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It's a good point to fix the rune talent is mainly to strengthen the advantage of the early lane Should the growth be at level 12 or level 9 to achieve a fixed amount of blood The vampire after 9 is definitely very sharp on the line.
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The vampire's passivity has created a lot of misunderstandings, you count yourself 1000 blood, how much magic damage bonus can the passive give you?
So I recommend it still.
Red: Wear it.
Yellow: Grow life.
Blue: Growth Wound.
Essence: Fixed Spell Wounds.
The significance of the vampire passive is that it gives you a bonus to your health when you have a spell injury, rather than piling up blood in exchange for a spell damage.
Dear Satisfied
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The blood support and lifting method injuries are not very good.
This passive effect is just to allow the vampire to increase a little blood volume while increasing the magic damage, so that he will not be half-dead by his own we (but even if it is a pure-blooded vampire, there is still no future, and all kinds of meat can't get up).
In general, the current vampires are still relatively crippled heroes. Let's have time to play with some other heroes.
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You have to lose blood. An ice staff or a fanatic is enough.
W skills plus points.
Nothing else.
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You don't need a full life rune, just the health boost provided by the spell power.
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I don't approve of it, the reason is that it's too brittle, no matter how much blood it will be gone in a few clicks, I personally prefer to pile it down and the law is strong It's good to suck blood and suck it if you can't beat the blood mud and run run and suck it back and continue to run after sucking and then blood and mud after a few seconds.
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Health: 400 (+85 per level) (1845 level 18) Mana: 0
Imitation speed: 310
Attack Speed: per level).
Armor: 12 (+ per level) ( Level 18) Magic Resistance: 30 (+0 per envy level).
Critical Hit: 0
Health regeneration: 6 (+ per level).
Mana regeneration: 0
Skills: Blood Conversion Deals Damage First and then Returns to Imitation Blood・Use the ultimate to infect as many enemies as possible・The Blood Red Pool is a good escape skill, which can be used to dodge some pointing skills Confrontation Skills:
When Vladimir is about to zoom in, be careful to keep scattered, and force Vladimir to use the Blood Red Pool, Hellfire, and Green Claw as a weapon against Vladimir.
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It's not easy to fight crocodiles, remember to keep your distance. If you are in a good position, you will scatter the hail and argue that the shoes are 4 red. Do not use Q to make up the knife.
Practice the flat A mending knife. Level 1 Q crocodile can be opened at 55 in 2 strokes. Level 2 Grade W Prevent Crocodile Grade Grade Q.
Then the level of e. Remember that the E range is 10 points longer than the Q. Practice the search can be EQ two in a row.
Don't go up to 6 crocodiles and half blood, and you can use E to clear the soldiers after you move to level 3, but try to hit the opposite hero. Crocodile e come over, you see** red at the moment when the crocodile swings w. He will be empty or hit a pawn.
Then keep the distance to consume.
This version of the vampire book is not as effective as the previous version, so it is not out. First of all, the small mask ensures that the law is worn, and then depending on the situation, like a crocodile, it will break out with shoes and fight violence with violence. Be cautious about CD shoes and fight for consumption.
Talent 21 9 0Point out the spell weaving and the advanced weaving talent below. Stacks basic attacks at QE.
The effect of 3% will gradually become apparent in the early stage. There are two routines after the shoes:
Method wearing routine: small mask - law wearing shoes - abyss - hourglass - ice fight - big mask - law wearing stick. This set of equipment is used to deal with the jungler's top laner, including the play style of auxiliary 3 meat. EQ Position and other second sets. The summoning skill is Ghost Step Ignition.
CD routine: Small Mask - Reduced Shoes - Hourglass - Hat - Ice Fight - Big Mask - Stygian Fire. This set of equipment is used to cut 2 in the opposite back row, remember to cut 2 together.
The REQ sticks directly to the blood pool and comes out to the ADC because there is a barrier. The first Q slows down the displaced core. Then wait for the double kill and keep up with your teammates to fight meat.
The skill is a ghost step.
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