you can also teleport around and summon food and drinks to help others speed up their recovery after fighting. The carrying limb has a very high explosive ability and the ability to continuously output.
2. Thieves: often attack from the shadows in the form of sneak attacks, and take the lead in hand-to-hand combat. In protracted combat, they use a carefully selected set of consecutive combos to weaken their enemies in order to deliver a deadly blow. It has a high burst output capability.
3. Paladin: Relying on heavy armor and ** skills, he can be invincible and unscathed, and at the same time has a strong physical output ability.
4. Warlock: Use a combination of weakening disease and dark magic to burn and destroy weakened enemies, and have an excellent spell output ability.
5. Demon Hunter: Abandoning the heavy armor, the Demon Hunter focuses on increasing speed, shortening the distance with the enemy at the fastest speed, and launching a fatal blow to the enemy with one hand**. Has a very high damage output.
Fight fixedly, don't take care of everything to hit the monomer, it's the soul (winged demon hunter) is very fierce in the later stage, and it can be separated, and it can reach the maximum dps at once, and the void troll is dizzy, and the dps is not as high as the soul, but it has been dizzy. >>>More
No matter how strong it is, the strongest is still a berserk battle! The blood of the second knife in the later stage is a grid by grid, that is called cool, and there is an explosion of anger, and it will be a big gram at once! So it's better to fight wildly!
Your condition depends on what you do.,If you just want to be weird then hunter.,Paladin or mage.,If you want pvp then warrior.,But warriors require techniques.,But I have a suggestion.,You might as well train a little hunter to level 55.,After opening 80, you should play death riding.,It should be very cool.。
I guess it's a calling! At least I use it a lot.
The following answer is in the case of no fashion.
Physical attack words. >>>More