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Previously formed a stack of Allied next-generation.
Lose to death. Even the Emperor of the Machine can't deal with it.
Legendary light attribute nemesis.
Not yet ready.
He was killed by the path of light.
Next-gen use alone won't work.
Still is. Next Gen + Allied + Allied Next Gen.
Mix and use. The next generation puts controllers, birdmen, chemists.
The Allies and the Allies put a little more (main forces).
DNF transplantation*3 is also required
**Cabinet. After changing the opposite monster to a light attribute.
Kill him.
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Really very weak.,The special move is too slow.,The current environment has no strength.,The advantage is to light up the attribute card set.,The disadvantage is that it's too slow.。
However, there are some cards that work well and can be used in other decks, such as Birdman, the tonal Black Biker (which is just fun).
No one said he was useful, at most the birdman was useful.
The Ice Enchantment isn't much of a use, but who's to say that the three prongs of the light gun are useless?
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Well, it's true that the intensity is very low, as can be seen from the top.
The second is that the speed is slow, and the white monsters generally have no pit defense ability, and there is no central tactic.
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This isn't a deck! Until the bag is filled! Don't you think there's nothing but monsters!
It's okay to collect and play.,It's okay to take a look at their ** ah or something.,It's said that they're inhabitants of the same world as the Ice Enchantment, the Alien Worm, the Justice Alliance, and so on!
When it comes to decks, it's really weak! The mobs seem interesting but they don't work much, and the mobs can't stand at all! Even if you have the support of the Demon Trap, it still won't work.........
Give up, boy! It's not that I'm going to break your cold water ......I used to be the same ...... as you
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Use it to hang other decks ......The next generation of birdmen takes the same tune or something......
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NextGen isn't a dedicated deck, it's mostly used with other decks, and it's my next-gen. Next-gen controller x3 (all in tune with him).
Next-generation army x2 (if you don't have the same tune, you have to use the superior monster to suppress it).
Next-generation blower x1 (cohomonal material).
Next-generation Dr. x1 (for exclusive use of clearing difficult cards).
Next-generation miner x1 (cohomology material).
The next-generation hot stove man x2 (the same tone material, the effect is easy to use, and it is also used as a second-line suppression) and the next-generation neutron man x1 (for pulling the controller).
Next-generation economizer x1 (pull cohomology material).
Next-generation water sprite x2 (cohomology material, used to pull the controller, 2 cards to play the effect) next-generation worker x2 (to pull the superior monster).
Next-Gen Regeneration x1 (a substitute for activating next-gen monster effects, different from backups).
Next-Gen Solar Warrior x1 (Powerful Superior Card with Blood-Slicing Effect) Next-Gen Reserve x1 (Controller Replacement).
Next-generation Turbine X1 (Enhanced Frontcourt).
Dark Mass Production Factory x2 (very important pull controller).
Shrink x3 Great Storm x1
The dead are resurrected x1
Whirlwind x1 Spirit Operation x3
Holy Light Reflector x1
Shenxuan x3 royal bloodline x3 (pull controller).
The cost of blood is x1 (very important card).
Extra decks. Next-Gen Geothermal Warrior x3
Next-Gen Hydro Warrior x3
Next-Gen Thermal Warrior x3
Next-Gen Wind Warrior x3
Stardust Dragon x1 True Red Magic Dragon x1
Scrap Iron Dragon x1
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This is more influenced by preconceived notions, because the first generation is "feelings", and they subconsciously reject the later new characters, new elements, such as new summoning methods. The characterization and plot of the original animation are indeed deeply rooted in the hearts of the people, but there are not many problems in the animation. And the animation of later generations is also not lacking in praise.
As spectators and players, don't rest on your laurels.
Yu-Gi-Oh has a history of more than 20 years, and some of the plots in the animation, such as on-site printing cards, lock-up reversal, etc., have been repeatedly used since the first generation, and the audience is no longer too interested in this, and it is even easy to speculate on the direction of the plot, causing a certain amount of aesthetic fatigue.
Another possible factor is that the recent Yu-Gi-Oh anime is more biased towards card sales, so some of the plot settings and the process of duels seem to be very abrupt, causing discomfort to the audience. For example, the middle and late stages of "Yu-Gi-Oh ArcV" received widespread bad reviews. Fortunately, the evaluation of "Yu-Gi-Oh Vrains", which is currently on the air, is still relatively high.
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There can be no more than 3 of each type of card, and some cards can only be put on one, such as the resurrection of the deceased. Decks cannot be less than 40 cards and cannot exceed 80 cards. 5-star and 6-star cavity monsters require 1 sacrifice.
Two tickets are generally required for 7 stars or more, unless otherwise specified. You can start by playing Yu-Gi-Oh in the computer game Woods. Slowly I will understand.
There are no dedicated Yu-Gi-Oh games on PC other than Jonai. >>>More
1.Soaring! I!
2.Everything is inevitable for the strongest duelist, even the cards are drawn freely. >>>More
Click (Start), select (Run), enter (Regedit) to enter the registry, and find the hkey local machine software konami yu-gi-oh!Power of Chaos System playername, just change the value here to your liking. >>>More
My own fusion to the hero
Elemental Hero Sky Man]. >>>More
There is a post on the Yu-Gi-Oh forum that writes about this.