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Anyway, my friends basically don't play anymore, and I just quit a short time ago. I'd rather play a single-player game!
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That's for sure.
Because now some people have gone to PUBG to survive.
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As a mobile game that has been in operation for four years, Honor of Kings is also a relatively long-lived game, every player knows that the current Glory of Kings is indeed not the peak, and the decline in game popularity is something that everyone can feel, so what is the proportion of decline in popularity, do you know?
According to statistics, Honor of Kings is currently losing players at a rate of 11% per month, so we feel more and more that the match is getting slower and slower, and among the players who have lost money, the proportion of old users who have played for more than one year is more than 40%.
That is to say, less than 6% of new players have given up this game, according to this proportion is actually acceptable, after all, every game is not necessarily suitable for everyone, I have heard the name of Glory of Kings for a long time, and I want to come in to see what kind of game it is, but after playing, I found that it is not suitable for myself, but quit the game, there are too many such situations, and the loss of this player is not important, because every game has to accept such a tempering every day.
The loss of old players, especially those who have played for more than 1 year, can be said to have developed a habit of the game, but a large number of players have withdrawn from the game one after another, why is this?
Tired of playing,Nearly fifty percent of old users said they were tired of playing,Or they're too busy to play.,Then the rest should be Tianmei's pot.,Every update has to hurt the hearts of a large number of players.,Every **optimization, it can also make die-hard fans pick out the dissatisfied,Take this Phoenix for example.,The opening animation is a handsome mess.,But after the original painting is adjusted, the face has become a little fresh meat.,The player scolded.,Aren't these the reasons for players to quit the game?
So I think,It's normal for players to lose naturally.,But it's a bit undesirable to force players to quit because of the manufacturer.,Natal heroes are cut into dogs and some people quit.,Game balance is out of balance and some people quit.,After the update, a lot of bugs make people quit.,The game's unbalanced matching mechanism and reputation system also have people quit.,So I think,If you want to recover the players who are about to lose.,It's necessary for the official planner to really adjust from the player's point of view.,Listen to the player's voice more.,Just like Mulan, Everyone knows that he is weak now, but the official just thinks that she is strong enough, and then let such a hero lie in the sewer all year round.
New events, new modes, new gameplay, and new heroes can keep players coming back? Maybe it has an effect, but it doesn't necessarily have much effect, it's just to increase the stickiness of existing players, we all like the glory of kings, I really hope that this game can be popular for a few more years, and I really hope that the planners will listen to the voice of the players, and insisting on going their own way can only make the game enter the aging period faster.
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No. On the whole, Honor of Kings is still a popular game, but Honor of Kings has been around for 5 years now, and there will always be some players who quit the game.
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I think so.,After all, elementary school students have grown up.,They're obsessed with other games.,Plus there are too many bugs in this game.,And imitate lol.,It's basically cool.。
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Before the emergence of new popular games, the words of Honor of Kings will not be outdated for the time being, and the player base of Honor of Kings is still very large.
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The main reason is that now the mainstream of the market has begun to slowly support the e-sports industry, and at the same time, in addition to the console and PC to sell loose silver, the mobile terminal has also begun to develop from "intelligent and convenient" to "intelligent and all-round convenient". Therefore, the popularity of mobile games is completely to catch up with a good era, which has the meaning of opportunism.
Needless to say, the popularity of dota-like games in terminal games is needless to say, but why can a mobile game surpass its peers so much at the top? The Tencent effect is one of the reasons, what is the Tencent effect? You have to admit that there are quite a few people who will play new games when they see Tencent, and this is the Tencent effect.
Moreover, in the dota-like mobile game, in terms of foreign games, chaos and order and vanity, both playability and gameplay are more mature than domestic games, but the threshold is high, many people are obedient to advertisements for mobile phone applications, including selection, and there is no assertiveness, which has led to more people only including domestic games in their eyes, ** to play.
However, the most popular reason for the Glory of Kings in similar games is that the operator does not choose too radically the ** krypton gold system of the national supergod or the battle of freedom, as well as the continuous improvement of the balance of the game itself. The early hero records are really not fun at all, to be honest, S2 used to be a generation of brainless heroes, and now it's about to be S8, slowly tending to be balanced.
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Presumably everyone has played the game Honor of Kings. This game has been in its 5th year since its launch, and it has been loved by everyone. This is a mobile game suitable for the whole people to decompress, and the game mechanics are very perfect.
There are also ranks. In the game, the rank can basically represent the level of one's own strength, and the king rank is the initial yearning of many players.
Today, let's take stock of why some players have a low online rate when they reach the king rank.
The first is the player's requirements for himself, the second is that it is not easy to score the king rank, and finally some players may go to open a trumpet.
First, the requirements for oneself are actually the king rank that many players yearn for the most at the beginning. Although it is said that in the upward fight, there is still the rank of the glory king, but that is no longer something that ordinary people can fight. Many players have their own requirements, which is to play to the king rank.
Therefore, once some players have reached this goal, they will no longer be so obsessed with scoring points.
Second, it is no longer so easy to score points, in fact, if you want to continue to play when you reach the king rank, this time is not as simple as other games. After players reach the king rank, there are basically some heroes who operate better, or have better awareness. Especially when the two sides are of equal strength.
Therefore, many players don't make trouble for themselves, and after reaching the king rank, the online rate is not so high.
Third, players go to open a small account, and there are many players who not only have a large number, but also use it to work hard to score. There are also trumpets or even several trumpets for practicing heroes, which is very common. After the player reaches the King Rank.
Many players will choose to open a trumpet. They're starting from scratch. Maybe it's to enjoy the feeling of flying the whole audience, or maybe it's just to train heroes.
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There are many players who are for the King Mark, and after reaching the King rank and taking the Mark, they are not often online.
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has reached the highest rank, and there is nothing to pursue. In fact, there are still glory kings, but there is too much difference between the glory king and the strongest king, and many people are reluctant to fight.
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Method steps.
Someone said,Glory of Kings is a game for all ages,Old players leave,New players enter the pit,You should fill each other,But don't forget,Glory of Kings player growth is explosive,Two years have made this game from unknown to household name。
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For example, if there are 100 million players in the world who will like Honor of Kings, and 80 million people have entered the pit at the peak of Glory of Kings, then the remaining 2000w people may not join in the future, but before they join, more old players have left the canyon.
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Just like World of Warcraft and Fantasy Journey to the West, they had a kind of invincible loneliness at their peak, and they were constantly going out and adding new systems to retain old players, but they still couldn't stop new games from snatching players and players who were tired of the game.
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The longest online game to play is dnf.,At that time, I felt that this game was fun.,But after retreating from the pit.,Looking back into the dungeon.,I found that it's no longer what it was back then.,The constantly updated game progress will retain some players.,But it's very difficult for players who have quit to go back and integrate again.。
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Glory of Kings has entered a period of decline, this is an indisputable fact, we don't know how long it can be hot, all we can do is to cherish the current game time, and accept every pit of your teammates with a peaceful attitude.
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It's not that I don't like to play kings anymore, it's that the group of friends who played with me at the beginning have slowly left ......They start playing chicken, liver after tomorrow, addicted to crash and other games. It seems that I have become interested in the king now, and the last time I went online, I just bought a ** and went offline in a hurry.
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At the end of 2016, the popularity of Honor of Kings grew explosively, and various topics continued to move forward, but as time progressed, the craze gradually cooled down.
The life cycle of mobile games is not as good as that of terminal games, and the life cycle of mobile games generally does not exceed two years, and Honor of Kings has been going downhill for two years, so it is going downhill, and this argument process is obviously wrong. What are the core gameplay and even core features of Honor of Kings? The first is a relatively fair MOBA competition.
Then there's the strong social nature. Finally, there is the simplistic game design. 4. Extremely long numerical payment depth.
The relatively fair MOBA competition ensures the ratio of ABC players, and it will not be like MMO games, where a large number of players only pour in in the early stage, and it will be difficult for those who enter the game to survive in the later stage. The social nature makes it natural for old users to bring new users. The simplistic game design lowers the game threshold, allowing new users who are relatively small brought by old users to get started quickly, which indirectly increases the proportion of medium and long-term users.
Whether it is a phenomenal national game or an application, there is always an upper limit, that is, the limit of the natural population, and no matter how fun the game is, it is impossible to have more than 1.3 billion real users in China. Glory of Kings broke out from the end of 16 years to 17 years of continuous growth, the topic continued to ferment, as of June 17, there have been about 200 million registered users. This number has already reached more than half of the Chinese youth population with mobile phone accounts, plus the role of natural transmission.
It can be said that the youth who have never played the Glory of Kings and have never seen the Glory of Kings run have almost disappeared.
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First of all, "Honor of Kings", as a mobile game that has been online for two years, shows that the popularity of the game is indeed declining, which is an undeniable fact.
There are many specific performances, such as matchmaking time, game update speed, and game rewards are increasingly tending to give players login rewards, which is also a helpless move to improve daily active KPIs. It's not like the previous event form of Glory of Kings when it was popular.
So why is the popularity of "Honor of Kings" declining? Let me briefly analyze it here.
Class aesthetic fatigue.
Starting from Dota, Dream Three Kingdoms, to LOL, and then to Glory of Kings, our group of players have been playing MOBA games for more than 10 years!
It's true that there is some aesthetic fatigue for MOBA games. The gameplay is too familiar, and there is nothing new about it. Naturally, the gamers are scattered.
2.The new "chicken" mobile game has been affirmed by the market, and players have flocked to it.
Since last summer, "PlayerUnknown's Battlegrounds" has become popular, and players have begun to "eat chicken", and many game manufacturers have found business opportunities and have produced chicken mobile games, which occupy half of the entire mobile game market at once. "Wilderness Action", "Terminator 2", and the upcoming "PlayerUnknown's Battlegrounds" two mobile games, the entire market is extremely prosperous. This is true not only at home, but also abroad.
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Punch Ma Yun kick Huateng.
Wu Zetian now occupies the middle position and plays an auxiliary role... Oh, and sometimes there's not some support to be strong yet, and there's nothing else to cut.
Of course, mobile games are kings, and online games are lol!
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