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The 3rd Company is the only group attack in the early stage, and the LZ must be refilled.
**Concentration] 10 points or 0 points (max level 20), Curse Spell] 3 points (max level 20).
Invisibility] 20 points (max level 20).
Double Hit] 10 points (max level 20).
2 turns 1 level: Precision Double Blade] 20 points (20 at maximum level).
Triple Strike] 10 points (max level 10) Skill Prerequisite: 2 consecutive hits 10 levels.
Quick Double Blade] 20 points (max level 20) to fill up.
2 to 2 Tier: Restoration] 0 points or 10 points (max level 20) Shadow Light Skill] 20 points (max level 20).
Flowing Cloud Slash] 20 points (max level 20).
Twin Blade Storm] 20 points (max level 20).
3 turns 1 level: Tornado] 20 points (max level 20) Eat books at level 5 Flashbang] 20 points (max level 20).
Shadow Double Jump] 20 points (20 at maximum level).
3 to 2nd Tier: Bloody Rain] 10 points (full level 10) Skill Prerequisite: [Double Knife Storm] must be full.
Advanced Invisibility] 20 points (max level 20) Skill Prerequisite: [Invisibility] 20 points 5 l ( p& }1 f+ {.)
Mirror doppelganger] 30 points (30 points at the maximum level) Level 10 to eat books!!
Death Owl] 20 points (20 points at max level).
Hovering Thorn] 20 points (20 points at max level).
Shadow Leap Slash] 20 points (20 points at full level) Level 5 to eat books Skill premise: [Shadow Light Skill] 20
4th turn [Adventure Island Warrior] 29 points (max level 30.)
**With Venom] 30 points or 24 points (max level 30 Ultimate Slash) 30 points (max level 30).
Monster**] 24 points or 30 points (max level 30);
Ninja Arrow Rain] 30 points (max level 30).
Chains of Hell] 30 points (max level 30).
Golem Summon] 30 points (max level 30).
Thorns] 30 points (max level 30).
Warrior's Will] 10 points (max level 10 points) 6
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OK. Full 3 Combos 200% Damage Full Flowing Cloud 180% In the case of a lot of monsters, 3 combos have a higher damage output than Flowing Clouds.
So the 3 combo should be full.
1 turn. Concentration is not +
Curse +3 Stealth +20 full can temporarily not be +2 turn 2nd order late supplement.
+10 for two hits
2 turns. Precision Double Knife +20 full.
Triple hit +10 full.
Quick double knife +20 full late supplement.
Recovery is not + Shadow Light +20 full.
Flowing Cloud Slash +20 full.
Double Blade Storm +20 full, if you have a book, you can first + (because it is invincible when damaged) 3 turns. Tornado +20 full (to smash the book).
Flashbang +20 full (I personally think it's 1 more point for the blame beater) Shadow double jump +20 full.
Bloody Wind +10 Full Twin Blade Storm must be full.
Advanced Invisibility +20 Invisibility +20 must be full.
Mirror clone +30 full +10 to smash the book.
Death Owl +20 full.
Hovering Spike +20 full.
Shadow Leap +20 full +5 to smash the book Shadow Light +20 must be full.
4 turns. Adventure Island Warriors +29
** Full with Venom +30.
Ultimate Slash +30 full.
Monster +30 full;
Ninja Rain of Arrows +30 full.
Infernal Chain +30 full.
Golem summons +30 full.
Thorns +30 max level.
Warrior's Will +10 full.
The double knife is very expensive and has very little blood.
However, the skills are very handsome and the attack is high.
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1**10 points and 2 points are left behind, (stealth can be added).
2**Full 3 Continuous, Full Precision, Remaining Fast, or Partially Fast, plus Stealth.
2+**Double knife storm 20 points (book buy or brush, the market 300w collects it, 300w counts** collects) Liuyun is not easy to use, first full light power, or add light power to full speed and then add 1 turn of accuracy.
After 3 turns, the system will automatically wash the skills, and the following are the perfect points for 3 turns.
1**Full hit, 3 curses, full of stealth.
2**Full precision, full acceleration.
2+**Full of storms, full of light work, full of resistance, and the rest of the flowing clouds.
3** Full of thorns, full jumps, leave points, tornadoes, etc. 4 turns before filling up the required books.
3+**Full of blood, full of advanced stealth, full of doppelgangers (this skill is preferred if you have money to collect books, and the abandoned crocodile boss explodes this book, but the explosion rate is very low, no money first 10 points, sooner or later it will be full), full of blood, full of owls, full of hell chains (this skill is as impractical as Liuyun, and requires stealth), leap full (this skill is flashy, quite a handsome skill, but the book is too expensive, and you have to buy it).
Regarding the Noh manual, if you want to add points perfectly, you can only add it like this, you have to buy the book, otherwise you can't turn 4.
4** (There is nothing to say about 4 turns, it can be full, unless you say you want to be full of warriors, it is nothing more than a matter of order).
The ghost is full of one hit (this skill does not need a manual, and the output of the double knife depends on him), the thorns are full (the book is called an expensive ah, a magic skill), and the puppet summons are full (requires a book, not expensive).
Sharp full. **Use poison full (this book is the cheapest, I bought it at 400w).
Ultimate Slash (If you don't have that 60-second CD.)
The knife array is full (you need a book, group skills, and it's him who upgrades the monster, but now the 120+ upgrades are all hanging lions or something, you don't need to fight, but also the book, or full of ghosts first), the monster bomb is full (you can add 1 point after 4 turns, the effect is very good, and the full level needs a book).
That's all, if you don't have the money to buy a book, then add 1 turn and 2 turn skills, give up the leap slash, tornado,
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1** Precision Skill Full (use the remaining skill points to fill up after advanced level), Curse Skill Level 3 (Invisibility Bundle Front), Stealth Full, Double Combo Level 10 (Triple Hit Premax is not necessary to be topped up).
2**All full.
2 Turn +: All other skills except Flowing Cloud Slash are !! Flowing Cloud Slash adds a level 5 late-stage waste skill that is not necessary).
3**Except for flashbangs, all other skills are full.
3 Turn +: All are required, and all skills are fully charged.
4**Full Skill!! Later skills are necessary.
Hope it helps!!
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Hello! Check out the v103 version of the Dual Blade Skill Bonus compiled by the Adventure Eternal team.
1. A primer for the Flying Warriors.
Intensive Surgery LV; 10/10
Stealth lv; 10 10 (pre-skill, must be full).
2. Combo lv; 1 20 (in order not to affect other skills, you can only +1 point, this skill is useless in the later stage).
Shadow Light Lv; 20/20
2. The foundation of the apprentice swordsman.
Precision double knife lv; 20/20
Triple Strike Lv; 0 20 (requires two consecutive 10 or above to be able to +, two consecutive abandonment, this skill is also abandoned).
Fast double knife lv; 20/20
2 turns + double knife tutorial.
Liuyun slash lv; 7 10 (strong single attack skill in the early stage, will be replaced by ghosts in the later stage, discarded).
Twin Blade Storm lv; 20 20 (group attack skills, the spring of double blades, leveling is faster.) To be able to manual).
Fate lv; 20 20 (new skill, 30g, cannot stack with other attack potions).
Physical Training LV; 10 10 (new skill, +30 points each for Agility and Luck).
Shadow two-stage jump lv; 10/10
3 turns on the road of the Twin Swordsman.
Tornado LV; 20 20 (double knife combo, key points).
Flashing Bullet lv; 5 5 (works against bosses).
Levitating ground thorn lv; 20 20 (Knocks enemies into the air, +70% damage when attacking floating enemies.) )
** With venom LV; 20/20
3 turns + the path of the blood knife.
Bloody Rain Lv; 10 10 (An enhanced version of Twin Blade Storm, requiring Twin Blade Storm level 20.) )
Advanced Stealth lv; 10 10 (can also attack enemies while invisible, +10% damage when attacking)
Mirror doppelganger lv; 30/30
Shadow leaps and slashes lv; 20/20
Hell Chain lv; 20/20
Life steal lv; 10/10
Eternal Darkness lv; 20 20 (Max HP +20%, Ailment and Attribute Damage Resistance +30%)
4 turns of Shadow Twin Blade cheats, a total of 243 skill points.
Adventure Island Warriors lv; 30/30
Warrior's Will lv; 5/5
Monster Bomb lv; 30/30
Rage Knife Formation LV; 30 30 (group attack skill).
Puppet summons lv; 30/30
Thorn lv; 30 30 (30g + 90% chance of not being knocked back).
sharp lv; 10 10 (important, top up up)
Surprise attack lv; 18 30 (fullscreen skill, discarded).
Ghost Strike lv; 30 30 (Main Skill).
Eventual slashing lv; 30/30
I hit 10 with 1 turn and 2 hits
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