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Of course, if you push the line, then the sacrifice is good.
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Do you want to ask about the effect coverage of the Paralysis Bite and Vampire Sacrifices?
Sacrifices are auras that can coexist with orbs and attack modifiers.
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In Dota, there are 3 kinds of attacks: The first is the magic ball, the second is the attack effect (there are ice eyes, double blades, electric hammers, etc. in the distance), the third is to trigger the attack effect or trigger the attack orb, and the third is to take an example, such as the stun hammer, if an enemy has the attack effect of the sacrifice and the magic ball that he was born with, then if he has a stun hammer, it can actually be triggered, but on the blow when he triggers the stun effect, it does not trigger the attack effect of the sacrifice, and the second attack is still the sacrifice and the magic ball itself There are also a lot of props, such as double knives and electric hammers, which are triggered when their own special effects are triggered, and when they do not trigger their own special effects, the special effects of their own equipment can also be triggered, and the formula in Dota magic ball + attack effect is successful, and can not magic ball + magic ball can not attack special effect + attack special effect And many of the hero's own magic balls and attack effects are also triggered.
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Soul Rings, Prosthetic Legs, Berserk, Sacrifices, War Drums, Clones.
It's basically the fastest tower pusher.
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Personally, I recommend a quick offering, a prosthetic leg. The spider relies on the small spider to push the tower, and the sacrifice returns to blue, plus attack, plus armor, and the push line is very strong. Money has an extra lacing, and then it comes out of BKB, double knife. God cannon sacrifice BKB dragon heart butterfly double knife. It's basically the A.
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Yes, it's very good to make sacrifices, the little spider has the same effect, and the vampire is an aura, which can be stacked with 3 skill ultimates.
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It can be out.,The sacrifice is not a magic ball effect.,And with the ultimate, double blood return.,It's a good choice.,Early stage,False legs,Sacrifices,You can quickly retreat from the tower.,Butterflies can be out in the later stage.,Cannon.,BKB.
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Of course.. The one that pushes the line out is very useful.
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There are about two sets of exits.
The first set is a method with w skills as the soul. You can choose the Temple Ring and 3 Trees when you go out. To ensure that the W skill is available at any time, you need the support of the Arcane Ring, and after the Arcane Ring is completed, you can choose flying shoes or a vampire aura, of course, Radiance is also a good choice, but due to the unevenness of the synthesis, the risk is greater.
Since this style of play is generally very rich, it can also assist the team to control the sheep knife or scattering**.
The broodmother spider of this style of play relies on mobility to control the situation. I don't want to kill many people, I just want the suddenness and speed of pushing the tower. It is not recommended when the opponent has a lot of AOE or the main AOE has high mobility.
The second set is a style of play with the third skill as the soul. The third skill is known as Dota's strongest magic orb, slowing down and reducing attack hits. Ditto for the outing, vampire offerings and prosthetic legs are the first items to be crafted, and they will always be your soul items.
W is used to make up for DPS or to steal heads. Craft the Black King Staff as early as possible in the mid-game, as it will be effective for both your gank and your life. In the later stage, you can choose butterfly or dragon heart, according to your own needs.
Radiance is also desirable (Hunt heroes can be chosen).
This style of play relies on a powerful or even suicidal gank to guide the situation, which is usually suitable for use when it is single. Driving out in the crowd and killing the opposing control hero is the highlight of the broodmother spider. However, due to the weakening of the Black King Staff, and the large number of head-grabbing situations on vs (if you play on vs), broodmother spiders are usually poor.
It's not as fun as the first set of plays
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Late heads-up,The end is not good at all.,The broodmother spider is also dps.,And the dps growth is not bad.,Although it's a pseudo-queen.,But heads-up is more than enough.,DOOM as a gank and mid-stage equipment suppression hero,Can't expect any dps output in the later stage.。
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