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First of all, from the geometry, tell you what perspective is. Simple black, white and gray optics.
Then, it will be upgraded to a still life sketch, from simple geometric shapes such as squares, spheres, triangles, to complex polygonal objects such as beer bottles, cans, corn, fruits, etc., and of course, most importantly, to include texture, the texture of the sketch.
After that, you'll start an intensive training to learn human anatomy, of course, from a medical point of view, but it's really about shaping the structure of the human body from an artistic point of view. The facial muscles, bones, and then will develop into the whole body, joints, back, spine, and the human body is fat and thin according to different levels, which are all portrayals, which is very interesting.
Of course, in the end, the point is to be more realistic and less copying, realism is to paint according to the real thing, you paint plaster against plaster, still life is painted against still life. Try not to copy, I have been painting for a few years, and I have never copied, except for one time when I first entered school, when I found that I could not find the feeling of painting at all. In the third year, I passed the professional score of the sculpture department of Xi'an Academy of Fine Arts, but unfortunately, I went to vocational high school, which is equivalent to self-examination.
I didn't have a culture, but I still painted for the next few years, because I knew it wasn't important, and I loved it. I'm going to keep drawing. In those years, the paintings were all black and white.
I found that this kind of realism is actually too easy, it is more than a gourd to draw a scoop, and it is completely effortless.
Once you've mastered these basic art knowledge and techniques, it's time to talk about whether you want to draw a sketch or a comic.
A lot of pretends, the B party likes anime, and it feels amazing to be able to copy two big-eyed girls. But I'll tell you, manga is actually a highly generalized form of structural expression, and it is either the Musashino Academy of Fine Arts in Tokyo or the highly educated artists of the XX Academy of Fine Arts who draw manga.
Those superficial vain ones are like self-taught comic costumes, B, who don't learn these basic art knowledge and techniques, and no matter how good he paints, he is a layman, because he doesn't know what he is drawing.
Haven't you noticed the **dark** light on the comics? For example, all Dragon Ball Naruto Pirates, after you learn sketching, you will find that these are too simple, and the manga author's treatment of shadows and structures can only understand and discover its cleverness.
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Copying, learning the effects of light and shadow, preliminary understanding of black, white and gray, slowly contact with perspective, study composition, or a large number of copying first practice is appropriate.
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Practice the lines first, then practice the plaster geometry, and then start to draw still life and human facial features after you are proficient, and then you can start to paint plaster statues after the facial features are practiced. You can go to the bookstore and check out, there are a lot of primers on sketching. However, if you study by yourself, no one can help you to correct it, so if you really like it, it's better to sign up for a class to learn systematically and practice on your own.
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It's best to have a teacher to guide you, and if you don't have a foundation, you can't just read books on your own, unless you're talented.
Beginners are advised to draw some simple still life sketches, the best is eggs, and then practice some combination of still life sketches after fully mastering the lines and light and dark light and shadow effects, the most important thing in sketching is perspective: near and far small, any object is the same, beginners must dare to write, and the pen must be decisive, because a sketch work is composed of lines, so the next pen decisive must be remembered, I wish you success haha.
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