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You practice first. Point the gun elsewhere. Then pull back in front of you in an instant (spray paint aimed at the human head).
Practice to the feel (at least this time to be the right person to paint) and then find someone to fight. Generally even 56 days on the line.
The most important thing is to not understand the sniper. It is better to squat.
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Do you know how to jump sniper The same as the inner reason is that when you open to see someone, your rat standard star is already on him If you throw it, you should shoot quickly when you open the mirror and shoot it When you open and jump, you will shoot when you move the front sight to him It is fast and accurate and ruthless After a few frequent trials, you will understand I am often said to be g because I am a jumping sniper As soon as I jump on it and see a person below, I can pierce her to death Throwing a sniper is also so ruthless and simple I understand it will be In fact, it is just a matter of shooting fast You have to have confidence Don't be in the inner Miao for a long time Shoot when you see a person The cannon is more stable and more accurate, and the gun looks like a sniper, but in fact, the cannon is accurate, and it is faster than a sniper, and even if someone suddenly appears, the cannon can be leveled, and it is a bit of a flash.
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When the character moves to the left, the camera moves from left to right, and the speed is determined by ......
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First, the basic principle: when you use AWP to move the front sight for a certain distance at the moment of shooting, then all targets in this distance will be regarded as a shot by the system. In other words, the system defaults to the fact that all targets within the distance of your crosshair are shot.
And the size of this distance is difficult to say accurately, it depends on your own to find it slowly, of course, with your graphics card, machine configuration and network speed are also related, and the direction of movement does not matter from left to right, or from bottom to top, as long as the red dot of your crosshair happens to pass by the target, then it's OK! I felt like the distance traveled by a circle the size of a five-cent coin, and the reticle traveled the distance of the diameter! Maybe it's a little bigger than a penny :
Second, how to use: CF in any gun has a feel problem, AWP is of course no exception, if you have used a period of AWP but have not thrown it, maybe you have been used to the process of opening the scope, aiming and shooting, but if you want to shake the gun, you have to change it, after finding the opponent, quickly open the scope near it. Then at the same time quickly swipe the crosshair in the direction of the target, you don't have to see if he's running or jumping, let alone looking for him, as long as you feel your crosshair passing by him and shoot (if your brother is a little sluggish you don't want to practice this trick:).
When you practice this move, you will find that you almost don't even have to pay attention to the crosshair, as long as you find that the opponent opens the scope and swipes the mouse at the same time, and when you cut the thunder or dodge the knife, one of the opponents has already fallen :)
3. Precautions:
1. Of course, your body can't move at any time when you shoot, remember that!
2. When throwing the hand, it must be steady, not shaking, and try to keep the front sight sliding on a straight trajectory.
3. When you are sure that you have thrown him, but he is not dead, unless it is far away, you don't have to be thrown, (if you throw him again, he should owe you a lot of blood :) take out your little pistol and give it a beating: "Dang, dang, dang!"
That's it.,Generally, if you're scraped by AWP's bullet, you'll have 14 bars of blood left.,There's really no need to use AWP anymore.。
There is also a continuous resistance, suitable for playing biochemical mode, 2000 drops of blood zombies, 6 shots to get it...
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Sniping, after the camera is opened, the person is in the middle of your shot, and then you quickly move the center point of the camera to the person to shoot, the mouse is flicked, this is the snipe.
First of all, let's talk about the basic principle of sniping. When the sniper moves the displayed crosshair for a distance and fires at the same time, the system will treat all targets within that distance as if they were shot.
This means that all targets within the distance of your crosshair are hit. However, the size of this distance is not easy to explain accurately, so it is up to you to slowly summarize the experience by yourself.
Next, let's talk about how to use it. As soon as you spot your opponent, you should quickly speed around them. Then at the same time, quickly swipe the crosshair in the direction of your opponent, and shoot as soon as you feel the crosshair glide past your opponent.
Then it's time for the details. First of all, as a good sniper, remember to either throw or hide. When throwing, you must be steady, accurate, and ruthless, don't fool around, and try to keep the front sight gliding in a straight line.
Secondly, you must not move at the moment of sniping, and you can dodge after throwing it.
Finally, let's talk about the skills. First of all, you have to figure out where your opponent's position is, jump irregularly, pay attention, don't let your opponent figure out your position and routine, and then surprise him and kill him. This requires a lot of awareness.
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Sniping is actually the instinctive reaction of a Chinese person, when you are at the opening point and suddenly someone jumps out of your realm, you will also throw it over. The specific operation is to quickly move towards the person you want to fight while left-clicking after opening the border. To be in one breath and become the most taboo to move the mouse slowly, throw fast.
Happy gaming.
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Hello landlord,You're lucky to meet me in this problem.,I'm playing snipe.,Jump snipe,Instant snipe,Flash snipe,I'm good at sniping.,Sniper,That's the case.,You have to move the sniper scope slowly.,But it's not too slow.,It's when you don't open the scope.,You can see the approximate location of the enemy.,The premise is that you have a good sense of the center of the screen.,Then open the mirror and gently throw the mouse in the direction where the enemy is.,It's equivalent to moving over to aim and shoot quickly left-click.,I hope it can help you.,Thank you,
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The sniper scope is turned on first, if the person appears not at your point, move the mouse in his direction, feel the quasi-letter and shoot after aiming at the person, most of the sniping depends on feeling and experience, slowly practice sniping, it will be natural, no one needs to teach.
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1) Prediction: Experience trumps reaction over reaction.
2) The position of the gun pendulum: it should be fixed above the waist and below the head when it is not predicted 3) Throw: It is to hold down to the time when you let go of this short period of time to sweep the body, find a robot to practice and feel that to be honest, I like to beat people to death with only one arm, this has skills, first based on your understanding of the opponent's (all) position, jump around and pay attention to observation, don't be the opponent to find out your position, and then hit it by surprise.
When you see others, others will see you, so keep your visibility under control.
Consciousness, if you hit more and think more, you will have an amount
I wish you a speedy practice
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When you are holding a sniper, press the left and right buttons together, but when the bullet hits, "bang", quickly press Q (if you were holding a knife before) or quickly press the horizontal number button 3 to change to a knife, then, from the outside world, you are sniping!! Cool, right.
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When you see a human head, you just jump out of a corner and just point at it.
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First, switch to sniper with a knife, and press Q 2 after firing a shot
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1. Sniping: It is to squat first (usually squatting), open the scope, aim at a place where the enemy may appear, when the enemy appears, and you don't have time to shoot at the first time, throw the gun in the direction of the enemy's movement (the strength of the throw should be mastered by you), and then shoot.
2. Flash sniper: aim, open the scope and shoot at the moment of opening the scope, all in one go. This requires high demands on individual reactions, familiarity with sniping, mouse movements, etc.
3. Jump sniper: When you jump up, you should start looking for the enemy, then open the scope to aim (these steps must be done before landing), and finally shoot at the moment of landing. Personally, I feel that this method is suitable for beginners.
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