rhino compared to 3Dmax

Updated on technology 2024-03-05
9 answers
  1. Anonymous users2024-02-06

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  2. Anonymous users2024-02-05

    The differences between 3DMAX modeling and rhinoceros modeling are: different emphasis, different parametric modeling, and different dimensional accuracy.

    First, the emphasis is different.

    DMAX modeling: 3DMax modeling is a polygon mesh modeling, which mainly focuses on animation and format design.

    2. Rhino modeling: Rhino modeling belongs to NURBS surface modeling, which mainly focuses on two-dimensional and three-dimensional modeling.

    Second, parametric modeling is different.

    dmax modeling: 3dmax modeling has parametric capabilities. When you need to modify it, you don't need to adjust the model itself, just adjust the parameters.

    2. Rhino modeling: Rhino modeling does not have parametric functions, and the Grasshopper plug-in needs to be installed to achieve parametric modeling.

    Third, the dimensional accuracy is different.

    DMax modeling: 3DMax models do not have dimensional accuracy and cannot directly generate drawings.

  3. Anonymous users2024-02-04

    Both software have their own functions and areas that they are good at, and whether they are real or not should be combined with different fields.

    For example, the selection of rhino for industrial design is the most practical, rhino is mainly used in engineering manufacturing design, suitable for models with many arc surfaces, especially industrial design and mold manufacturing, its NURBS modeling ability is quite powerful, can control the quality and shape of the surface very accurately, so it is widely used in industrial and product modeling design.

    3DMAX is a very comprehensive 3D software, especially in the field of architecture, interior design and digital entertainment (games, animation rolling, visualization, etc.) is its strength, mainly doing interior renderings, architectural animation, game animation, special effects, etc., in these industries, 3DMAX is the most practical.

    rhino

    It is a three-dimensional modeling software based on NURBS launched by Robert McNeel in the United States in 1998, Chinese name: rhinoceros. Rhino has been used in industrial design in the early years, good at product appearance modeling modeling, but with the development of program-related plug-ins, the application range is more and more extensive, in recent years in the field of architectural design more and more widely used, Rhino with Grasshopper parametric modeling plug-in, can quickly make a variety of beautiful surface architectural shapes, its simple operation source of the Qing method, visual operation interface is welcomed by the majority of designers.

    In addition, it is also widely used in jewelry, furniture, shoe model design and other industries.

    3d studio max

    Simply known as 3D Max or 3DS Max, it is a PC-based 3D animation rendering and production software developed by Discreet (later merged by Autodesk) that provides a rich and flexible toolset to create advanced designs with full artistic control, from creating grand worlds in games, to visualizing high-quality interior and architectural renderings, and to bring characters and features to life through animation and visual effects.

  4. Anonymous users2024-02-03

    Difference 1:

    What 3DMAX can be used for:

    3DMAX mainly focuses on animation and format design, and is generally used for many studies and design majors, such as game character design, decoration space design, etc. Max is polygon modeled. Polygon, or polygonal modeling, uses small quadrilateral patches to approximate a realistic, smooth surface.

    Difference 2: The use of rhino modeling:

    Rhinoceros, commonly known as rhinoceros, is made of molds, is modeled in 2D and 3D, and can generate simulation animations. It is mostly used in the manufacturing industry. Rhino is NURBS modeled.

    NURBS means uniform non-rational B-spline, and every point of the constructed surface is calculated by equations, and the constructed surface can be absolutely smooth on the model.

    NURBS is more closely related to the smooth surface in the real world, and can control the surface quality and morphology with great precision, and is often used to build the final model of industrial design. Polygonal modeling, on the other hand, is not possible to accurately describe surfaces.

    Difference 3: Parameterization: Rhino does not have this function, and you can install the Grasshopper plug-in to implement parametric modeling. The so-called parameterization means that the object records multiple parameters of itself, and when it needs to be modified, there is no need to adjust the model itself, just adjust the parameters.

    For example, in a parameter-driven system, such as pro|e, create a cube with 1 length, width and height, and now I want to change its height to 2, and the non-parametric drive system will perform the scaling operation on the z-axis on the cube, and the parametric drive system will only need to adjust the height parameter to 2.

  5. Anonymous users2024-02-02

    I went back to studying industrial design, we studied rhino cows, but I taught myself 3ds Max.

    Personally, I feel that the characteristics of rhinoceros are more suitable for accurate modeling, and adjusting various sizes and various catches are more convenient and easy to use than MAX. Its NURBS modeling method makes it easy to create relatively beautiful surfaces, and at this point, MAX is a little less cumbersome and cumbersome.

    But in that case, why should I learn MAX? There are many reasons, such as feeling that Rhino modeling is inconvenient to modify, it is not like max to modify the commands are stacked one by one, which can be flexibly adjusted, but irreversible, that is, if you are not satisfied with the result, you must ctrl+z or start again. And I think that the modeling method of NURBS itself is more rigid than the polygon method, and the points, lines, and surfaces of the polygon can be dragged as much as you want, cut at will, welded ...... at willAnd NURBS is much more constrained.

    There's also the rendering aspect, and exporting to other formats, and the rhinos will have trouble.

    So I'm going to choose max now.

    In fact, as long as you learn MAX well, modeling industrial products, rendering appearance renderings will definitely be possible. But if you want to use it for production, you have to learn rhinoceros and pro e.

  6. Anonymous users2024-02-01

    The difference is huge, and 3D modeling is the highest state of the same.

    The boundary is the grid tonality, which is quite bai

    You're in that pair of clay sculptures.

    Rhino Zhi modeling is based on each DAO

    The way of face-building by lines requires a good understanding of each face-up method in the rhinoceros. The complex faces are then split into quadrilaterals, each of which is constructed with the faceting tool. It also involves the knowledge of G1 Continuous, G2 Continuous, etc. in NURBS.

    It is much more difficult for a rhinoceros to learn more than it is in 3D. As long as 3D is modeled, the tools are very free. It's only a matter of time before the model is made.

    The rhinoceros does not have a deep understanding of its tools, and can only do simple stretching models, etc. But precision is an advantage that can be learned. Because rhinos are generally very fools.

    There are good tutorials, and someone can guide you to learn them.

  7. Anonymous users2024-01-31

    Rhino is NURBS modeling, and Bai3D Max has the same NURBS module, but many DU people have the impression that they think.

    Zhi3D Max is the kind of simple and rough model,In fact, 3D Max is widely used in games,Right film and television modeling,The quality of the work depends on the person who uses the tool,Not the tool,3Dmax uses more polygon modeling,NURBS uses very few people,NURBS is a wiring surface,Not easy to modify,Industrial modeling software is also used in this modeling way。

  8. Anonymous users2024-01-30

    3D modeling at all.

    Copying is much the same, the key is not what software to use, but your own technology can not pass. But if you really know max or maya, I don't think you want to learn rhinoceros. The only benefit of the Rhino is NURBS surface modeling, which may be appealing to beginners or those who don't have a need for model versatility.

    Max and Maya are more versatile than Rhino in all respects, and support a large number of plugins. And the model will be more standard, whether it is for renderings, film and television animation or games, it is more suitable than rhinoceros.

  9. Anonymous users2024-01-29

    It's no difference, animation with maya more, after all, it's all tools, only the technology is in place, you don't have to care about these problems, which one is easy to use, if you want to learn modeling, you can take a look at the training class of Perfect World, what you learn is what you can use in the project, and you can go to work in Perfect World after learning.

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