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What is infinite non-probability? It's just a mad dog-like calculation, it doesn't matter if you don't reach this logic every time, you will calculate this logic one time.
And the logic is, I can go from A to B.
What about the probability, it was thrown away long ago.
So what is an ordinary non-probabilistic device?
It's a single piece of logic.
That said, we need to logically form two atoms entangled with each other, and keep calculating to figure out that all the atoms on all of our ships can be represented in the target cluster in the way you want.
Logic near the reasonable location, then this logic can happen.
So, non-probability ships don't need fuel.
It just needs to convince itself that it's possible, and say, I can! And he did.
And this ordinary non-probability generator is a logic device for logical confirmation logic.
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Infinite Non-Probability" is a sci-fi fantasy ** at the starting point Chinese network**.
Introduction. Everything has a probability that it will happen. When the probability of an event occurring tends to be infinite, it is a non-probability event.
This phenomenon is called a miracle. Brothers, lovers, lives, family and country. What should you do when these are far away?
Does the probability of something happening change depending on the choice? What kind of animal is man, and can he really transcend the limits of natural laws?
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It is recommended to refer to the "Hitchhiker's Guide to the Galaxy", which mentions that when the probability of an event occurring is infinitely close to zero.
Ignore probability, support logic.
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I think that's what it means to be a miracle.
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Infinite non-probability refers to the probability of an event occurring that tends to be infinitely small. This phenomenon is called a miracle.
For example, if you are a baby, the probability that you can beat a strong man is 0.001%, and the probability that this strong man can beat you is 99.99%, which is so low that you can't beat a strong man, but infinite non-probability means that the probability is very low, but it is not without this probability.
Example. Marvel.
Movie "Avengers 4".
Doctor Strange in order to find a way to defeat Thanos in the Lucky Type. Doctor Strange used the Time Stone** to fight against Thanos's thousands of love guesses, and in the end, there was only one way to solve Thanos, which was infinite non-probability.
If the data is large enough, this probability event.
It's infinitely close to zero, but this probability does exist, and if the probability of the desired outcome is small, it doesn't matter, you can loop that thing infinitely until you find the result you want.
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Infinite non-probability means that the probability of an event occurring tends to be close to infinite hours. This phenomenon is called a miracle.
For example, if you are a baby, the probability that you can beat a strong man is 0.001%, and the probability that this strong man can beat you is 99.99%, which is so low that you can't beat a strong man, but the non-probability of no auspicious type limit means that the probability is very low, but it is not without this probability.
Example. Marvel movie "Avengers 4" Doctor Strange in order to find a way to defeat Thanos. Doctor Strange used the Time Stone Banquet to fight against Thanos's thousands of situations, and in the end there was only one way to solve Thanos, which is infinite non-probability.
If the data is large enough, this probability event is infinitely close to zero, but this probability does exist, and if the probability of the desired outcome is small, it doesn't matter, you can loop that thing infinitely until you find the outcome you want.
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Frequency and probability are both concepts used to describe the likelihood or probability of an event occurring, but they are slightly different in concept and application. Frequency is usually the ratio of the number of times an event occurs to the total number of experiments in a series of repeated experiments. For example, if we toss a coin 100 times and the number of heads is 50, then the frequency of heads is 50 100=.
The frequency can be used to estimate the probability of an event, i.e., in a large number of repeated experiments, the frequency of the occurrence of the event will tend to be close to the probability of the event. Probability is a numerical value that describes the likelihood of an event occurring, usually expressed as a number between 0 and 1. For example, in the case of a coin toss, the probability of heads is because heads and tails are equally likely.
Probabilities can be used to calculate the results of experiments and thus the likelihood of an event occurring. In finite cases, the frequency and probability are the same because each event has a fixed outcome. For example, the outcome of a dice roll can only be a number between 1 and 6, so the probability of each outcome is 1 6.
In this case, if we do enough experiments with a large number of macros buried, the frequency of events will be equal to the probability. However, in the infinite case, there is a certain difference between frequency and probability. For example, let's say we want to choose a random number between 0 and 1 and tell if it's less than.
Although the probability of this event is, we cannot get a definite result in a single experiment. In this case, the relationship between frequency and probability is close to probability, i.e., through a large number of repeated experiments, the frequency of the occurrence of the event will approach the probability.
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