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Broodmother spiders and puppies are both heroes with obvious shortcomings.
The broodmother spider is afraid of aoe, and the sand king finishes the broodmother spider. Any ranged AOE hero can fight a female spider, and a controlled AOE in melee combat is sufficient.
Puppies are afraid of remoteness, and if you find a remote queen, you can abuse the puppy to death. For example, the Great Naga, the Little Black, the Water Man, the Trolls, the Gods, and so on.
The heroes you mentioned are not very powerful in heads-up, and the dragoon is not too advantageous to fight the broodmother spider, so you have to keep your skills, and when you see the spider rising to the little spider, you will be on fire. When the spider ascends to passivity, it stuns. Hit the puppy to see the development.
It's not very good for the archmage to steal any skill, so it's not recommended to use it. I haven't played Ice Dragon, so I shouldn't take much advantage of looking at the skills.
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Spider is the standard big crispy in team battles without opening black and yellow and ultimate--- but it is also one of the three major IMBA in the mid-laner, and the three heroes you said are solo if they are solo, it is difficult to defeat the spider, unless the level is higher than the opposite, or the opposite side makes a mistake. The dragoon replenishment must exceed the opposite side of 1 3 or more, out of the soul ring, drag it to the later stage to have a chance of winning. If the magic guide and the ice dragon want to buy the true eye, they must be suppressed before level 3, otherwise they will be defeated.
The only ones who can finish the single in the Storm Spider are the other two major IMBAs and the Alchemist.
Ghoul isn't that hard, because it basically doesn't cut in. Just keep the dragoon replenishment stable, give priority to outfits, and don't make too many meat outfits. The magic guide and the ice dragon must also use the long-range advantage to suppress it in the early stage, otherwise there will be trouble in the future.
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Personally, I recommend Void Mask or Troll Warlord.。。 Heads-up is basically to look at the output of physics.,Mages like the Great Wizard and Ice Dragon are a problem that BKB can solve.,Dragon riding heads-up is not very good.,It's big and long-range.,The space for the heads-up artifact to play a role like a stun hammer is very small.,And dogs and spiders are vampire.,The dragon rider didn't break out.,Not passive.,It's very hard to fight.。
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Eternal halo systems such as the Void, Troll, or White Bull are recommended. Because the spider can't catch it quickly after putting the web, the BKB or flute will be scrapped as soon as the magic explosion comes out. It is more recommended that trolls, who can attack from a distance, and whose ultimate move and attack speed are also good, and they can press him in the early stage.
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The broodmother spider and puppy are both brittle, but the higher growth belongs to the late heroes, and in the face of this situation, you can choose to use the meat shield boost, both spiders and puppies can't move. There is also a late stage, and the bear warrior is finished
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Use phantom stabs, domination, stun hammers, strong attacks, good character, and get it done in four or five clicks.
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Broodmother Spider To buy a real eye, it is best to choose a hero with AOE.
Puppy Try not to use thick blood Don't be afraid when you fight with him, red blood to play with him The best gods.
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Can you elaborate on that?
What you use, what the other party uses, otherwise there are 6 kinds of combinations, tangled.
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Is it normal to go out or 4100
I think that using the dragon to ride out of the soul ring and breathe the fire-breathing dragon consumed him in the early stage of bringing the true eye to finish the spider.
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I suggest that you use a small y, go to push the tower flow.
With a big start to push the tower, a large outer tower can basically be done, you have to master the small soldier in the tower, 1 or 2 large can be done.
Highland 2 big can be done.
In the early stage, Xiao Y definitely has an advantage in the face of the void. It's easy to take the tower.
Pushed all the way, then pushed all the way, out of the flying shoes and ran around pushing the tower.
It is advisable to defend yourself by having a wind fight, as the Void will most likely not be able to resist coming out to kill you.
Kill you must fly over with w, and go crazy with a big open a.
So you want to hide, and when the void flies over, you either take the sheep first, or blow yourself with the wind.
The size of the void is only a few seconds, and it is not necessary to faint to death at the first time.
So the wind battle ended down the sheep, enlarged, tied up, and then lightning.
Because the void has w flying, it can be controlled first, so 1v1, the late stage is an absolute disadvantage.
Even if you are Medusa, or Little Black, Musket, Phantom Thorn.
Once the void is fainted once, with his ability, he can completely ato death.
Trolls? Maybe, out of the hidden knife, secretly follow the past to open a big A void, if you are lucky, you can faint if you don't listen, as long as you can stun the output of the troll is not a joke.
Generally speaking, if you want to fight with him in the late stage, you should take trolls, if you don't want to fight in the late stage, you should use heroes like Xiao Y to push the tower. Small y has a lot of control, and the tower is fast.
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Generally, choose a lineup with strong gank ability or strong group ability. Because the spider will drag down the team, all the resource spiders on the 1 line basically only need to be exclusive. And for quite a long time, the spider will not leave its own line to help in the fight, so teammates usually pull enough space for the spider to make it work, that is, it cannot be emptied.
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In the seventy-sixth episode, Xu Gongming's battle against the water Guan Yunchang was defeated and took Maicheng.
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1500-2500 this segment, you said that these heroes use legions, trolls, the details of this segment players will not be handled very well, these two heroes are easier to play, you can also use ta, small fishmen, this kind of early fight is more powerful heroes, and with equipment to brush money is also very fast.
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It's very simple to breed female spiders, and if you want to 1v1, it's best to go out and take a group of real eyes.
Restraint He must first know the advantages and disadvantages of the broodmother spider The advantage is that it has a web, moves quickly, can be stealthy, and has a big move to suck blood, bt There are a lot of small spiders, which are very annoying.
To deal with the little spider, you need to have aoe to clear it, and if he is invisible, you can bring more eyes and powder, or choose a fishman bounty, so that you can also publish a villain book to be hidden.
The ultimate move to deal with him is very simple: Purification is enough.
His shortcomings are that melee killings must be glued to it Fear of limiting or slowing down skills Most afraid of purification He opened the black and yellow and rushed over, and a purification was lifted.
The so-called restraint can only restrain his skills, can not restrain his operation, dota has no one who completely restrains whom, everything is based on good operation and awareness, fight for each hero's weaknesses, see who can better play to his strengths and avoid weaknesses, who can win, so 1v1, as long as your hero has the ability to clear the little spider or is strong in the later stage, can withstand it in the early stage, you can compete with the mother-in-law.
Hidden Demon Solo Playing Nursery Mother should be said to be very easy (True Eyes must be brought) It is effortless to kill him with good hidden pressure And with the high attack of Hidden Demon (add skills in the early stage), he can only rely on skill points and far exceed him in terms of level Economically, it is almost 4 to 6 times that of him If you can't do this in a single Review your own point level I basically make up 4 and receive 2 to 4 counter-compense.
After having level 2 hidden pressure, as long as he comes up to point soldiers, you will conceal 2 consecutive basic attack points on him, every time you are beaten like this, how many rounds can he last? The early attack of the hidden demon is very high (2 skills added) It's no problem to fight against the spider before level 6 The spider dares to fight you and will definitely die (pay attention to the hatred of the creeps) When he is level 6, you should be at least level 8 to level 9 Level 6 spider is very poor The blood will not exceed 1000 Your attack is on 150 (a domination is enough) Before he comes to fight you, he must eat you 1 to 2 hidden pressure and a few basic attacks (500 blood is gone) Even if he opens up, you don't have to be afraid of him If you can't suppress him, it's your technical problem.
Team battles are also very easy to deal with spiders If there is a cow, he will not dare to use the little spider Use purification He will have no ultimate, what else can such a spider team fight do?
Even if there is no cow, just throw an AOE, and his little spider will be finished.
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The common heads-up heroes are basically only the doghead and the shadow demon that can fight against the broodmother spider, and if I think for myself, the tormented soul should be able to do the same
Among them, the Shadow Demon has been verified in the continuous heads-up with the Broodmother on the group, and it is basically believed that the two are 6:4 open, Shadow Fiend 6, Broodmother 4, but if the Shadow Demon is in the natural disaster and the broodmother is in the guard, this probability will probably drop a little because the natural disaster has no woods to hide from the nursery
The confrontation between the dog head and the brood mother was not popular in the group before I also won the kotou against it, but because of the lack of times, I can't say the win rate by the number of actual battles, but the win rate of the dog head should be higher than that of the shadow demon After all, a small number of dog heads in the group are all victories against the brooding mother (that's why we didn't fight the doghead against the brooding mother later, because I felt that the hope of the brooding mother was too small, and the time taken by the dog's head against the brooding mother was relatively long, unlike the wurm against the shadow demon, and the time to win and lose was relatively short) Because flicker can be a perfect little spider in defense The web can limit the pursuit of the spider's great skill The two dog heads keep taking turns to return to the base to replenish and can ignore the blood consumption of the nurse When it reaches level 11, the dog head can kill the nurse completely
Shadow Demon plus points: 211212124 4 Go out and load 5 branches, a chicken, a big blood vial, and then transport the real eye as soon as possible, fight the knife, and then support the strap, as long as you make up the knife and make up for it better than him, he keeps consuming blood, and you dare to keep buying medicine and supplies
Dog head plus points: 3221242 Then it depends on the situation Contrarian all yellow dots Advantage rises to 1 and then 3 Go out and pack a chicken, two branches, a big blood vial, and eat a tree Then obscene and mixed lines There are no requirements on equipment Level 11 Only one Macon's dog head can solve the brooding mother in a head-on confrontation Of course, it is better to have sacrifices
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Choose a halo mermaid level 16, cut spiders at will, sawdust, and void.
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Preferred: bone method, SK; Less: Invoke, Doom, Storm, Lina, Luna.
You said you lost when you invoke.,You can go to the fire card.,Just e,Q to the point.,Level 9 out of the double fire man.,Finish.。
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AOE type heroes have to be restrained.,It's more troublesome to spider in the later stage.,Melee high attack vampire.,Fast movement speed.,Permanent slowdown.,But blood poverty is its biggest drawback.,I'm more inclined to.。
Fengxing has aoe skill cooldown time is not long, fix, strengthen dodge for 3 seconds, and the ultimate can also be used to push the tower, and the attack is not lost to the broodmother spider.
Equipment push-deposit. Prosthetic legs, push, aster, sheep knife, ethereal knife, butterfly or golden hoop stick still use that sentence, the standing is dps, and the lying is the corpse.
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Axe King, the absolute nemesis of a single spider. The more spiders you have, the better you are.
Others like the Dark Sage are also good, and the ions can not only burn the invisible spider, but also brush the spider to make money.
Sand King. There are those 3 skills. I don't know how many little spiders there are, and the earth diviner, the bone method, and the bat can defeat the spider.
There's also a very unusual hero. Bomberman. The spider which can play cries and begs for adoption.
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There is no hero with a certain restraint in DOTA.,Only relative.,The advantage of the spider is the web.,Can stealth.,Can regenerate blood.,Can increase movement speed.,True eyes help you solve it.,The disadvantage of spiders is anemia.,Afraid of control.,So even if you're not a high explosive.,It's still easy to fight with a little big root or something.,Use the advantages of your hero (create advantages) to restrain his shortcomings.,That's DOTA.。
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You're wrong, in fact, FW is more restrained about it... If you don't believe it, try it yourself.
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Saying that most of them are okay is probably making me laugh.,The Great Wizard should be able to.,The earth diviner can.,But solo is forbidden.。
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All I know is that the Sand King can bring the spider back to life...
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Most people can, as long as they buy a real eye when they go out, they are singled out in the middle, and spiders are easy to bully.
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Generally, you can suppress it by buying a group of real eyes.,If you want to finish blasting the brooding spider, it's an alchemist.,Put a skill d in the soul ring.,And then three skills are the ones that add money.,The little spider is the one who gives you money.,The broodmother spider wants to cry without tears.。
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I want to say sf rabbit sand king bone method . But I have to admit that the real eye is the most spider.,The basic and spider pair is the game of tearing each other's real eyes (if both sides are willing to buy,Low-end passers-by may be reluctant to pay for it) Bring a fan and don't miss the opportunity to kill him.,I think the best is the bone method.,The attack is high.,And there's a void spider.,SF's words depend on the technology.,The rabbit spider won't be very afraid if you don't learn the spider SK and the spider are definitely each other's real eyes.,Personally, I'm not optimistic about SK.,The early stage of burying the sand CD is a little longer., After the level is high, the spider card is good, and the distance is infinite, and it still hurts.,It's still good to bone.,Of course, the mid-laner still depends on technology.。。。
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Most people can gram it when they buy a real eye.
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The fire girl is very good, just rely on AOE to suppress it.
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You're overestimating trolls. Heads-up spiders have a lot more room to operate than trolls. If you want to fight, the initiative is in the hands of the spider, that is, as long as the spider is not a vegetable, it will never be killed by the troll.
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In terms of the line,BR is no one.,The ability to contain the line is extremely strong.,Both heroes need equipment levels.,Solo,It should be 73 open.,The troll line is not strong at all.。
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Nothing to see 5 5 open There is no such thing as complete abuse.
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