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It can't be because Jax is so meaty.
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God pretended to be a piece of heaven.
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If the skill is not crooked, of course it can be Jax's E is just blocking a and not invincible.
However, from the point of view of error tolerance, Jax's fault tolerance is higher, after all, he is better than Void Meat, and there is no reason why the skill can't hit you.
This kind of thing depends on the operation, and it can't be said to be an absolute winner or loser.
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Jax's three rundown outputs are very sufficient, and then how can you fight against the demons? The only thing you can do is to crush him to death in the early stage, and beat him to death in the early stage. In the middle and late stages, the prophet had no power to fight back.
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No, Jax is awesome.
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Jax is positioned as a warrior, so compared to a mage, it will definitely not be able to beat.
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Use only cast spells to add points to level 1 learning Q main e auxiliary w summoner skills flash + ignite sprint.
Pay attention to your Void Beast summoning still has a few skills left Seeing people on the opposite side to run, just ewr add Ignite in the process of the ultimate.
If someone dares to fight in close proximity (provided that it is a person), then q e w r plus ignite.
Outfit Shoes 3 Blood After that, the time staff Wear shoes Hat, Wear a stick, and look at the other yourself, and if you want to survive, you can have an ice stick.
If you want to continue this vampire book, if you want to be violent, you can also make a Central Asian hourglass if you find that you are the first to fight the dough.
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It's okay, the operation is very simple, it is to point to predict.
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Just bought it yesterday. Bought it yesterday though. But in fact, other servers used to have it too. Played for a while. Let's talk about my feelings.
1.The early alignment is very good. It may be difficult to kill alone. But at least it's hard for me to die.
2.Short legs. Except for going out. Be sure to buy an eye on the line at any time after that. You don't have any escape skills. Even if it's the control of r. Nor can it help you escape. Because you can't move.
3.Team fights are good. The output is very high.
Played the game yesterday. The team configuration is really good. The prince lassoed 3 of them with a r.
Ominously go in and jump rI use w on the periphery....We killed all 3 of them in 3 seconds.
4.Heads-up power. Really singled out the king. Of course. lol has professional restraint. As I played yesterday with Berserker on the line. Depressed to death you. Your r has no chance to lose at all. It's gone at the touch.
5.Good positioning is required. You don't have escape skills. You're slow. Any half-flesh close can chase you to death. Unless counter-killing. So. In team battles, you must learn to protect yourself.
6.Skills to be high hits. The two damage skills of QW are both non-directional skills.
To be dropped. You're useful. It's crooked.
Your role in teamfights is cut in half. Especially WThe damage is high though.
However, the CD is extremely long. Be sure to throw it where you can consistently damage your opponent.
7.Pay attention to hand speed. A god-like prophet.
It can be done with Flame + Ignition + EWR + Q....All skills are thrown out. And the opponent didn't have time to go and eat all the damage.
Words like this. Even with a natural tank, it is estimated that it will be bloody.
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Marzaha is one of the strongest mages in LOL. He has the Silence, Stun, and Easily Knockout Tank damage skills. As for the strength, it doesn't depend on whether you will fight or not! Every hero is the same just look at the hype.
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Short legs have high damage, strong bursts, and are still terrifying in the later stages, requiring a certain amount of skill to exert their power.
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A certain amount of movement skill is required.
In the late stage, the magic hurt up W's range percentage damage is very hurt.,R's magic damage bonus is also very good.,4 skills and passives are all outputable skills.。
It can be seen that the Void Prophet has lost his life-saving skills, and his movement speed is not high, so he is easy to be killed because of his failed positioning.
The suppression effect of the ultimate can be removed by the mercury ribbon, so the current version of the appearance rate is not high.
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It's a human head machine, and my favorite thing about this is the song of death -- super cool.
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Team battles ban demons and put a pool on the ground that is useful.,When R suppressed, he was beaten by a group、、、
You are a deceitful deceitful.
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High injury, heads-up strength, short legs, QW needs to be predicted! Even if the early stage is stunted, the late stage will definitely not be soy sauce.
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As a powerful law carry, the Void also has a strong damage ability in the early stage. His extremely high AP bonus and ability to consume the line allow him to have a high appearance rate in various regular matches. The presence of passive and e-skills allows you to make the opponent helpless during the laning phase, so compared to other mages, Marzaha has a stronger ability to clear troops with lanes.
But at the same time, its W and E skills are based on continuous damage, and they do not have instantaneous explosive power compared to other legal systems, so you should pay attention to your position during team battles, and stand behind your teammates to quickly use your skills in order to summon more in the shortest possible time"Little brother", this will also bring unexpected surprises to the team, and teammates also try to focus on fighting when playing a group because of the existence of the void, so as to maximize the consumption capacity of the void e.
After reaching level 6 in the early stage, the Void can rely on his ultimate move, Hades' Grip, to gank first, seize the opportunity to use W and E to pave the way, and then use R to set the opponent above W to play Marzaha's maximum damage. With these skills, the Void is not afraid to go head-to-head with any opponent, so in the middle is Malzaha's ** period, and using this time to suppress online opponents as much as possible to make up for the knife and gank to lay an advantage in the later team battle determines the outcome of the whole game.
In the early stage, you can use E to clear the soldiers, and the skill comes with a blue effect so that he doesn't have to worry about the vacancy of the blue, don't underestimate the creatures he passively summons, and the fixed attack power is easy to bring great damage to the young in the early stage, and in the late team battle, you should seize the opportunity to use R to fix the opponent's main DPS, and cooperate with your teammates to get rid of the opponent in seconds for the first time, and it is easy to bring a favorable situation of 5 to 4 to your side.
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When aligning the line, remote prediction uses Q to consume blood and silence. Before using R, put W at the opponent's feet and then pick up R. It's best to use e as the last skill to summon ethereals.
When clearing soldiers, first release E, and then keep A hitting E's creeps to stimulate E's contagion effect, and it is best to use only one E to clear a wave of soldiers. Ethereals are a great harassing skill. When you are in the lane, if you have an ethereal spirit, it is best to have more heroes on the opposite side.
In team battles, it is best to put more Q and W in the crowd pile, and in team battles, R should be prioritized on the opposite output or control hero.
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