What is the best talent for the national service Warcraft LM Dwarf Destroyer PVE? Scores are not a p

Updated on Game 2024-04-01
10 answers
  1. Anonymous users2024-02-07

    The landlord went to take a look.,I looked at a few people upstairs.,I found,There are a few big talent points that are really not good.。 On the 2nd floor, what are you doing by pointing out the dark anger, do you still have to lose the dark anger when the riad? It's all seeds and fire rain.

    Also, the imp buff in the destruction talent must be full, don't underestimate the output of the imp. There are more than 400. Landlord,I recommend you a few more macros, cast Flame Arrow cast "Burning, Sacrifice, Burned, Arrow of Chaos" A total of 4 macros, the output of destruction is just these skills.

    The Arrows of Burning and Chaos are to be used as soon as they are ready, and the sacrifice is to be kept alive. Then,After burning again,Don't divert, And,Landlord,If you really want to improve your DPS,Please don't use any brainless macros.,SS doesn't have a brainless macro.。 Let's practice more on your own.

    BT graduated SS, DPS 3500 should be able to go.

  2. Anonymous users2024-02-06

    PvE Gnomes: Intelligence 5%.

    Orc: Increases pet damage by 5%.

    PVP Undead: Will of the Dead.

    Gnomes: Escape masters, small size (this is really a big advantage) Humans: Perception (works wonders with dogs and special ways).

    The leveling speed is decent, although there is life diversion + blood sucking, but the pursuit of efficiency in fighting monsters is mainly based on shadow arrows. Although there is a blue fat man who is a monster, he can't hold it when he lets go of the fight. In the early stage, it is recommended to start with a good wand, the main point destroys the talent, and the fat man throws the wand + dot against the monster.

    In the middle of the year, it is recommended to buy good food and drink, and level up with destruction.

  3. Anonymous users2024-02-05

    Grade. Warlock. Suffering.

    point) demonic knowledge.

    point) to strengthen the imps. Grade.

    Increases the effect of Imp's Fire Arrow, Flame Shield, and Blood Pact by 30%.

    Demonic Embrace. Grade.

    Increases your total stamina by 10%. Destroy.

    point) calamity. Grade.

    Reduces the cast time of your Shadow Arrows, Arrows of Chaos, and Sacrifice by 2 seconds, and the cast time of your Soul Fire by 2 seconds.

    Molten Heart. Grade.

    Your Shadow Spells and DoT Damage have a 15% chance to increase the damage dealt by your Fire Spells by 10% for 6 seconds.

    Catastrophe. Grade.

    Reduces the mana cost of your Doom spells by 3% and increases the hit chance of your Doom spells by 3%.

    Destroy. Grade.

    Increases the critical damage bonus of your Doom spells by 100%.

    Vehement. Grade.

    Reduces the cast delay you take from taking damage when casting or channeling any Doom spell by 70%.

    Destruction extends. Grade.

    Increases the range of your Doom spells by 20% and reduces the threat dealt by Doom spells by 10%.

    Intensifies burning pain. Grade.

    Increases your Scorching Pain's critical hit chance by 10%.

    Intensify the sacrifice. Grade.

    Increases the initial damage of your Sacrifice spells by 30%.

    Destroy. Grade.

    Increases the critical strike chance of your Destruction spells by 5%.

    Ash Storm. Grade.

    Increases the damage dealt by your Fire spells by 15% and reduces the cast time of your Burn Spell by a second.

    Burn. Grade.

    Ignites a target that has already been inflicted Sacrifice or Shadow Blaze, dealing 240 to 306 Fire damage and devouring Sacrifice or Shadow Blaze.

    Recoil. Grade.

    Increases the critical strike chance of your spells by 3% and gives you a 25% chance to reduce the cast time of your next Shadow Arrow or Burnout spell by 100% after receiving a physical attack. This effect lasts for 8 seconds, and can only appear once in 8 seconds.

    Shadow Flame. Grade.

    Increases damage bonus to your Shadow Arrows, Arrows of Chaos, and Burnt Oak Sharpened Rock Magic by 20%.

    Deflagration. Grade.

    When you cast Burn, the cast time of your next three Dooming spells is reduced by 20% and lasts for 15 seconds.

    Shadow Fury. Grade.

    Unleashes Shadow Fury, dealing between 343 and 407 Shadow damage to all enemies within an 8-yard radius, and granting them a stun for 3 seconds.

    Imp efficiency. Grade.

    Increases the damage dealt by your imps by 15%. When the imp hits a critical hit, there is a 100% chance to increase the critical hit chance of your next spell by 20% for 8 seconds.

    Brimstone fire. Grade.

    Your sacrificial spells deal 15% of your Spell Power. Additionally, if you cast a Sacrifice spell on a target for less than 5 seconds, your burn spell increases the critical strike chance of that target by 25%.

    Arrows of Chaos. Grade.

    Fires Chaos Arrows at enemies, dealing between 607 and 769 fire damage. Arrows of Chaos cannot be resisted, and can penetrate all damage absorption effects.

  4. Anonymous users2024-02-04

    Pure destruction flow is no longer possible. The server has one card per day on time, and the output of the cumbersome operation of the destruction stream cannot keep up.

    Sakura uses the output talent of bringing women or EVA+ destruction. It's all very strong. Brainflow is still the dominant force now. After all, the flow of pain and the flow of destruction are the most hidden problems of the big obstacles. Technology and server cards.

  5. Anonymous users2024-02-03

    Now it is recommended that you practice Demon SS, and the rest will be destroyed so that the leveling speed is fast.

  6. Anonymous users2024-02-02

    Leveling with demons.,Now the pain is buffed.,But SS Ren doesn't have a PYP status.。

  7. Anonymous users2024-02-01

    PVE: There are Thor accessories and the higher level is a demon, and the general equipment is simple and violent, which can be suitable for all boss battles under normal circumstances. And it's doing well.

    PvP: Personally, I think it's not bad to destroy the rapids.

  8. Anonymous users2024-01-31

    PVE: Accessories are easy to use demons, equipment is poor to destroy, and single-target bosses are painful.

    PvP: Arenas are generally full of demons.

  9. Anonymous users2024-01-30

    If you level up, you will first suffer to 50 Wash the demon out of the demon guard. If you play FB after the full level, you can use the dark destruction talent when the early equipment is not enough, and the pain is out to the dark contract, and the talent of 33 7 21 can be washed, and the sacrifice can be destroyed when you have equipment in the later stage. In terms of PVP, JJC depends on different combinations to wash different talents.

  10. Anonymous users2024-01-29

    Are you a PVP or a PVE?

    Pvp, the devil is better.

    The pain is better if you pve.

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