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Since you use the M4 gun, it is especially necessary to just start practicing the gun, only hit the enemy's head, generally 3 shots, pay attention to the rhythm. The M4 is easier to master, not a bit more obvious than the AK, but difficult to master. In addition, the speed of the mouse is very important, preferably below 10, so that the gun head will not jump because of the movement of the mouse.
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I don't think it's a technical problem, it's that the mouse sensitivity is a little low, because there are some cards in this game now, and if you can't quickly make a prediction and throw the gun to the position where he gets a headshot, you won't be able to gain more than you lose. It is recommended that you increase the sensitivity of the mouse!
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There is no skill, just aim at the head and shoot, the accuracy is very high, and you don't have to worry about bias or something. Point shot, three shots in the chest or more, the third shot will float up, almost a headshot point shot, do not fire in bursts
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Shoot by shot to point, much stronger than your sweep and shuttle, you don't need to deflect your head to shoot.
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The first 5 rounds in a row are fired, which is the method of the M4 pressure gun.
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Generally divided into strafing and point shooting Squatting can press the gun to maintain stability N4 This gun is still stable If you meow the head The first 5 shots are all hit The first 5 shots are the head When strafing, you can slowly move the mouse down to press the gun Or do you have to practice it yourself Personal experience is the most important thing After playing for a long time, you have your own habits The others are just for reference.
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You can stop for a moment and try to dodge first, and he'll use the bullet, and then he'll shoot desperately, and when he sees that the heart is going to reach the person, he'll shoot.
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Point shot to the head and don't sweep.
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It is very easy to use, and the rear handling is small and penetrating. Long-distance point shooting, melee three consecutive shots, this has to be practiced.
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The CFM4 series** has always been a classic of FPS games, in CF CrossFire.
The M4 is also loved by most players, and stability and strong penetration have always been synonymous with M4!
The tips for using CFM4 are as follows:
1. Familiarize yourself with the map.
CF's first priority on guns is not the control of marksmanship and M4, but you must be familiar with the map, and there is a good chance that someone will appear there after you kill someone
2. Reaction. The reaction of the CF to the gun is also important. If you don't react as fast to the gun as others can kill you instantly when you come out, for example, if you don't get a headshot, until you are bloodless, others can also quickly move to avoid your bullets.
3. M4 marksmanship.
The crosshair of the M4 will not change much when it opens 1-2 rounds in a row, and the crosshair of 3-4 rounds starts to get bigger, plus your steps, the recovery time of the crosshairs becomes longer, so it is the best choice for the M4 to open 1-2 rounds.
4. Selection and practice of steps.
CF has big strides and small strides against the gun, and most players will choose small steps, because the trajectory is well controlled, plus the crosshair will not change much, and 1-2 shots will quickly hit the head. File Blind.
The advantage of taking a big step is that you can stand on the upper hand and turn other people's unaccustomed habits into your own advantage. The disadvantage of a big step is that the crosshairs change too much, the recovery time is long, and it is not easy to blow people's heads (except for gods).
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All kinds of M4A1 shoot from a long distance, and shoot at close range (if the opponent is 100% shot), and shoot in the chest and neck.
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Combination of point sweep - I usually splash the first 5 shots in his face, and then the rest is to press the gun, and I practice TD or something casually.
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It's very simple, aim directly at the enemy, and then after hitting 3 shots, press crouch and continue to strafe, if you want to practice M4 well, go to blast mode more, don't always play TD mode.
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Keep contacting 3 shots in a row combined with 2 shots in a row, and finally Po shot!
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Stand firm, when others beat you with a blood, your instinct and potential will completely burst out, say that it's too late and that fast, the gun is raised, only to see a flash of gunfire, the other party has fallen in front of you, this is human instinct, anyone is like this, even in the game, at the most dangerous moment, will burst out of the incomparably amazing potential, for example, I once in the blast, my own pig-like teammates are all dead, I want 1 to 6, although the other party is not full of blood, but almost all of them are above 50 blood, I had 22 blood left, and when I was being chased and killed, a grenade hit the door, killed 3 people in a row, and then instinctively pulled out the gun, the spark went out, and only three gunshots were heard, and the bullet in the magazine instantly changed from 30 to 27, and then a line of golden English letters appeared in front of the screen, making a bunch of black fonts on the side - okay. Good. Good.
Pretty. Pretty The sight of the continuous applause made me recover, 6 corpses fell in front of me, and the next second I recovered to my peak state, and the number of kills increased by 6, it turned out that at that critical moment, I destroyed the team.
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Use the circle crosshair and point to the head!
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Hitting the foot is almost always a headshot.
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Turn the mouse sensitivity down, about 15, and then go to the gun, and slowly feel it, 2-3 bullets at a time.
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First of all, turn the mouse sensitivity down to single digits.
The second is that the mouse is also moving when the footwork and quality are sideways, but this movement is very stable, it is a constant speed, flashing the gun, moving and throwing are the cooperation of marksmanship and footwork. Therefore, good footwork can not only dodge enemy bullets, but also effectively assist in shooting.
I'm still in favor of low sensitivity. My setup is, no acceleration. The low sensitivity facilitates microscopic aiming.
The accuracy is also higher. The key to using low sensitivity is to combine forearm movement with wrist movement. Use your forearm to drive the mouse when encountering enemies at close range and when throwing a gun in a wide area, and move the mouse with your wrist at a distance**.
2 What kind of mental qualities do you need to become a master? Victory is not delicate, defeat is not discouraged. When you are burned, you must control your emotions, because it is useless to be anxious, you must think rationally, analyze the reasons for each failure, and think about it every time you are killed.
I often see someone who is crazy for a while, and then sighs that he can't do it, this kind of person is still far from the master.
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Turn the mouse sensitivity down, about 5 is the best, maybe you are not used to it at first, you can slowly reduce the mouse sensitivity. Then shoot at the point, 3 bullets like that, practice slowly like this, and it is easy to become a master.
I feel it when I hit the transport ship more and there are more corners The first few rounds must be the head The back mouse is pulled down The last few rounds are probably in that position This is not easy to say The distance is different and the standard is different But it is very simple Pay attention to the control See when the crosshair turns red Observe carefully (transport ship transport ship, a good place to practice skills) Shoot in advance at the corner is to sweep a bullet in advance Go in and shoot the head, such as the corner on the right side of the transport ship out. The transport ship has love, the transport ship has love... You can hit AK first powerful Pressure guns are simple (most guns are simple) Easy to sweep people to death Increase self-confidence... >>>More
M4 back.
The first 38 and the second 36 >>>More
You don't make it clear what is going on.
1: It occupies hard disk space, not called memory, and the memory is inserted into the motherboard about 2 fingers wide about 10cm. >>>More
This little trick is the difference between low-scoring essays and high-scoring essays.