dnf ghost swordsman, how to add a point, who will add a little more?

Updated on Game 2024-04-11
11 answers
  1. Anonymous users2024-02-07

    Haha, I think it's better to fight, but I can only say that everyone's gameplay is different. I'm not interested in playing any other profession right now. What is your profession?

  2. Anonymous users2024-02-06

    There are more frenzied battles now. It is not recommended to play Berserk. You can go and turn Devil May Cry. The wild battle is now all over the streets, and it's useless to practice. Good technology. You can play anything. You decide what to turn first. I'll give you some more things to go with.

  3. Anonymous users2024-02-05

    It depends on your preferences, some people like to add points to certain commonly used skills, so that they reach the highest level, and some people will add points to all skills on average, according to personal hobbies, I think it is not appropriate to add points to several commonly used skills, and some skills that are not used should not be added!

  4. Anonymous users2024-02-04

    Ghost Slash Attention Bonus Mode and Required Skill Points: Ghost Slash must be completed, Charged Ghost Slash is full, Blade Soul Protection (Red Array) and Blurred Vision (Green Array) are as full as possible, and Pick Skills must be full (10lv). The air-conditioning barrier (blue array) is slightly increased depending on the situation

    Why is it written like this, because when the Ghost Slash is the main skill, the formation is very important to its bonus, especially the bonuses of the red and green formations are extremely considerable! The opponent who can do 1 move to fight is depressed, and the pick must be full LV because if you don't get this skill high, it will cause the ghost slash to fall to the ground before the opponent is full! (i.e. insufficient floating height).

  5. Anonymous users2024-02-03

    Before level 18? Whatever you want.

    How high can you point, how high you can be.

    Anyway, the job change will be washed.

  6. Anonymous users2024-02-02

    It's not a big deal to add which skill you think is easy to use, and it's not too late to think about it after you change jobs.

  7. Anonymous users2024-02-01

    All the skills with high enough damage are maxed out, and you can re-add points when you change classes at level 18 anyway.

  8. Anonymous users2024-01-31

    Force back jump topped up.

    Forced normal attack burst.

    Throwing Mastery is topped up.

    Kazan's curse.

    Not compulsory. Magic Critical Hit is maxed out.

    Cloth armor is fully refined.

    Ancient memories are enough to force it.

    Forced jump top-up.

    Don't order anything else.

    I don't know how to ask thank you.

  9. Anonymous users2024-01-30

    It depends on what you do.

  10. Anonymous users2024-01-29

    Didn't get to 18, didn't you go to the second turn?

  11. Anonymous users2024-01-28

    Go to the official website to see for yourself, there are a lot of points.

Related questions
6 answers2024-04-11

Miracle Warriors for All Plus Points:

Warriors in the game can be developed into different divisions, such as: Blood Ox, Strength Blood, Agility, etc., which are explained in detail below. >>>More

12 answers2024-04-11

That level 26 brother, don't mislead others, okay?

There is no skill OK that adds 1 in Warrior OL >>>More

9 answers2024-04-11

Let's talk about the mainstream ghost play first, generally the advantage road is guaranteed, there is nothing to say to fight desperately, and do your best to play money. >>>More

6 answers2024-04-11

Knee +10 Bullet +15 (Explained, +to 14 is for levitating all classes.) Uncle Plate Armor is the heaviest, 14, and definitely 14, you can't go wrong at all!! It's a little bit of a trial out! No more, no less! ) >>>More

41 answers2024-04-11

400 whole blood 35. Make a set of sensitive outfits to control the sensitive to 500 easy to repair, and the rest will be resistant, depending on how you resist. The answer is supplemented. >>>More