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Generally, this situation is a lineup problem, and there are several main reasons: 1Your AOE skill is too low 2
Boost the lineup on the opposite side, there are a lot of aoe and summons 3No one on your side has closed the line, and it is estimated that LZ's lineup may be a full gank lineup, and in this case, it is best to gank to push and maintain the advantage of the defense tower.
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Because you are collectively wandering gank. There is no one to lead the troop line. And you're killing the hero with the line on the other side. After killing people, continue to arrest people, and you yourself did not advance the person with the line, so the line was pressed by the opposite side.
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It may be that in the early stage, there are too many towers that have been pushed, the equipment is not good, and there is no AOE fast clearing skills.
It may also be that the field of vision is not well grasped or the opposite side is opened.
There may also be problems with the choice of heroes There must be control and support The rhythm must keep up Don't keep thinking about catching people, the regiment is in the regiment, and the money is played when it is time to play money, and the regiment should push the other party while the equipment is strong, and don't go to the high ground if the equipment is not enough.
The operation must be in place, and if you can't kill it, don't chase it.
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No one on the line, of course, can't control the line.
In the case of guards, the lower road is fixed to play money in the later stage, and others specialize in the upper road or the middle lane to put pressure on the opposite side, and if they kill someone, they will collect troops and push the tower, and they can also take all the way in the later stage of the lower road.
How to call the backward line headwind. The headwind is the situation, it is the loser, it is worse than the opposite in the later stage, and it is the high ground that breaks all the way.
But then again, if you don't control the line well, you will definitely not have any money in the later stage, and it is useless to arrest people in the early stage. The opposite side of the late stage will definitely save the world.
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It may be that you only care about killing. After the team battle is over, they are looking for lines to find wild money, and they don't pay attention to pushing the tower after killing. Don't forget that Dota is a house demolition game. When you destroy your opponents, be sure to take 1 or 2 guard towers with you.
It's easy to bring through one or two waves of troops.
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You've killed a lot, but basically no one has taken the line. As a result, maybe your equipment is not as good as your family, lack of AOR or the opposite side has better development in the later stage, and he has been leading the line. And you will not easily kill him.
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Pay too much attention to gank, no one will lead the line, or the opponent has a strong aoe clear soldier hero lead line.
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If you don't push the tower if you have an advantage, you will lose sooner or later. It may also be a lack of AOE, while there are more AOEs on the opposite side.
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The large number of people in the group and the high level indicate that your team battles are very good. But all forgot to bring the line.
Or maybe there are more AOEs on the other side.
The best explanation is that it doesn't hurt to carry TP with you.
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1AOE may be insufficient.
2.Killing people doesn't push the tower, and our team used to do it too, only knowing how to kill, killing the middle road on the road, killing the middle road, killing every way, but not knowing that the tower will be broken if you kill all the way.
It is recommended that after gank all the way, immediately break a tower, if it is not to advance the lineup, c has to lead the line, and the other 4 people gank
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Lacking AOE heroes, team battles require balanced skills.
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Simple breaking, pay attention to inserting the "line eye", the hero on the opposite side will lead the line to cross the river, and then catch the two batches of soldiers after the death, and the soldier line is good to push the tower.
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Dota's main task is to push the tower, and pushing the tower is the last word, and killing people is just to enhance the entertainment.
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Dota Turret, after all, is to push the tower....
I said that the landlord forgot bkb,bkb artifact does not explain,If you want to 1 hit 3,The equipment must be good,DPS must be high,Can second people,Otherwise, 3 people will be beaten,Do you think you can 1v3 in the early stage? Unless you have a later stage of equipment advantage, 1 dozen 3,4000 gold, and directly enter the small middle stage, at this time, you can slightly suppress the opponent, and then widen the gap between the level of equipment, otherwise even if you are a mage, the opposite 3 control, you are not dead? Then you talk about what heroes you can take 1 to 3, obviously dare 1 to 3, your own level is okay, the opposite side is definitely not good, otherwise who would dare to fight?
You also ask this? Playing a game is about playing a game, are you playing a game or going to war? I don't need to tell you anything big, I just want to tell you that playing games is a normal mind, if you have an attitude of entertainment, then it doesn't matter, if you take it as a daily event, irritability is for sure, if you just want to control your emotions, then I suggest you take a short break or do something else, and then look back, if it's still like that, then say it again, if it's just to control your loss of reason because of the desire to kill, then I suggest you still watch more of your own videos, there are only 2 possibilities for being killed: 1 Bad luck Bad operation 2 Bad standing Suppressed by IQ Start with yourself first Find the source of your failure and then practice more is the right way If you are only irritated by the data because of being killed, then you will never reach the top.
It's very simple to play the computer 5 crazy, one to five, just play casually, as long as you don't choose a mage with no late ability... Start to go to the opposite side of the road (there will always be two in the middle of the computer, the two are not good to make up the knife, so the road to one person, and then make up the knife, the key is the middle term, when the opposite 5 people push together, don't pay attention to him, you continue to lead the line yourself, they will return to the city when they push the high ground, you change the line, to them no one or few people to lead the line, remember not to be sure not to go to the front 1v5, until you are pretended, so the only thing to worry about is that they may break the road, generally the middle lane. To the back of the god pretended to be how to dismantle how to dismantle, I wish you success)
The disadvantage of this hero is that the early life is low and uncontrollable, and his advantages are movement speed and passive magic resistance skills, as well as escape skills (which can also be said to be killing skills), so it is best for him to have a vanguard shield in the early stage. >>>More
After all, no one knows if you're not dead, but a lot of things really can't be explained by ordinary science, and you can't talk about it too dead!Maybe the spiritual power will exist in a certain space after death, and then it is possible that the magnetic field of the living person is accidentally connected to the living person, and there is a supernatural event Khan It seems that I have watched too many movies!I think there is!