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Runes. <>
The main system is precise. Triumph: Participate in kills to restore HP and increase the survival rate of Jax in team fights.
Legendary Toughness: Increases resilience and strengthens team combat capabilities.
Perseverance: Stronger anti-kill ability.
Minor Department Enlightenment. Magic Shoes: Free shoes to speed up gear molding.
Time Warp Tonic: Stronger online recovery ability.
Attributes: Adaptation, Adaptation, Armor.
Skill points. <>
The main W and the secondary Q, there is R point R, the W skill comes with high damage to help Jax strengthen the ability to fight online, and the Q skill can provide a period of displacement, which is convenient for Jax to pursue and escape.
Equip. <>
The three phases have become the core outfit of Jax with their comprehensive attributes, which can help **reduce skill CDs, and can also increase blood volume and bursts. The Spear of Pole will allow Jax to be more capable of fighting after opening up, and it will have a huge effect regardless of the cooldown reduction of the QWE skill. Jujiu is also a must-have for a single belt, which can speed up line clearing.
Both Bloody Hand and Resurrection Armor increase the margin for error in teamfights.
Gameplay skills. Jax is still development-oriented in the lane period, Q skills and W skills can be combined with basic attacks to make up for the knife, while ensuring their own development, they can also go to other ways to find opportunities through TP, Jax's E skills still have strong control ability. In team battles, Jax is better to choose a single belt, after all, there is only one person on the other side and you will even be killed by you over the tower.
And if more than one person comes to catch you, you can also contain the opponent and let your teammates open the dragon.
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It depends on the situation.,The team battle starts relatively quickly on the main W vice-E.,The long-term belt line is the main W vice-Q.。 But Jax must be on the first level to order e.
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The style of play has been quite fixed, the main Q and the deputy W
In the case of the main Q, the CD of Q is shorter, which is convenient for escape and pursuit; The line is generally 1 wave.,Rarely stand on A.,If you can't win, you'll go.,The main W is W2 times at most.,There's no more damage.。
Good luck.
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Definitely the main Q reduces the cooldown reduction of Q skills, and the aspect of chasing and escaping. Now the role of W is often not to hit the damage of W skills, but to make the basic attack cool down quickly. **First a basic attack, and then press w to make the basic attack directly cool down and then hit the basic attack Of course, this basic attack is additional w damage.
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**Master's words level 1 is recommended to point e, because the first level of the group is still very helpful to teammates, even if you don't meet the group to steal 1 blood, you can also drive e away. In addition, when you open e, you can dodge some normal attacks, and you won't be wrong to open a group at level 1. After that, it depends on whether the individual is very good at moving, and if he is not very good, he will be the main Q deputy w.
Press E and W and then use Q to directly pounce on the enemy's face.,This is a set of combos.,If you still don't understand.,It's recommended to take a look at JY's **.,I don't know if there's a **master.,I don't often watch it.,But I know he's a little better in the commentary.。 If not, go to see Xiao Mo's, but Xiao Mo's ** doesn't seem to be able to answer things other than this hero, Xiao Cang's explanation is the best, such as how to use this hero, and how to deal with this hero when encountered, Xiao Cang's** is the most comprehensive commentary.
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Main Q Damage & Cooldown Cattle fork skills that run away from pursuit.
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The main Q's can be quickly consumed in order to synchronize with the CD of W.
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Skill point method analysis.
Standing heads-up must be the main point W is relatively strong.,Short cd.,Reset the general attack.,But to be honest, there are very few opportunities for you to stand and fight when you're on the line.,Even if it's Lei Wen Crocodile, it's all about running after putting out the skills.,It won't give you a chance to counterattack.,So against most heroes, I'm the main point Q.
Use your QCD well, and give your opponent a lethal blow if his skills are not good yet, unless your opponent is using a melee output of basic attacks (Barbarian King Iri, etc.).
Otherwise, the main point Q will definitely be the best choice.
So the top 5 skill points are: eqwqq eqwww, followed by r q w e r w q e
Although Jax's core skill is E, only the damage and CD have changed on the point, so the benefit of the main point Q W is relatively large, and the 2nd class must point out that E Q has no exception, and the 2nd and equal point E W simply don't know enough about Jax.
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Jax's ultimate is called the power of the Grandmaster.
**Master Jax, is a hero character in the MOBA competitive online game "League of Legends", and the hero is positioned as a warrior and an assassin. Passive: Every 3 consecutive basic attack hits, it deals an additional 100 magic damage to the target.
Active: Jax unleashes his internal forces to gain 30 armor and 30 magic resistance, which lasts for 8 seconds.
Jax's jump slash can be cast on allies, including Scout Wards, which you can use to escape from enemy pursuits. Equipment with double physical bonuses, such as the Demon Rope's Berserk Blade, is of great benefit to Jax. Hurt Jax by bursting out for a short period of time without getting too close to him.
If you don't let him attack Zheng Zheng continuously, you can greatly reduce the damage he deals.
Game setting
League of Legends is a hero vs. MOBA competitive online game, with hundreds of individual heroes in the game, and has a ranking system, rune system and other special systems. The names and titles are listed in the national server heroes, and the update order is arranged in chronological order of the official US server being added.
Players can adjust and customize the runes according to their own gameplay when choosing a hero, and a total of 60 runes are all free. Each rune system has one of the most powerful rune cornerstones that can be adjusted according to the type of hero you operate and the mountain pursuit. Before the start of each game, each hero can choose two runes, the main and secondary runes, the main line can wear 1 cornerstone rune, 1 high-level rune, and 2 ordinary runes.
Summoner skills are a major feature of League of Legends, each player will have two independent skill slots for summoner skills, and summoner skills are calculated independently without any means of consumption. However, it is an extremely important part of the game, and different summoner skills work very differently, so you can configure your summoner skills according to your own tactical and strategic needs or that of your team.
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League of Legends against the line restraint Jax has the following heroes:
1. Future Guardian, Jace.
Jace is one of the few top laners with ranged cost, which can be consumed using the cannon form and the hammer form to dash.
2, Lost Fang, Nar.
The ranged consumption Q skill has a short cooldown and no consumption, and can be melee after the rage is full.
3, Lord of War, Panson.
In the early stage, Q skill consumption is very oppressive.
Most of the top players who can fight Jax are heroes who rely on skill damage.
Heroes who rely on normal attacks have a hard time playing an advantage with **e skills.
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If you are on the list, the first piece is ruined, all three are OK, you have an advantage in the late stage, you can get half meat, out of the ice hammer, if the headwind is against you, you have to get out of the meat, otherwise you will have no meat.
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If you want to play well, you're going to be good. Let me tell you more about it:
The Master is a jack-of-all-trades hero who can fit into any lineup. The ** that gains the advantage can deal tons of damage, and the mixed damage of magic and physics also makes the opposing hero very difficult to deal with. Therefore, this legendary man who is so awesome as to use a street lamp to make ** is widely loved in both national and American clothes.
Let's talk about a few basic skills first: skills can be used on your own units, and the eye can also be used, so you can insert an eye through the wall and then Q to the eye to escape or pursue; You can reset the basic attack (cancel the attack backswing), that is, after the basic attack, you can immediately cast it, and you can hit two attacks when you attack, so the combo of ** is qaw instead of qw; 3.The skill effect of the ultimate is to add extra damage to the third attack, and we combine the second skill to attack the creep first, and then qaw, and the extra damage of the ultimate can be perfectly triggered.
The first few levels of ** are mainly replenished troops, and it is difficult to win the opposite hero at this time, if the opposite side is forced to fight, open e defense, and the opposite jungler can gank with Q jump creeps to escape. When you reach level 6, you can use the skills mentioned above to continuously drain blood, and when you are almost there, you can take it away in one set. In addition, you must have a correct understanding of the range of Q, E skills must be used within the range of Q's skills, and then after Q goes up, you can press E again to immediately trigger the stun effect.
**The purpose of the group is obvious, which is to jump on the opposite side and beat the crispy face. If the development goes well, the damage will be very considerable, and it will be a huge threat to all the back rows. The e-skill is also a small group control, so it can also be used as a first move.
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It's okay in the early stage.,After level six, make good use of the passive of the ultimate.,When you're on the line,A twice a small soldier.,And then A goes over to open w to hit him very painful.,If he fights with you.,Open w to fight him.,It's very powerful in the late stage.。
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Of course it's amazing, I haven't heard of **one pick two.
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Q eye can do displacement w with the third mixed damage has a great advantage in opening a big fight.
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Add a little bit of a level e,After that, the main w deputy Q,There is a big point of big,Three phases first,Then look at the situation or directly turn to the meat Langton to excite the ice hammer and the like,Shoes look at the opposite lineup,Control more mercury,Otherwise, attack speed shoes,Find an opportunity to cut the back row during team battles,E skills don't hand over casually,Pay attention to development in the early stage,**Team battles that are not formed are not strong,It's easy to be directly controlled to death by the opposite side。
This version of robbery is still the main Q and the sub E.,If it's the main E and the sub Q,Then your output will be very limited.,It's not as flexible as the main Q skill.,The close-range E skill is easier to use than a single kill, but if you play a group,,It's still easy to die at close quarters.,In addition, the Q skill has a relatively long casting distance.,So it's recommended for the main Q and the sub-E.。 >>>More
This problem is explained in detail in the te5lol area.,In the strategy encyclopedia,
The more difficult the operation, the better, such an unpopular hero is unknown to others, and no one is competing with you, if you practice well, it will be very strong.
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