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If you have money, FM+ engineering is a skill that depends on buying materials, and it is not easy to practice! Special strokes have prestige requirements, but are very useful!
Trouble, thanks!
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The current version ·· In fact, there is nothing particularly profitable Life Skills · In fact, it is very expensive to rush jewelry·· And now it's really not profitable ·· Now I cut stones, and I am looking for people I know in the union·· It doesn't cost anything... The same goes for FM... Learning FM is just for F in the union·· 55555·· I'm a FM plus a tailor... FM just gives F to others·· Old loss·· 555· The trumpet punch is jewelry... All the money spent on jewelry is 3000g·· If you want to make money... Let's not learn these for the time being... It is recommended that you learn to collect classes...
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The current version ·· In fact, there is nothing particularly profitable Life Skills · In fact, it is very expensive to rush jewelry·· And now it's really not profitable ·· Now I cut stones, and I am looking for people I know in the union·· It doesn't cost anything... The same goes for FM... Learning FM is just for F in the union·· 55555·· I'm a FM plus a tailor... FM just gives F to others·· Old loss·· 555· The trumpet punch is jewelry... All the money spent on jewelry is 3000g·· If you want to make money... Let's not learn these for the time being... It is recommended that you learn to collect classes...
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If you have money, FM+ engineering is a skill that depends on buying materials, and it is not easy to practice! Special strokes have prestige requirements, but are very useful!
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SS learning to collect medicine and alchemy is good, if the medicine is full, go to brush the big tree every day to make money, and there is life to take, double collection is also good, mining and medicine collection, you can do it, jewelry processing also makes money, but now it can't sell much and the drawings are quite troublesome.
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The current version ·· In fact, there is nothing particularly profitable Life Skills · In fact, it is very expensive to rush jewelry·· And now it's really not profitable ·· Now I cut stones, and I am looking for people I know in the union·· It doesn't cost anything... The same goes for FM... Learning FM is just for F in the union·· 55555·· I'm a FM plus a tailor... FM just gives F to others·· Old loss·· 555· The trumpet punch is jewelry... All the money spent on jewelry is 3000g·· If you want to make money... Let's not learn these for the time being... It is recommended that you learn to collect classes...
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If you have money, FM+ engineering is a skill that depends on buying materials, and it is not easy to practice! Special strokes have prestige requirements, but are very useful!
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If you want to be more powerful, you should learn to enchant and tailor, and the other one is a tailor.
If you want to make money or save money, you can learn to collect medicine and mine, and I will give you an interesting major, that is, engineering can be promoted to the level of good words, and you can make straight life and motorcycles, but it costs a lot of money to think about it.
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Is there a tuba?
Have friends? Do you still trade RMB for G?
If you don't have to worry about money, practice tailoring and enchantment.
If you don't have anything.
Let's practice double mining to make money.
Harvesting, mining. In fact, it's not bad to change the skin. Peeling is the best practice. The raw materials are also the most numerous.
I had a friend who practiced FS medicine alchemy.
Make your own medicine and eat it yourself.
Hehe. It's very cheap to make money when PK in the wild, and it doesn't cost money anyway, so it's up to drink.
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WOW's skills are divided into 4 categories: Race Skills, Vocational Skills, Business Skills and Life Skills.
The life skills you're talking about include first aid, cooking, fishing, and archaeology, and these four are something that every character can learn.
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Mining + Herb Harvesting. Dual acquisition. There is no end to the money. Or learn to collect medicine and alchemy, and have an ornament. Plus you can take the drug on your own.
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Learn to collect medicine and add alchemy, gram medicine is cool, learn double mining to make money quickly, learn engineering and enchantment are good, are you a dwarf, learning engineering is quite good and fun.
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……Life skills refer to cooking, first aid, fishing, archaeology, ......You have to learn....Business skills can pve, economy and benefits can be considered, tailoring, enchantments, pvp, engineering, enchantments, pv, can also mine, jewelry, alchemy, and medicinal inscriptions are all good combinations.
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PK Works Alchemy Pve Tailor Enchantment.
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Tailor: You can make clothes and wear them yourself.
Gathering (medicine, mining): Earn money.
Engineering: To a certain extent, it makes up for the shortcomings of the short SS legs.
Lianjin: Use it yourself or sell it.
Forge: Ignore.
Enchantment: Earn money by farming a single dungeon. You can also make money by enchanting people.
Leather: Ignore.
Actually, I think I like it personally. Practice what you like. None of them felt right.
Personally, I prefer PK....So learn mining engineering. It is recommended that you do not change it casually.
It's easier to practice from a young age. Together with leveling.
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Double mining, medicine mining, is more profitable, and it is also relatively easy, and it does not burn money. And after TBC is opened, the consumption of herbs and ores may go up.
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Regardless of the profession, all production skills should be learned, as if they can be learned at level 5, and each production skill task can get 50 experience, which is more at level 5. If you don't learn at the beginning, you can't get the task and want to learn later, then you can only buy books to practice. If you buy a book, you will lose a lot.
Generally, blacksmiths and tailors are trained, and there are many materials used to practice craftsmen. The pharmacist is easy to practice, and disassembles the equipment into yuan stones to make talismans.
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Confused If the landlord said it was WOW.
SS is still enchanting and engineering.
The former makes money with a single brush, and the latter PK is invincible.
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PK can mine engineering. Or double picking, or enchanting the tailor.
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Either double picking, or enchanting the tailor.
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Engineering must be learned, the difference between SS with engineering and SS without engineering is not a little bit.
SS doesn't have any acceleration skills, and the project has a grenade and goblin rocket boots, which can greatly increase SS's survival rate.
There's also enchantment.,There are more SS single brushes.,It's better to learn an enchantment.。
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