lol Anne mid lane to line scarecrow

Updated on Game 2024-04-18
8 answers
  1. Anonymous users2024-02-08

    Anne must bring a fire, level 1 to 5 to maintain development, Anne is very simple to use Q to replenish the army, pay attention to keep a safe distance from the opposite hero, don't let him overconsume you, you can go up and play a set after you are dizzy, and then retreat, remember to leave when the skill is finished, don't wait for others to put the skill to hit you. Level 6 brings the ultimate move to flash and ignite, and a set of seconds is directly dropped. Pay attention to the positioning, Scarecrow level 6 is likely to ambush the grass on both sides and prepare to jump big.

    To put it simply, Anne is still very good at playing scarecrows, level 6 is a high-explosive second period for Anne, and the amount of blood on the opposite side is not much when level 6, and one set is enough to take away. You have to grasp the opportunity, because if you can't get an advantage at level 6, the equipment will be too poor, and it will not be good for people at level. I really didn't have an advantage, so I looked for a chance to wander, and it was very simple to play a wave with auxiliary AD on the lower road.

    It is recommended to wander on the lower road because the upper road is generally meatier and not easy to kill, and the crispy AD on the lower road is easy to take away. Hope.

  2. Anonymous users2024-02-07

    This version of the scarecrow is not strong, right, if Anne hits, three words, don't be greedy, use w and q to slowly be passive As long as he is not stupid, he will not come to provoke you, a dizzy Anne When you have three layers of passivity, go up to wqe to play a set of a don't want a Wait for you to be greedy so a You will be counterhit again If you have r, you can cooperate with the ignition seconds About the scarecrow's e The ballistic speed is still deceptive and slow Seeing him give e, you stay away from your own minions It's easy to dodge The scarecrow is brittle No matter how bad you call the jungler to slap him together It's actually quite easy to fight.

  3. Anonymous users2024-02-06

    First of all, Anne and Burning Man are high burst apc, on the single outbreak I personally say Anne is better, Anne 5 spell under a vertigo, flash qrwa+ ignition unless you are too meaty, basically bye-bye, Burning Man's words q is non-directive, and you need pre-skills to stun, so the difficulty is relatively high, now Burning Man is weakened, the range of e has become shorter, and the operation is not as comfortable as before You used to know that you want e, a little uncomfortable, but Anne is different, as long as you are dizzy, If you flash Q, you will definitely be able to stun, and if you use R to stun more people in a team battle, the power of more people should not be underestimated

    Let's take a look at the scarecrow.,Scarecrow early Dolan ring.,You can hit it alone.,Level 1 E grinds blood.,QW mutual point.,Fear makes people very incomprehensible.,And W is gone when the CD runs out.,It's quite comfortable.,The scarecrow outbreak can't work.,But it's a little vicious.,Q+W people don't have control so you can't help it.,But why is the scarecrow so strong and ranked in T1? That's because the scarecrow is big! Yes, that's right, the scarecrow is a team contribution hero, a good big one, which directly leads to the collapse of the opposite side, so whether a straw is played well depends on whether he can jump big

  4. Anonymous users2024-02-05

    It depends on whether the hero on the opposite side is melee or long-range, and generally the middle of the walk is the outbreak high (cards, unknown and the like are not counted) out of the first straw sandals, directly naked Central Asia, and then change the method to wear shoes, and then the law to wear a staff or ice staff. When aligning the line, it is generally difficult for the straw to kill the proper main w and vice e level Q!If you want to kill a single kill and wait for level 6, if you are smart on the opposite side, find a dark corner and jump big and flash Q

    EW is basically hanging! If you're stupid, you can jump big in front of him! Remember to consume with e! Hit the minions next to him! If he consumes your blood, you can just find a soldier in front of you and suck it back!

  5. Anonymous users2024-02-04

    Since it depends on team battles, then I suggest that it is a diehard loyalist of the handicap party. Bomberman is up.

    This hero doesn't have high requirements for positioning, just hide away and put skills, the only requirement is that the development of the replenishment army should be good. And the skills should be thrown accurately. Use the murder book to stack the law strongly. to gain a teamfight advantage.

    I'll teach you how to play this hero.

    In the early stage, Dolan didn't say much when he went out. And then the Holy Grail. Direct Murder Book. And then to the hats. If the opposite side cuts you all, or there is a robbery knife, etc., you can not use the hat first hourglass, then the hat, and then wear it.

    Level 1 Q2 EUse the hero's passivity to replenish the troops, and don't forcibly make up for what you can't make up. It's good to eat experience, and at the same time use Q to consume the opponent's hero's HP.

    w keeps blowing up himself to displace, or the jungler comes to blow up the opponent and forcibly move forward, etc. At level 5, Q+E clears a wave of ranged soldiers. The melee soldier uses the mending knife and the q to make up.

    The main brush in the early stage,The opponent F4 or your own F4 take turns to brush once,For the next road to fight,You can directly throw an R to continue to develop,No one cares about you。 In the middle of the game, teamfights are the best way to fight. Try to keep your enemies as good as possible, and use R to blast more people to deal more AOE damage.

    Actually, this hero is quite brainless. It's more suitable for you.

  6. Anonymous users2024-02-03

    Play Radiant Girl, as long as it's obscene, don't chase the brilliance of the blood, it's all good brilliance.

  7. Anonymous users2024-02-02

    Lux, Zeroth, and Demoman are relatively simple, which district are you?

  8. Anonymous users2024-02-01

    In my experience, it's high bursts.

    Because in general, before the scarecrow level 6, as long as you move well and are not controlled by scattered enemy teammates, there is basically no problem with hitting the digging stool. If the scarecrow's point E skill is too high, although the Qing soldier is good, it is bound to have a low QW point, and the pressure on the hero is not great. If the QW point is high, then as long as he kills people in the early stage, the money will be slower.

    And after level 6 is a period of explosion for him, relying on the instantaneous insertion of the ultimate move and the whole aoe will have a good output of the laughing brigade, but his lack of blood is his fatal place. When fighting in a group, you can kill him immediately. When it comes to heads-up, that's a word high burst.

    Because it's hard to say the question of restraint or not restraint from the level of heroes, because LOL itself is quite balanced, and the gamer's operation is uneven. At this time, you are the only hero of the high explosion, fight strongly, bully him with little blood, it is best to kill him with high explosion, and if you can't die, you must cripple him. The result is to disrupt the scarecrow operator's train of thought and force him to scramble himself.

    In that tense and bloody situation, the slightest mistake on his own will kill you.

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