What are the conditions for opening a comic company, but what are the requirements for establishing

Updated on anime 2024-04-05
21 answers
  1. Anonymous users2024-02-07

    There is love. There are brains.

    Rich. There is a foundation.

    There is a charisma. Have leadership.

    There is publicity. Too much.

    In addition, it can open up the Chinese market and open up a new road to comics, and you can look at those low-IQ cartoons in China.

    It's best to have a voice actor school at the same time in a manga company Aha.

  2. Anonymous users2024-02-06

    It's hard for you to have a future in China, and the prospect of comics in China is really bad, so I suggest you go abroad and maybe succeed in entering China (personal opinion, don't mind).

  3. Anonymous users2024-02-05

    First of all, there are a few people who all have a heart that is extremely passionate about comics, and these people must have a certain art foundation A screenwriter (this can't be determined, whoever has a good storyline in the team can take it out and discuss it together) A main writer, two assistants, and someone who has a special understanding of computer painting software to facilitate post-production.

    Hardware facilities, computer multi-function scanners (the kind that can be printed and scanned), two (spare) pen tablets, and several pieces.

    There is also the information, there should be a large bookcase, which contains a lot of comic books, comics, and painting materials. Books such as art theory are also indispensable.

    With these, even if the studio is completed, the next original comic production depends on the tacit understanding between the members and their personal drawing skills.

    First of all, to set up an animation studio, you must first understand the production process of animation, and briefly explain it.

    1.Prophase. A good animation requires a good script, followed by excellent character settings, and then a script (also known as a storyboard) is drawn according to the script, and then a detailed and rich design draft of the storyboard, as well as scene settings, prop settings, and so on.

    2.Medium term. After the design is completed, it will be handed over to the original painting to draw, followed by the revision (because the drawing style of the original artist is different, the retoucher needs to be unified), and then it will be given to the animator (to complete the performance of the original painting, it can be said that the animation is the assistant of the original painting).

    3.Anaphase. After the animation is completed, it will be scanned, and after scanning, it will be handed over to the coloring department for the coloring of the characters, and the coloring of the scene will also be completed, and then it will be handed over to the post-compositing department for the synthesis of the characters and scenes, as well as various special effects rendering to enrich the picture, and finally it will be dubbed, and then it will be released.

    The above is just a simple introduction, and I am afraid that it is too complicated to understand, so if you want to set up an animation studio, you have to find talents in all aspects, such as script designer, script painter, design drafter, original artist, animator, etc., there are also masters who can hold a variety of positions at the same time, for example, a concept artist can draw a script, original painting, responsible for repairing, etc., so to set up an animation studio, you need to find a variety of masters, but also configure some basic painting tools, such as copy table (original painting, animation, Modified workbench), line camera (check whether the original painting, animation action is smooth, etc.), computer, hand-drawn tablet, etc., the soft armor involved in different post-production departments is also different, coloring software, synthesis software, etc., so the funds involved are quite huge.

    However, it is best for you to go to the Industrial and Commercial Bureau for consultation, [I wish you success].

  4. Anonymous users2024-02-04

    The risk is too great, if you don't do it, the company will fail, and you will have no return, it is better to use software to make a few animations published on the Internet, and modern computer technology is very developed, and it is not difficult to produce animation privately.

  5. Anonymous users2024-02-03

    1: Funding is very important, and you need to consult a lawyer to set up a company.

    3: To be prepared for setbacks or back-to-back funds, mentality is very important.

    4: Your own drawing skills will help with the animation, because then you can give them some advice when you supervise the original artist's drawing.

    5: You can also find voice actors in the newly established animation company by yourself, and you can also recruit them, and the salary requirements for better voice actors are relatively high.

    6: Before making a theatrical version of animation, it takes a lot of manpower and money to do publicity.

  6. Anonymous users2024-02-02

    How much money is needed to make the first anime (including employee salaries, computer expenses, etc.), can the level of anime production in China reach the quality of anime like the Grim Reaper, Naruto, and those anime, to be honest, I don't have much money, up to 25w

    I want to make a more basic anime.

    The quality of the production should not be too high, after all, it is the first time to get involved in this way, and I don't have too much confidence in my heart, I want to know what the necessary process of anime production is, the number of employees required, and the number of people who are fighting with the Grim Reaper Naruto It is impossible to do it now, and I dare not say too much about the things in the future, but if I can take the first step, I will try

    China is a big market, and anime has too much influence on the next generation, and I don't want my children and grandchildren to grow up watching Japanese anime

  7. Anonymous users2024-02-01

    Dubbing can probably go to a special studio or something.,Personally, I feel like joining a club or something like that.,Experience is a must-have.]

  8. Anonymous users2024-01-31

    The following are required:

    1. Funding: non-production company, production company, local TV station (i.e., **), individual (small team, etc.).

    2. Theme: Except for individuals (small teams), most of the others are original to the investor, and all of them need to be reviewed by various authorities with an extremely biased perspective, and there are no specific and clear laws and regulations.

    3. Broadcasting mode (communication mode): TV station, network**, video and audio.

    4. Funds returned: copyright, peripherals, box office... Why so many copyrights, because no matter what you come out, there will be copycat piracy.

    So the current model is basically to create a brand effect for an animation, and then recoup funds through the box office and peripherals.

    movingManga, that is, the combined name of animation and manga, refers to the collection of animation and manga, and the first word of these two words is combined into one and is called "anime", which has nothing to do with games and is not a professional term.

    Among them, Japanese anime is a typical representative in the field of animation and is a leader in the field of animation.

    Many people confuse the concept of "anime" with the concept of "animation" and think that anime is animation, which is actually a wrong view. "Anime" is actually a combination of "anime" and "manga".

    However, due to the ambiguity of the parts of speech and the dual nature of the words themselves, people will have different misunderstandings and then various differences, so it is necessary to use "manga" and "animation" in the use of specific works to distinguish between them.

  9. Anonymous users2024-01-30

    Too much money is needed, and the market is highly competitive. Why don't you use animation software to make some animations and publish them online!

  10. Anonymous users2024-01-29

    I studied animation design in college, and as an intern during my internship, I worked in a comic company for a while, so let's talk about the specific situation of domestic comic companies.

    The company was not big, I was working in a branch office, and the company administration, and even the writer himself worked in a large room. I work here, and across the street from me is the writer who is contracted by the company.

    On the contrary, the work of urging changes is correspondingly less, or it is not as exaggerated as in Japan, and many times it is just a reminder to the author, and there are not many times when the author does not pay on time (after all, according to the number of pages, the author also has to eat).

    I haven't been to Japan to make comics, and I don't know what Japanese manga looks like, but in China, as far as what I do, there is a big gap between what I did and what I showed in "Dream Eater". So it's better not to use the comics in it to refer to the country. The above is a personal opinion.

  11. Anonymous users2024-01-28

    Guoman Comics is actively united in scientific and technological innovation.

  12. Anonymous users2024-01-27

    The company is very united and has always looked at the money.

  13. Anonymous users2024-01-26

    Well, there must be a certain purpose to develop internally.

  14. Anonymous users2024-01-25

    There is a lot of solidarity and friendship within the company.

  15. Anonymous users2024-01-24

    The internal company should be carried out according to the needs of the audience.

  16. Anonymous users2024-01-23

    There are very huge vulnerabilities inside.

  17. Anonymous users2024-01-22

    Maybe they are very united internally.

  18. Anonymous users2024-01-21

    There is still a big difference between a studio and a company:

    1. The difference in property liability is that the studio belongs to the unlimited liability of the property, and the company belongs to the limited liability of the property.

    Second, the nature of the enterprise is different, the studio is self-employed, and the company is a legal person.

    Third, the tax is different, self-employed people can not issue their own invoices, there are local tax offices on behalf of the company, the company can issue their own invoices, in terms of operation than self-employed people are much more convenient. Self-employed are generally the tax authorities who estimate your sales based on their location, size, number of employees, goods sold, etc., and then give a tax. Regardless of the amount of income in the month, whether there is income or not must be taxed according to the fixed tax amount.

    The **** is required to have sound accounting, to have accounts, and to pay taxes according to the income declared by the enterprise itself.

    The studio belongs to the individual industrial and commercial household, and the individual industrial and commercial household refers to an economic form in which the means of production are privately owned, mainly based on individual labor, and the income from labor is at the disposal of individual workers. There are three organizational forms of individual industrial and commercial households: individual management, family management and individual partnership. Since the sole proprietorship bears unlimited liability for debts, it does not have the status of a legal person.

    Individually-owned businesses shall, in accordance with the requirements of laws and regulations, register with the local administration for industry and commerce. Individually-owned businesses cannot be changed to companies, mainly because they bear unlimited joint and several liability. Therefore, it cannot be changed to a company.

  19. Anonymous users2024-01-20

    It depends on your financial capacity.

  20. Anonymous users2024-01-19

    You can go to the industrial and commercial bureau to handle it, and the main thing you need to prepare is to engage in business, storefront, registered capital and main business content. Registration is generally carried out on an individual basis. The registration fee is 20 yuan, and the change is 10 yuan, and the registration is re-registered once every 4 years. Bring 1 inch** and ID card.

    Generally, some other documents will be required depending on the situation, and this needs to be asked specifically. For example, partnership agreements, site certificates, family planning, temporary residence permits, etc. Finally, fill out a registration form.

    Therefore, the premise of handling it is also necessary to prepare a fixed store space, capital preparation, and business direction other than comic creation.

    If it is a large-scale, corporatized studio, or a studio with other main profitable content in addition to comic creation, it needs to apply for an industrial and commercial license.

    However, if it is a small-scale studio specializing in comic creation (including taking jobs), there is no need to apply for an industrial and commercial license, and in this case, the industrial and commercial bureau may not necessarily handle it for you.

  21. Anonymous users2024-01-18

    This is a bit difficult, but it should be possible to apply.

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