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In the Green Legend, how to distribute the enhancement attribute points is a very key problem, the total enhancement points are 10, but after repeated tests, the corresponding attributes of its enhancement are not linear, and it is known after many skipping games.
Enhancement 1 corresponds to the primary attribute plus 2
Enhancement 2 corresponds to a primary attribute plus 3
Enhancement 3 corresponds to the primary attribute plus 5
Enhancement 4 corresponds to the primary attribute plus 6
Enhancement 5 corresponds to the primary attribute plus 8
Enhancement 6 corresponds to a primary attribute plus 9
That is, when you add 4 points to balance, and you add 6 XP to the balance attribute in this game, and you add 5 enhancement points, you will add 8 XP to the balance attribute in this game.
Attached are the attributes corresponding to the enhancements found on the Internet.
Kicking Technique: Offense++ Short Pass Accuracy++ Short Pass Speed+ Long Pass Accuracy++ Shooting Accuracy++ Shooting Technique++ Free Kick Accuracy++ Radian++ Technology+
Dribbling Technique: Offense + Dribbling Accuracy ++ Dribbling Speed + Technique +
Balance: Defense++ Balance++ Heading Accuracy+ Bounce + Teamwork++
Power: Short Passing Speed + Long Passing Speed + Shooting Power ++ Heading Accuracy + Bounce +
Speed: Ultimate Speed + + Start Speed + Reaction + Dribble Speed +
Stamina: Stamina + Reflexes +
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Technique (attack, shot, free kick, desire).
Dribbling (precision, technique).
Balance (defense, stamina, headers, starts, bounces).
Power (shots, headers, passing speed).
Speed (agility, reflection, dribbling speed).
Physical fitness (physical strength).
That's pretty much it.
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Technique (Shooting) stands for Attack, Shooting Accuracy, Shooting Technique, Short Pass Accuracy, Long Pass Accuracy, Free Kick Accuracy, Free Kick Arc) Technique.
Technique (dribbling) stands for dribbling precision, speed with the ball, and technique.
Strength Power Header Short Pass Speed Long Pass Speed Reflect.
Balance, Balance, Defense, Header, Bouncing, Teamwork.
Speed, starting speed, dribbling speed, limit speed reflected.
Physical strength (I don't know anything else, I haven't added much physical strength).
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These points do not increase, a total of 6 points, which are freely distributed by the player, and can be added a little more to some attributes according to personal preference, and less to others. It is recommended to add physical fitness and physical balance at the beginning, that is, add more points to the last item. Also, tips and tricks:
Add as many points as possible to the odd number of each item, the effect is even better!
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The total number of points is 12 points is the same, the number of points on each event determines the experience value of the corresponding skill after each match, the more points on each event, the more experience points the corresponding skill will get after each match, and the faster this skill value will grow. After a while, this skill value will stand out. This way, you can adjust your player's abilities to grow the way you want them to grow.
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After playing the rookie game, it was determined that agility would not increase, and the agility of choosing WF was the highest, so the midfielder generally chose WF to start and then practice other positions.
In practice, the ball will change direction and agility will be high.
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Agility doesn't change, and if you want to have high agility, it's best to choose a winger or winger position in the rookie game, so that you can brush up your agility a little bit.
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Agility is innate and doesn't change.
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You're wrong, physical fitness is the fastest and easiest of the six, and dribbling is the slowest.
In the Players – Reinforcement section, set the physical training to six points and run more during the race. It is very important to practice physical strength in the early stage, depending on what position you have, the winger and the midfielder should reach more than 90, and the front and forward only need to be above 85, and it is enough not to run around (you see Messi's physical strength is less than 80, it is still easy to use). In addition, you don't have to play all the games, you can skip one after playing 4 or 5 games, and you can just play a game, and the coach will not take you down if you don't play a game.
There is also a trick: during the scouting game, if you save your physical strength in the first half, your physical strength is 80% at the beginning of the second half, and your physical strength is not overdrawn at the end of the game, your initial index physical strength will be above 85 (this number will not be practiced after a little practice), I have tried many times in many gears, very accurate, LZ can try. It's a lot of fun, so take your time and have fun.
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Enhancements inside can be allocated to more stamina.
It is recommended that all initial assignments be allocated to fitness and dribbling.
There is also a personal feeling that it is better to run until you have just collapsed in each game, don't collapse in advance, you will be replaced, and you will collapse after 90 minutes, and your physical fitness seems to be more than usual.
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Of course, it's to enhance the physical fitness inside the one to make it six stars, then it's the highest, play slowly, your physical fitness will grow very quickly, and you can play the whole game slowly, and you can basically play the whole game when you reach 90, and then you can add something else, and you have to practice your physical strength first.
The intensity of the game also has a bit of an impact on him, mainly by enhancement, and the English version is called strengthen, which is in the personal settings.
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In the beginning, I always stood up for myself and did my job.
Hehe! Let's rely on the accumulation of the number of games!
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If you want to improve quickly, you can modify the device, but the physical fitness of more than 80 should be enough as long as you don't run around.
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The upstairs said that the situation should not be true.
When I was from Bayern in the first season, although I was able to play the main team, my teammates were rotten and my salary was low (only more than 100), because I didn't want to play in this bad team, so I just skipped it, and I played two or three games in about a dozen games, and Chelsea wanted me during the negotiation period! (Ranked 3rd in the world!) As a result, I dragged it out again, and my salary rose to 980!
The following season I did it, the club asked for a contract extension and my salary almost doubled.
My secret is to do your best when you want to play, preferably to score a goal or be rated the best player on the pitch so that the club favours you more and you can start every few times you don't play.
But what's wrong with the details, to be honest, I don't know. But at least it won't affect your club career, but maybe you won't be in the national team.
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There are no big clubs that need you, and there won't be much increase in wages next season. It is very likely that the current club will not renew your contract next season... You're going to go to the rotten team ...
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The awards at the end of the season are relevant.
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You don't play in the reserves, how do you be the main team?
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Can be modified. Use EPT's One Ball Fame Modifier ...In fact, NHL can also be modified.
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It is impossible to rise. If it's a green shade pattern. The goalkeeper technology is going to rise.
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Won't grow Modifier Ranger has.
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You need to have you on your computer**, preferably a headshot, or a camera to take a direct shot. This has an option from setting the face shape.,But it's not easy to get.,I wanted to get it when I played.,But I never got it right and gave up.。
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