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Miller Time, as a level 25 SG, it's not easy to think about this thing, in fact, Miller is always slow to shoot, why do you install it? --Because his 3 is too fake to be capped. Especially after the era of weightlessness came out.
Haven't you heard that the cap hat can be reached, and the cap is not enough, and the accuracy will be increased! I'm even more inaccurate if I don't have a hat for this SG! So the hat is not to think about it.
The only way is to get as close to him as possible when he throws, hold down w and squeeze him forward, which is very useful, so that his accuracy will be greatly reduced!
Because in the previous version, GM added a thing, and when there is someone in front, the blue reduction accuracy, so press W to advance!
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Miller?!Those who play at a slightly higher level generally rarely use that skill.
Because the high-level confrontation is fierce, the gap for running out will be very small.
The time given to you to shoot is also very short.
Finally ran out of the small gap, and you still shot so slowly, looking for a cover?
But occasionally when I play the trumpet, I see people out of Miller shooting.
I'm going to be frustrated, because I'm running out.
Back to the topic: Gemiler is a little slower than the normal 3-point rhythm As for how to describe it, I can only test myself and slowly experience.
It's useless for others to say more, I used to practice hats with my friends in 1v1.
For example, I didn't know how to cover up the reality before, but after practicing, now I'm in a good state.
One more point: Defenders out of 3 skills are out in order.
Let's say you have 3 three-point skills: A-skill, B-skill, and C-skill.
The first is primitive, the second is A, the third is B, and the fourth is C, and of course this rotation also includes feints (missed balls).
That's all there is to it, if you don't understand it, you can +q9907507
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Miller is actually very good to cover, and there are many periods to cover. As long as you align it.
Now for the time slot.
One is that when he jumps, you jump up right away, and it's a big hat.
The second is that you are also a hat before he jumps up and does not throw.
Just try more, it seems that no one wants Miller right now.
ps:Personally, I feel that Miller is better to cover.。。。
Actually, I'm an expert, so I didn't see the words in front of me.
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This... Actually, it's nothing.
Play more, as long as you are on the front, keep the mentality, there is no cover that can't cover the ball.
ps:Personally, I feel that Miller is better to cover.。。。
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If you can't cover it, don't cover it, a lot of balls are "covered" in.
Just leave it alone with close defense, which is advantageous because it is likely to be a feint to trick you into jumping.
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Tap d to shake the ball to which position, just change it when that position is a little bit higher, you try to shake people yourself, or practice more.
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It's stupid.,Even if you can't cover it.,Don't stand up.,Press A.,It's okay to get him to hit down.,As for not being able to cover, don't give up.,Slowly you'll catch the essentials.。
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Cover when the back is fully straight.
All 3s are the same ......
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This is best covered.
When he jumps to the highest point, press D
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It's so good that I won't cover it, alas, I went to find a friend to open a 1v1 and practice more, but if it doesn't work, just press A.
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Jump together to cover, the same as the cover overlord step.
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It is deceptive to look at the feet and hands, but the feet cannot deceive people.
It's better to be slow than early.
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As long as someone else jumps, he will cover him.
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After throwing the first 3-point, the opponent was tackled when serving, and then the 3-point shot was scored, and finally the opponent took the initiative to foul and scored 2 points.
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The most classic "Miller moment" was born on May 7, 1995, when it was the first game of the 1995 Eastern Conference semifinals, the Pacers and the Knicks, when the Pacers were 6 points behind the Knicks, and there were only seconds left in the game, according to ordinary people, the Pacers would definitely die, but Miller broke this convention, he first shot a three-pointer, and then cut off the ball from the Knicks in the front court, and scored from a distance, at which time the Pacers were surprised to tie the score at 105-105, At this time, Miller forced the Knicks to foul, and he hit both free throws to help the Pacers narrow the opponent by two points.
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Miller first shot a 3-pointer, then the opponent made a serve steal and scored another three-pointer, and finally the opponent fouled the tactic and scored two points.
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First made a three-pointer, then made a steal in the backcourt, dribbled to the front court for an open three-pointer, and finally was deliberately fouled and penalized for two points, it felt like there was no magic of Maddie.
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Not necessarily, there is a good shot for a quick shot, and a good shot for a slow shot depends on how you use the guessing model, when you should remember what posture But I'm c, if the other party is out of the fast spike when the defense is slow, it is generally not covered, because it is slow, and this clan has to run over to cover it, so it will interfere with it, if it is out of Miller, and it is not very far away, it is a dd to run over, and there are many times when I didn't think I could cover it, and I covered it. I think that's the disadvantage of the slow shot, but Millega hits the right position.
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Agree with the 2nd floor At first, you will think that it is fun to buy more actions Crazy to buy actions But when you play for a long time You will feel that these actions look so disgusting I'm like this 26 small pg Don't say I'm low level What I say is unreliable I was also like the above crazy buy action I can't install it I bought the slot again But now I don't have a pitching action It's a waste to buy the skill slot But I think you still buy it It's only 8000 points And everyone has to have an experience process We have experienced it Now we all know not to pretend to move You have to go through this process yourself, and if you still think you have the best action later on, we can't look at your own feelings, and don't always ask others for their opinions, and what you experience is different from what others experience.
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Those who know how to play know that more action is just good-looking, and the most practical is still the most primitive shooting action. I liked the Miller moment at first, but then I realized that it was just pretty, and sometimes you play Miller moments because the shooting is slower than usual, and some balls that no one else can cover can also take advantage of the time difference and run over and cover it.
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Of course, it's fast again to 25, and although this skill won't significantly improve your hit, it's different from the normal 3-point shot time, and a few more minutes of change will be good for you.
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I've been playing g for a few years now! I don't think you need to pretend to have any shooting skills when playing SG! It's just a crazy 3 points, save the points and buy some ability points!
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Reggie Miller: Reggie Miller, Position: Guard, Birthday: 8-24-1965, Height: , Weight: .
The "Miller moment" was born on May 7, 1995, when it was the first game of the 1995 Eastern Conference semifinals, the Pacers and the Knicks were in full swing, when the Pacers were 6 points behind the Knicks, and there were only seconds left in the game, according to ordinary people, the Pacers were bound to die, but Miller broke this convention, he first shot a three-pointer, and then cut off the ball from the Knicks in the front court, and scored from a distance, at which time the Pacers were surprised to tie the score at 105-105, After that, the Pacers fouled, the Knicks missed two free throws, Miller got the rebound and forced the Knicks to foul, he hit both free throws, and then the Knicks missed the shot, and the Pacers narrowly won by 2 points. Miller's 8 minutes of seconds was not the final second of the race.
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Miller is just slow, nothing else, as for the so-called forced turn, I don't have this feeling, one is the habitual tapping of the basket arrow button, and sometimes there will be times when you twist and shoot.
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