How to change the direction of the CF ghost jump, how to turn the CF ghost jump, where is the turnin

Updated on Game 2024-04-07
11 answers
  1. Anonymous users2024-02-07

    Just use the mouse, no other needs to be needed.

  2. Anonymous users2024-02-06

    I guess it's just a mouse.

  3. Anonymous users2024-02-05

    Turn the mouse one seat.

  4. Anonymous users2024-02-04

    1. Ghost Jump needs to hold a handful of Fufu**, and then hold down the Ctrl Shift key without letting go.

    2. Press and hold the space bar (jump key) and the arrow key at the same time, such as pressing the W key to move forward.

  5. Anonymous users2024-02-03

    For starters.

    There's no need to write so much... It's hard to see.

    It's easy to understand

    Ghost jump: 1st generation jump: keep pressing the squat (ctrl) first jump and then press the jump (this is easy to show that it is to create inertia), the second jump is to press the jump first and then press the second, and then the second jump method.

    The jumping method of the second generation of Li Guo.

    1. Press Ctrl to crouch down and then press S for about a second, and the character will move backwards a little, and there will be inertia.

    2. Release the s space to jump, it will jump backwards, and do not break the stealth, this is the first step of jumping.

    3. There is a difference between the jumping method of the second step and the first step, which is that the space is about the second before the second, and each subsequent step is the space before the s, and if the control is good, you can jump backwards incognito.

    The 3rd generation of Li Guoqiao is also called Lingbing Jump.

    1. Hold down the CTRL+SHIFT key (keep holding and not letting go).

    2. Press and hold the Ctrl+Shift key at the same time, and hold down the space bar (jump key) and arrow keys (press and release both keys at the same time).

    3. Keep repeating the operation, which is the spirit ice jump.

    Note: The key has been held down and not released, and the space bar and arrow keys must also be held and released at the same time.

    4. Generational jumping: keep holding down the squat key (ctrl) + back key (s), and then rhythmically press the spacebar to jump back, and then suddenly turn the mouse and press the w key to turn to the forward jump five generations, but it is the opposite is in a daze, the right and wrong identity, the speed and comfort ghost is the jump mortgage daze down payment.

    Method The identity of the five generations is the way of the anger of the Sishun Oriental Building.

    Turns on the basis of the VSDV generation.

    Putting water, how much is the first jump is the gain or loss of the mortgage down payment Stephen out of 1-2 four generations, turning, air.

    The mouse turns to the side of the multi-way to the third party to move slightly, the same identity Shu.

    The suit is to press A or D to turn and land when defending the opponent.

    Before Song A or D, the identity of Shun Oriental Building landed in the moment he pressed the space bar and continued to be in a daze.

    How much water release party building in the east of Shundong.

    Thank you landlord for adoption.

  6. Anonymous users2024-02-02

    Simple, first come to a forward run-up, then jump squat, crouch to hold down. Then press the spacebar in an orderly manner. It can't be fast or slow. The premise is that you will be able to jump three generations (ghost jumps backwards).

    The second is to jump backward to forward, because ghost jumping is designed according to inertia, after you jump backward for a certain distance, the mouse can turn a 180° to face forward. The premise is to have speed, and you can't jump without speed.

  7. Anonymous users2024-02-01

    Keep pressing the CTRL key and add a space bar while pressing W, and press 0 after the space bar is compared to WA few seconds.

  8. Anonymous users2024-01-31

    Squat down and take a moment to jump. After crouching, press and hold Ctrl+Front+Space at the same time to try a few more times.

  9. Anonymous users2024-01-30

    Let's take a brief look at the so-called 5th generation jumping method.

    The method of this jump is controversial, and many people have circulated on the Internet about the spirit jump, and the legend is that it can only be done by holding down the static step key and the squat button.

    This is not the case, whether you press the static step button or not has the same effect, so why bother.

    Let's talk about the effect first: use the skillful 4th generation (straight forward jump) to achieve the turn, change the straight trajectory and not show it.

    How to achieve a turn, like the 3rd generation mentioned above, hold down the A button or D key, and deflect the mouse when you are in the air

    Dandan's suggestion) The 3rd generation of the ghost jumping stream is transformed into the 5th generation.

    Analysis: A turn that turns into a forward jump during the 3rd generation rear jump (5th generation).

    The other is the body method, let's introduce the body method a little more simply. Mainly rely on obstacles to avoid the attack of the police, learn to hear the direction of the footsteps, and use the space between the approximate distances (that is, press and hold the squat button immediately in the air when jumping), and grasp the space time in the instant after stepping on each obstacle according to the height of each obstacle.

    Specifically, it is carried out by adding the arrow keys to the 4th generation *Method 1* mentioned above.

    Skilled, unrestrained killing.

    Effect: Kill very unrestrainedly, and be killed very simply.

    Let's introduce the so-called 6th generation. Although I don't use it very much, and I am not very proficient, it is worth sharing! This 6th generation is even a friend who plays the full service told the even.

    Method: Stand before jumping, press the S button once, immediately press the space bar to jump up, and hold down the squatting ...... in the airIt's just that the method of taking off has changed.

    Effect: This jump is said to be farther than the other take-offs.

    How to practice: In the underground research map, two sides of the water's edge, in place, I jump to the opposite shore by this method without being obvious.

    The next ghost jumping puppet is estimated that no one has jumped out for the time being (except for the egg puppet), because it is a puppet who jumps out on occasional opportunities, so let's call it 7 generations for the time being!!

    Generation 7: It's very difficult, so let's talk about the effect first. Ghost jumps without special effects are called blind flickering.

    Effect: Flashing during the ghost jump, this mentions flashing, why flashing, it can be said to be used to fool the police or to get their attention.

    It's actually an instant acceleration for the ghost jump.,I tried it even.,When you jump the same number of steps in the hall with the 5th and 7th generations.,The 7th generation is obviously a square brick farther than the 5th generation.。

    Why use the 5th generation and the 7th generation comparison, it is because the 6th generation is just a starting point different)

    Method: During the forward jump (whether you use the 4th generation forward jump or the 5th generation forward jump), suddenly release the squat button in the air and immediately press and hold the squat button (this whole process is done in an air Note that it is not in the jump in the air to release the squat button and then jump in the air and hold down the squat button after landing This is wrong! To complete this process before landing, after which the landing sound will change, which is obviously an acceleration process.

    Tried many times).

  10. Anonymous users2024-01-29

    When you jump, you have to keep jumping. Remember to move the mouse when turning...

  11. Anonymous users2024-01-28

    When you jump, you have to keep jumping. Remember to move the mouse when turning... And then you can ... That's how I am.

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