-
1. Double-click the 3dmax shortcut icon on the desktop to open the 3dmax software. <>2. Find the Geometry option in the open interface, and find the sphere option in it.
3. Select the sphere to create a sphere in the top view, then press the right mouse button to find it as an option in the context menu, click on the option to find the convert to polygon option in its child menu.
4. After converting to polygon, select the polygon option in the modification.
5. After clicking on the denature, we select the surface that needs to be extruded in the perspective view.
6. After selecting the face of the sphere, find the extrusion option in the modification.
7. Click the setting option after the extrusion option and enter the extrusion value in the pop-up input box.
8. After setting, we click OK to see that we have extruded the selected face.
-
In the modification, you can click the drop-down box to select Extrusion. In the meantime, you can choose to modify the configurator set, click, select the display button, and it will be convenient to use it in the future. Button Selection: Select a command you use frequently in the Configuration Modifier set by dragging it to the button.
-
Here's how to do it: First, draw the lines you need with the 2D drawing tool under the Graphics tab in the Create panel; Convert your object to polygon (right-click on the selected object—> convert to—> to polygon), then go to the object's panel - > select - > polygon (small red square), which is the face selection level, select the faces you want to extrude, and then in the modify panel - > the polygon rollout - > extrude along the spline (if you need to manipulate the extruded body, you can click the small square button behind the button), and finally pick up the small line you drew in the first step
-
Summary. 1. Open CAD and enter the 3D window.
2. Draw a spline.
3. Draw a circle.
4. Execute the [Drawing]-[Modeling]-[Sweep] command.
To clarify, because the author's computer software is in classic mode, and there is no toolbar shortcut icon, it can only activate the sweep command in this most primitive way.
5. Select the swept object and press Enter.
After activating the sweep command, you need to first select the sweep object, in this case the circle.
6. Select a sweep path.
Click the spline with the left mouse button.
7. After selecting the path in the sixth step, the sweep is completed, and the automatically generated entity.
Extrusion along the spline in 3DMAX, why does it go wrong and how to solve it.
The sleek handle is pulled up too long. Of course, it's good for you to cross one by one, and when you cross each other more, although you can't see the crossing, but when you extrude, this situation you may be able to solve with the sweep command, that is, you don't need to extrude, if you have to use extrusion, you must control the sleek handle, and the square one does not have an arc handle, and you need a straight hard angle.
It's my pleasure to help you! Have a great day! If you find it helpful to you, you can close your order and give me a 5-star review, I would appreciate it! Pay attention to Xiaodu,If you have any questions, you can come to Xiaodu!
What is the command of sweep.
1. Open CAD and enter the 3D window. 2. Draw a spline 3, draw a circle 4, execute the [Drawing]-[Modeling]-[Sweep] command to explain, because the author's computer software is in classic mode, and there is no toolbar shortcut icon, so you can only activate the sweep command in this most primitive way. 5. Select the swept object and press Enter.
After activating the sweep command, you need to first select the sweep object, in this case the circle. 6. Select a sweep path. Click the spline with the left mouse button.
7. After selecting the path in the sixth step, the sweep is completed, and the automatically generated entity.
It's my pleasure to help you! Have a great day! If you find it helpful to you, you can close your order and give me a 5-star review, I would appreciate it! Pay attention to Xiaodu,If you have any questions, you can come to Xiaodu!
-
1. Open the 3dmax2012 application, enter the home page, <> 2, and then click Open in the icon in the upper left corner to open the required file.
3. Select the model, right-click - [Convert to] - [Convert to polygon].
4. Select the boundary if you miss the defense, click the "Sealing Beginning" and "Sealing End" in the menu bar on the right side to complete it.
-
CAD drawings are imported into MAX software and grouped into groups, which is convenient for subsequent selection. Then zero its three axes and right-click to freeze the CAD drawing.
Then use the Line command to draw a line on the frozen shape, removing the "start new shape check", so that the line drawn is an object, even if it is broken, but there are still broken points.
Spline extrusion, fully enclosed shape extrusion can make the top and bottom cap, and non-fully closed shape extrusion will cause the face in the extrusion direction to be lost. Here's how:
Select the broken vertices, use the Fusion command to coincide the two vertices, and then weld the two vertices so that the shape is completely enclosed.
Add an Extrude modifier to keep the default check Close Start, Close End. What is extruded in this way is the sealed entity.
-
Direct spline, squeezed after soldering the point.
-
You can use the line line if you don't know the QQ left.
-
1 After that, there are no vertices that the weld spline is disconnected, the shape is not fully enclosed, and there is no top and bottom when extruded.
If you can't see any vertices that have not been welded, you can check Show vertex number to open to see if there are any overlapping vertices. Some vertex numbers look similar and may not be directly visible, such as 11 and 17, in this case, you can click on the vertices and move the vertices to see if there is any coincidence. Extrude by selecting the broken vertices and using the weld command to close the entire spline.
2 After adding the Extrude modifier, keep the start of the cap, the end of the cap. As shown below:
-
It may be that some of the dots are not welded together, and only the sides can be seen after extrusion, which means that the spline is not a closed shape.
-
You find the seal in the edit panel, and you're good to go.
-
When the extruded spline cannot be sealed, go back to the spline point level, check Show vertex number, and check how many vertices are checked, as shown in the figure, there are only six vertices on the map, but the red circle shows that seven vertices are selected, and there are obviously vertices that coincide. Look at the vertices displayed and see which two vertices coincide.
The box selects the coincident vertices, and you see that two vertices are selected. Weld them with the right amount of welding value.
When extruding, keep the start and end of the seal checked.
-
Splines, welding in the point command, and automatic welding can all be closed to connect two points. The white dot is the breakpoint.
-
The points of the spline are not closed or the points of the spline coincide.
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More
Case: Wooden flooring.
1.Open the 2000x2000 square mm floor scene and find that the floor texture is too large (assuming each floor is 500 mm long and 50 mm wide). >>>More
3D Studio Max, often abbreviated as 3ds Max or MAX, is a PC-based 3D animation rendering and production software developed by Discreet (later merged by Autodesk). Its predecessor was the 3D Studio family of software based on the DOS operating system, the latest version of which was 2009. Before the advent of Windows NT, industrial-grade CG production was monopolized by SGI graphics workstations. >>>More
3DMAX and MAYA are both comprehensive 3D software, powerful, more than enough to learn to find a job, the difference is that 3DMAX is used by more companies in the industry to do games and interior design (it doesn't mean that it can't make movies, many movie special effects are made with 3DMAX), while Maya is used by more companies in the industry to do animation and movie special effects (there are also many companies that use Maya to make games). If you want to learn them well, you can find free tutorials in "Painting Masters" [click to enter] for a complete list of tutorials from beginner to proficient. >>>More
If you want to learn systematically, you can consider signing up for a live online class, and recommend CGWANG's online class. The teacher speaks carefully, you can watch it back after the class, and there are also the same type of recorded classes that you can learn for free (give away lifelong VIP). >>>More