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It's over, it's more than 150 floors because there are 4 floors underground.
There are hidden layers on the 14,43 floors.
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The ability of the monster (all the blood of the ability cost must be subtracted from the magic defense of the user):
Attack and defense: Generally, monsters are back attacked, and the blood cost is (number of attacks -1) multiplied by (enemy attack - defended);
Magic: Self-defense is invalid, that is, self-defense is 0 for attack and defense, and only spikes are bloodless.
Magic: Attack and Defense + 1 4 to 1 5 or so, I don't see how much it is - sometimes it will add health.
Speed: Attack one more time, that is, attack first, weak: become a weakened state, attack and defense become normal 3 4 or so burst blood: become a poisoned state, and cost 5 drops of blood for each step.
Slow: Becomes slow, but doesn't see any effect.
Hard King: This monster's defense grows with the attack, always 1 less than the attacked.
Invisibility: ......Madness: Plus 90% defense damage.
Overlord: Determined by his -hp variable.
Two lives: two hits. These monsters often don't appear, and I don't know why the X Chain: Attack X times in a row.
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If you don't have an upstairs device, it's gone, and if you do, you can continue.
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There are floors elsewhere.
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You can use the upstairs to go up.
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Top 10 Endings of the Magic Tower:
1. Failure (being killed by monsters or burned to death by red lava).
2. Poisoning (death by poisoning).
3. Leave (without getting the downstairs machine and running to the top of the zero floor).
4. Get out of the way (talk to the fairy 5 times).
5. Forgetfulness (the 43rd floor touched the dark wall and entered the teleportation to save the princess) 6. Angry death (the 56th floor talks to the white slime, the 100th floor doesn't have enough money to buy things, and the 139th floor talks to the skeleton old man).
7. Electrocution (128th and 135th floors) 8. Falling to death (touching the sky at the zenith).
9. Stinky death (seventy-one to open a certain jar).
10. Perfection (150th floor and dialogue with the princess).
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Defeat the dragon on the 150th floor and rescue the princess and the game is over.
The so-called more than 150 floors refers to the 150 floors above ground plus 4 floors underground, and you have already finished playing all of them, and you can't play anymore.
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Hehe,LZ Actually, you didn't finish the fight at all.,It's that this magic tower is not finished.,Make 150 layers and release it.,Ling and the other don't want to do it.,That's why I got to this point.:The boss is easy to kill.。
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There's a secret passage that you didn't find.
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I've played this version, and if I don't pay attention to it, I'll die for some inexplicable reason. I've played with it looking at the map. The version I played was RPG
XP made, and there is no encryption. Straight to the next RPG
XP, and then change it however you want. I changed it directly to a block on the first floor to get + attack 9999, + defense 9999... Add money 999999...
Add a variety of keys 99. After saving, the game will be crooked when you press enter to that position. Use this to find the map on the left to see the map of each layer.
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Why do you ask this question? There is basically no on the 151st floor! There are only secret passages! I want to have 151 floors! Learn RMX (RPG Maker XP) and make your own map!
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Obtain the Starlight Divine Skill on the twelfth floor, then go to the fourth floor to find the thief. Go back to the 18th floor (as it should be) and you'll find that the road is paved. Go over and open the door and talk to the princess, and learn that the princess is fine, but she wants you to kill the big demon (the demon king).
At this time, it depends on your previous decision, if you don't talk to the mysterious old man on the 16th floor, then after killing the Wraith Demon King, the game is over and the princess is rescued. If you talk to the mysterious old man on the 16th floor, then after killing the Wraith Demon King, there will be, the underground layer (it should be), and then look at the collection of the spirit staff, and the three are all complete is to kill the blood shadow to end the game, and the princess is rescued. If you don't collect all three, you will kill the dragon (theoretically, the probability of killing it without cheating is extremely low) and the game will be over, and the princess will also be rescued.
In fact, all you have to do is kill any of the three (two in the second case) and the game is over and the princess is rescued at the same time.
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Around the 12th or 13th floor, there was an iron hammer that handed it to the thieves on the 4th floor, and the ground was filled.
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Just give the 12th floor Starlight Divine Weapon to the thief on the 4th floor, but be careful with your money, buy a red key, if you add all the money in advance, it will be a failure.
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Go to the 12th floor and give the pickaxe to the thief, and then go through the 18th floor of the dark wall. Open the red door, see the princess is tied up, and there is no way to rescue it for the time being (the princess will speak), and only by killing the big demon king on the last layer can the princess be saved.
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It's to go to the second layer and give the head to the villain, and that's it.
Add two, that's madness.
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