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If you are a professional athlete, then you should know that people have periods of excitement and fatigue, and everyone's cycle of excitement and fatigue is different! There is a big difference between an athlete's performance during the fatigue phase and the excitement period! If you exercise regularly, you'll find yourself excited for a while!
No matter how much you exercise, you won't get tired, and your grades are also very good! Sometimes you find yourself tired and lazy! The results are not satisfactory at all, which means that you are in a period of fatigue, and you should pay more attention to adjusting your mentality during the period of fatigue!
Rest and rest! Don't exercise too much. A few days off will be fine!
Some people get tired in one to two days! Some people have a long fatigue period and it takes two or three days! I'm sure you're in a period of fatigue right now!
No matter how hard you practice, you can't find the feeling! Relax and relax when you are tired!
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If you don't vote recently, it means that you haven't practiced much recently!
Three points are by feeling! If you want to cast more accurately, you can only practice more!
It is said that the former NBA three-point king Stojakovic has to practice 1,000 three-pointers a day!
Of course, the success of top NBA scoring guards like Kobe Bryant is also inseparable from their hard work, and Kobe Bryant is said to spend more than 12 hours a day training every summer offseason!
I wish you to practice hard and become the three-point king on the court as soon as possible!
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There are a few points whether the pitching is accurate, one is that your movements should be standard, so that you can borrow the strength of your legs, if the wrist strength is not enough, you should practice more wrist strength, and on this basis, it is good to practice more.
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When shooting, the angle of the shot (the angle between the path of the ball and the horizontal line) is about 39 to 44 degrees, and the angle of the basket (the same as above) is 45 to 55 degrees, that is, the arc is higher, which can be more accurate.
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I can really practice. Not really.
Do you want to give you the transition point of my power? Ha ha.
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Uh, streetball. Buy props and go.
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First of all, you have to know G's passing skills, very gorgeous, the other party will fall down when you play around, then you can cast 3 points, 90% can enter (I am Pei Jian 173g), it depends on whether your height is controlled with opening pants, too high and not accurate to side.
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Not necessarily.
I think the first floor is quite right.
But if it's going to play g, but 3 isn't allowed.
Then it's best to practice PG for this stuffy number
If it's something else.
Not necessarily.
Remember to shoot at a distance from the defense.
Otherwise, even if the defender doesn't cover you in front of you.
You also have a good socks.
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Three-point shooting is mainly done by gap, chance, accuracy, and luck.
1.Gaps are very important!
The chances of getting in are much higher!
2.When the opportunity is created, it will naturally enter!
3.If you are not allowed to look at the feel, if you are not allowed to pass the ball! When the gap comes out, you can still try to see it, provided that there is a center grabbing rebounds under the basket!
4.Some three-pointers can be scored in the hoop bounce off the basket, which is luck, so luck is also a factor in three-point shots!
5.You can't shoot where someone is defending! Try to choose when you are out of the gap to vote!
The probability of entering is relatively high!
If the opportunity doesn't come out, it's best not to cast hard! Otherwise, the ball doesn't go in, and the enemy team may steal the rebound!
The opposing team scores instead!
Isn't this a recipe for stealing chickens and rice?
You should know that this game is very short in a game, so try to ensure the accuracy of every shot!
6.Cast by changing positions at any time!
It's better that way!
It's faster to find the feel this way!
In the same position, your teammates' passes will increase a little bit more than if you shoot directly by yourself!
7.If you don't feel good about this ball!
Try not to vote! Because you go to vote. Didn't go in. Teammates can't grab rebounds again!
That's it! Don't want to chase points too much, want to overscore too much, hold on to a normal heart!
If your team is ahead, you can try it! If you are lagging behind! Try to pass the ball to your teammates to score!
Guards have a high chance of scoring three-pointers!
At that time, the three-point shot could not be eaten, and occasionally it had to be played under the basket, and the combination of inside and outside highlighted that your guard offense was not so single, such as encountering a sedan chair forward with a feint to shake over the shot!
The last thing to talk about is psychological warfare, psychological warfare is the most terrible thing to play compared to three points this thing, throw it a few times the enemy thinks, I also try to see if you throw in a maximum of three points, if you can't throw his teammates will lose his trust and guess each other on the road to losing, but psychological this thing, to.
Understand. Blockade.
Guessing is indispensable, if the opposition team has a good scorer, then trap him, block the attack and make him make mistakes, such as passing someone with a crouch ball and falling off the sail, but this has little effect on the long-term teammate Hail...Pass.
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Reverse run + A + fake throw = sharp. a less often. Multi-reverse running. Fake investment is fine. Use QE to pass the ball more often, so that you can drive your own counterrun.
For some novices who say that 3 points are not accurate, I summarize my experience:
Don't throw around.
Pull out the open pitch to pitch.
When I pitched (already facing the basket), the moment I threw it again, I pressed the direction towards the basket and immediately let go. But sometimes it's RC, don't be afraid to become talented.
When throwing, don't fail to shoot the first time, and forcibly disturb the ball the second time.
Don't hesitate to cast it, it's okay if you cover it.
Don't be afraid of too many feints, even if there are still seconds, you can continue to feint. If you really don't have a chance to slow down Sakura's hand, you must give the ball to the inside when there are still 4 seconds left, and don't shoot dead.
3 points are sometimes not accurate, so don't complain too much, tell your inside line when you are not right, and let him score so that you can guarantee the victory of the game.
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If you don't make much trouble with the spring, there is a vacancy, and when you are far away from the person who guards you, you can vote again, and the advance rate is higher.
After receiving the ball, according to the rules of basketball, the first fake shot, you can also go, you fake the throw and then he throws left and right in the aisle, and the progress rate will be high. Of course, if you are 3 powerful, you don't need to walk around him.
The length of time to press d is also different depending on the position, from 90 degrees directly facing the basket, at the moment when the ball is about to leave your hand, the smaller the angle, the longer the time to press d. There is also a time when ** is shorter than the time of pressing far away offline. When you stand far away, look at the parabola, you look at the ball at a time can go in with the inertia at this time, then put d at this time, if it doesn't work, press until the parabola passes through the basket and then put it, this method is used when the main liquid is a little far away from the 3-point line, pay attention to if Miller time comes out when the parabola is different from others.
I think you have to be imaginative to vote 3.
Another way is to memorize the strength of a 3-point goal with a fixed few points, practice a lot, practice makes perfect, especially when standing on the line.
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Whether it is accurate or not is determined by the system, it can only be said that the 3-point ability is high, and it will be more accurate overall, sometimes it will be unlucky, and the 90+ three-point ability can continue to be vacant. It is recommended not to deliberately pursue accuracy and inaccuracy, do the dribbling and shooting actions coherently, don't drag the mud and water, it will basically be very accurate, not to mention that you are SG.
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Ability, positioning, timing. Practice more! More runs, less A
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It's all a matter of luck, you shoot very accurately in the first and second rounds, and you may rarely score in a few rounds, but after you reach level 10, no matter how many hits you make, it's almost 90% if you hit more than 40
This is my experience for many years, remember to choose me
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It has a lot to do with luck.
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Generally speaking, when someone passes the ball to you, you catch the ball and shoot it is the most accurate, provided that it is not covered.
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Shoot in the ordinary way is the most accurate, and there is also the need to be accurate when there is a gap.
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Grasp the time of pressing d, about 2 seconds silently, and immediately send the d button when the second second is over, generally in the middle, before the transfer to learn to shake people, dribble and false throw, and then when the defender is about 2 3 steps away from you, you have to hesitate to shoot, generally will enter, this may be a kind of bug, the masters are using such a method, stepping on the porphyry is important to step on the 3-point porphy, if the 3 porphyry is accurate, try to go down and throw a few 2 and then 3
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1. Shoot all 3 points, pay attention to the following points:
1, vacant seats, and stepping on the line to cast this everyone knows!
2, the feel, the weight of the buttons, 3, the rhythm, that is, you should pay attention to the posture of the character when you shoot, some balls, I just loosened the ball before I went out, I can feel that the ball is not in, 23 two points are to be experienced through careful experience.
4. The reverse run is 3 points accurate than the same place.
Cast 3 taboos;
1. Wave investment, some people and no one vote, and any position is shot.
2. It's irritable, your feel and rhythm are completely under the control of your mood, so you must stay calm when shooting, and don't be happy and sad.
3. Hesitation, many people are excited to come out of the vacancy for the first time but don't press it out. Waiting for your second shot, even if one is still empty, the success rate is not high.
4. Don't be afraid of being taken off, there will definitely be chasing soldiers when you run back, so at this time, your experience must tell yourself whether you can shoot or not, once you choose to shoot, you must have confidence, and ignore the chasing soldiers directly. so as not to disrupt your own rhythm. And even if you miscalculate, when you shoot, others can indeed take the chance, but the fact is that it doesn't, then there is a good chance of scoring, which is the legendary hat score.
All in all, ability is very important when throwing 3, but your own feel, especially in the tense and intense environment of 3v3, is more important. Adjust your rhythm calmly, and you will find that someone can still be so accurate across the g. Even if it's a PG.
So what kind of system memory is said upstairs, it's complete nonsense. Street Ball is a lot of balloons, but this game can get bigger and bigger, more and more people play it, and more importantly, it's a fair game. It's a pure action game.
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First, tell the landlord.
Each number starts at level 1 and needs to be fun.
Don't brush points, or anything.
The BBDO side records the data of each person's number.
For example, if you keep losing, then BBDO will think that you are a novice or a casual player, and it will lower your ability.
Or simply ignore it.
Also, you have to have fun at the beginning of each month, which is related to the performance of your account in this 1 month.
And then there's your internet speed problem.,Can't get stuck.,If it's stuck, it won't work [ps: I'm also in the 2nd area, if there is any problem, you can ask].
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You said it was a trumpet, naturally not as chic as the large one, you play as a large one? Unless you're special, right? Or don't tell me why, it's normal for the trumpet to be unstable, depending on how you get used to it
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Personally, I feel that the reverse run is more accurate, after all, you will definitely drop when you finish shooting directly. It's not the same with running back. If you run back and throw it, the defenders will come and risk you.
You should know when to throw and not be offended. If he doesn't risk you, you cast it, and the system defaults to no one in front of you. Hits don't drop on the spot.
And you have to get the timing right, sometimes it's a 3-point shot, and the time is to the miscellaneous pitch you are talking about. But sometimes it's not a 3-minute time. Don't vote.
Throwing is just a waste of hits. Hit it with a mobile phone. The landlord adopted my shell.
I'm also in Zone 2.
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Landlord, you can try it this way. After reversing the person A, take the ball and take two steps.
Back 2 after direct 3, that's a high level of ability, I play g, never shot like that.
Landlord, you must pay attention to the rhythm when you are a person, you have to discuss with your teammates, if the opponent does not fall twice in a row, you call your teammates to make a decisive move, because S Dole is easy to be broken.
I suggest that the landlord should try to cast within 45 degrees on both sides, of course, not too far offline.
In fact, playing defenders, to put it bluntly, is actually psychological warfare, when you are a person, you have to pay attention to the position of the defender, it is on your side, you have to choose the right direction to put him.
Also, when you feel that the pace is fast, you can come up with a surprise reverse run and step on the line for 3 points.
If you encounter all kinds of steps, you don't have to rush to make another move, just defend your person.
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Reverse run+++ Try to shoot in the gaps, which requires you to have a good sense of movement, be able to take advantage of your teammates' passes or pick-and-rolls, or take advantage of your opponent's defensive mistakes to run to a place where no one is around to shoot a 3-pointer. The closer you are to the 3-point line, the higher you hit. As for the question of the time to press the d button, I personally don't think it exists, and I've experimented with it.
In conclusion, don't make 3 points your only goal. The advantages of a defender are not only good 3 points, fast speed, good passing, steals and high dribbling, aren't they all the benefits of a defender, but also use your brain to play and learn to read the game, so that it is a lot of fun. If you don't have a good opportunity, don't shoot 3-pointers and two-pointers, give the block for nothing, and it's hard to shoot even if it's not blocked.
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