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Hello, Pvp outfit refers to PvP level equipment, high resistance toughness and enhanced armor, because these attributes will lead to an imbalance in the level of attributes. Not suitable for copies. Playing a dungeon requires a base resistance, high magic damage, high intelligence, high violence, and haste == is the so-called"Copy three measurements"
It's best to wear a green outfit when you're fine, and go to brush down the honor and change some garrisons first, and make do with the defender equipment first. Then don't think about what raid group to do, and focus on the brand first. The monomer of the brand is not bad with the T6 equipment.
Every day, you can assign yourself a plan to sweep the hero dungeon, starting from the bottom When you collect a brand outfit, your personal improvement will be great. When you've got your brand ready, congratulations on making it happen"Strong party"That's when you find that it's not that hard to play a 10-player dungeon of klz zam or something.
When you have this equipment base, if you have a stable game time, you can find a 25-player raid group to play a team dungeon.
T6 and S2 are not comparable, for S1-S4 equipment I just want to tell you that PvP equipment is for Pvp. I just said that the PVP attributes (high resistance, toughness, and enhanced armor) account for too high a level, and these attributes are useless for dungeons. It's good for killing, it's not good for playing dungeons.
Remember.
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1.Brush the prestige of the shattered remnant sun to worship.
2.Do daily money every day, and slowly come.
3.Take less money to go to the KLZG regiment, and drop the line in the back (the equipment in the back is expensive, and it falls in front of chess, and people are also good groups).
4.Rush your business skills to the point where you can make money, and sit on a piece or two of equipment5When it's okay, find a friend to mix JJC (or find the same as you just 70) to mix out s36.Those who are still idle will go to the battlefield.
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If you're an FB expert, you don't need to get S2 If you don't participate in union activities much and like to play in the wild, it is recommended that you brush the battlefield first and pile up the toughness to fight the arena.
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The copy is definitely good in a T-suit. JJC FS is definitely better with S outfit! 1000 magic damage can be achieved by wearing equipment around t5!
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Group of 80 people, hiding in the Saar fortress of the AG every day and not going out, this is survival.
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It's up to you to think about it, I want to PK S4 I want to play FBT6
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Mages who have just arrived in their 70s will not have anyone to form your KLZ, unless you are in a group of friends and family.
If you do a mission, the equipment that comes up is not much worse. If all the prestige is respected, you can first buy a PVP blue suit given by level 70 of the prestige of each outland. Then go to the cult of the shattered sun, where it is good to have a necklace.
Then go to ah to buy keenness maintenance wrists, impact belts, rings and gloves in the sunwell, these will not be eliminated when you get your hands on SW.
Start with the above 4 pieces, you can go to KLZ, KLZ has been to RP and you can go to ZAM if it is not very bad. Then go to the hero platform more, take the Sindore blood robe and shoulders, and the ** that falls inside can also be used improvised.
I'm talking about the provincial G route. If you want to start quickly, if there are many G, you can buy one directly in the G group.
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The G regiment is the most efficient.
Or just YX copy, klz or something slowly brushed.
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If you have the money, you can find a tailor to make various suits, a jeweler to make rings, or a g-group.
If you don't have much money, it is recommended to exchange prestige for equipment and brand outfits.
1. For each prestige respect, there is a junior level 70 blue PVP set to choose from.
2. The lower low-level point YX book, fences, city walls, furnaces, etc., is also a good group, and you can get some equipment in the dungeon, the most important thing is to brush up on prestige and get brands.
3. Accumulate some brand outfits, accumulate some prestige for equipment, and almost have the opportunity to go to high-end heroes, such as the Magister platform, which is very good, and KLZ10 people.
4. Go to zam mixing equipment at the high-end point. Continue to brush up on prestige and continue to engage in some high-end brand outfits.
5. Now there are very few guilds that generally play T5, and there are more basic G groups. So, ZAM is almost graduating, and the brand clothes on his body are estimated to be similar, so he will find a guild that can play BT or Sunwell. Go to mix the sea and mountain clothes and black store clothes.
It is not recommended to find a guild that is too high-end, first, the substitution time will be very long, and if the operation is not very good, it is estimated that there is no chance to enter the capital, and second, it is too unfree and too tired. It's best to find a good guild that is about the same, and tell the president that it is basically feasible to ensure a stable time and be a substitute first. If you have the opportunity, you can join the main team and get better equipment.
We will have a D to do more than two weeks of substitutes, the president will see that it is relatively stable, so he plans to develop him, the first time he entered the capital, once he went to the sea and seamount, once he had a black shop, and he took 6 pieces of T6 and a number of T6 level parts.
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Buy it directly in the G group.。。 Now it's generally a Haishan G group BTG group.,There's a 20,000g graduation ...
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It's simple.,Go to yxfb on it.,If no one has passed, go out of G to find someone to take it.,After all the yxfb brushes it once,It's OK to go to zam klz.。
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klz, zam, glr you can go to the storm viper after you graduate from the two places, and then march to the seamount, the temple, and then you will go to SW.
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Direct seamount G regiment, 1500 pieces T6 hands and heads. If the economy is okay, buy a textbook [Dark Chronicles] and Storm of Chaos. Haishan graduated then bt Dark Temple 2500g one piece T6 shoulder chest leg, recommend you 1wg package group.
If the economy is okay, the dog tent, the ancient head. BT graduates.
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Head: Ring of Dark Spells.
Necklace: Freedom Magic Necklace.
Shoulders: Evoker's shoulder pads.
Chest: Gloomy robe or robe of the sun (tailor only.
T6 wrist guards, belt, shoes.
Hands: The gods blasphemous gauntlets.
Legs: Calamity Leggings.
Ring: Ring of Smelting Energy, Ring of Almighty.
Accessory: Changing Naru Flakes, Gul'dan's Skull.
**: Japanese moxibustion, black book demon soul cane.
Gems: Red: All 12 Spells, Shoes, Stones, 5 Spells, Penetration, 6 Crit, Colorful Head: Chaos and 5 Spirits, 6 Spell Damage, Yellow Ones: 5 Haste, 6 Spell Damage, This way, your panel haste can reach 503, and your spell damage can reach 1500
The ice method is the brainless ice arrow, and this kind of equipment is very cool to fight, but the ice f dps will not be very high.
This configuration of mine is definitely the best configuration of Ice Law and Arcane Method, enough hits, enough critical hits, enough haste.
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Ice method? =。=
Head: Ring of Dark Spells (Sunwell Kilgardan).
Hands: Blasphemous Gauntlets of the Worlds (Sunwell Kilgardan) It's not bad to buy a Sunshine HandCloak: Antonidas's Broken Cloak (Sunwell Kilgardan) Pants: Calamity Leggings (Sunwell Blutarus).
Chest: The Conqueror's Coats (Sunwell Muru) actually feel better with the Grudge, change the Transfiguration Light Robe (Sunwell Muru), or you have the money to buy a Yang Yan Dress directly (provided that you are a tailor).
Shoes: Storm Boots (T6 shoes, Sunwell Fimis).
Belt: Storm Belt (T6 Belt, Sunwell Brutarus) Shoulders: Evoker Shoulders (Sunwell Ereda Twins).
Bracers: Bracers of the Storm (T6 Bracers, Sunwell Karegos) Necklace: Freedom Magic Necklace Sunwell Ereda Twins.
Ring: Almighty Ring (Sunwell Muru) Forged Energy Ring (made by gemstone processing) Accessories: Changing Naru Flakes (Sunwell Muru) Skull of Gul'dan (Dark Temple, Illidan Fury).
**: Sun Moxibustion (Sunwell Kilgardan) + Heart of the Abyss (Sunwell Blutarus) or Archmagister's Torrent Staff (Sunwell Fimis).
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Let's use this body, now practice life skills, and wait for 80 to make money is the king!
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I feel that the improvement of pve deep ice is relatively large, continue to deep ice, and the water baby can return to blue, and finally have a team role.
PvP feels that the talent for control has not been strengthened yet.
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In principle, PVE strengthens stable damage and endurance to the greatest extent, and PVP strengthens the ability to control and counter-control survival and explosiveness, and it is necessary to combine it with its own equipment to add, especially PVE, first of all, it is necessary to hit the graduation and then talk about critical hits and haste, and understand these talents to add them casually.
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PVE talent, if the equipment is not good, it is recommended to focus on ice and object void torture ice. Good prose is recommended to be profound.
Pvp talent is the wisdom of the wise and the wisdom of the benevolent, I personally like to play the pvp of the arcane, explosive, mage talent talents
Minimum level requirement: 70
Required Skill Points: 61
Arcane Talent - 7 points.
Arcane Subtlety - Level 2 2
Arcane Concentration - Level 3 3
Magic Absorption - Level 2 2
Flame Talent - 2 points.
Enhanced Fire Blast - Level 2 2
Cold Talent - 52 points.
Enhanced Ice Arrow - Level 5 5
Ice Floe - Level 3 3
Ice Shards - Level 3 3
Freezing Ice - Level 3 3
Bone-chilling Ice - Level 3 3
Icy Bloodline - Level 1 1
Intensive Blizzard - Level 3 3
Arctic Extension - Level 2 2
Crushed Ice - Level 3 3
Blizz Cooldown - Level 1 1
Frozen Heart - Level 3 3
Cold as Ice - Level 2 2
Winter's Cold - Level 3 3
Fragmentation Barrier - Level 2 2
Ice Protector - Level 1 1
Ice Arrow Boost - Level 2 2
Ice Finger - Level 2 2
Mind Cooldown - Level 3 3
Summons the Water Elemental - Level 1 1
Bone-Piercing Chill - Level 5 5
Deep Freeze - Level 1 1
This is a pvp talent that I used to rush to Anteri, in fact, you can practice more, you can point to useful talents, how convenient you personally think, how to control people, how to practice.
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This version of the Raw Inch Hunter is one of the simpler in DPS.
Attributes,Critical hits are greater than mastery and greater than haste,Haste is maintained at about 8%,Smooth output。 In a word, critical hits are maximized.
Output, monomer in one sentence, keep ** and black arrow cd, keep the nail spur ** fire back and remember to make up) to ensure that the concentration value does not overflow, and the extra concentrated play Olympic shot. Less than 20% of the arguments are inserted into the killing shot.
AE in a word, AE pre-guarantee 80 episodes, AE time more than 10s or AE at the foot of the boss, black arrow replaced with **trap. And then there is a concentration on how heavy, this is nonsense.
Carved pattern, ** shooting carved pattern, killing shooting carved pattern, Tsai Feng Ao shooting carved pattern.
The back is the details, and I don't look at it with the lz: try to keep the concentration above 50, and ensure that when you move or are interrupted to carry the Wang Fa, you can throw an Ao shot. (Such as the No. 1 crystal**, throw the Ao shot when it is blown up.) )
The handling of live ammunition is:**, Olympian Shot (Cobra),**, Olympian Shot (Cobra),**, choose Cobra or** depends on your concentration value at the time, don't hit the Arcane Shot** or the concentration value of the black arrow is not enough. Below 20% of the arc shots are replaced with kills, if the kills are not on the CD.
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The equipment is like that.,Burning Sakura didn't have a choice.。 The hole is embedded with sensitive skin bushes.
Mark + Viper + ** + Black Arrow.
Cobra will concentrate, give priority to **, calculate the overflow of the arcane shot, black arrow. Circulate.
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The survival hunter attribute is agility "8% hit" crit "mastery" haste (it's not easy to say that the haste is not so good, it's good if the cobra gets stuck in between).
The technique is simpler than shooting, starting ** shooting - viper nail stabbing - black arrow (proven to be the strongest starting hand).
**Shooting must be stuck with cd, the main output skills, black arrows are also stuck with cd, and then usually use cobra shooting, and arcane shooting to fill, after the effect of the loaded gun live ammunition comes out,**-Ao-shot-**Later, if the concentration is higher than 60, it is to receive the arc shot-**; If it is below 60, pick up Cobra-**.
Generally speaking, it is a starting ** shot - a viper nail stab - a black arrow - then 2 cobra shots.
The usual cycle is **-3 Cobra-**-2 Ao-2 Cobra-** like this.
But you're going to get the cobra stuck in between.
Set a trap for group attacks and unlimited multiple shots.
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You're asking the right person.
Eagle Guard, Start Black Arrow, **, Viper, and then Cobra Cycle, Black Arrow and **cd are thrown away.
Glyph: **, Viper, Kill.
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First put on the viper nail stab, stuck with the cd to put ** shooting and black arrows (** shooting and black arrows are used first when they are available).
Use arc shots to consume concentration values. Cobra shot to restore the focus value. After 20%, try to play with the CD of Kill Shot.
Loaded Gun Live Ammunition: After the implementation, the Olympian Shot no longer consumes the Loaded Gun Live Ammunition, when the concentration value is 60, **-> Arctic Shot->**->Olympian Shot->**; At a concentration value of < 60, **->Cobra->**-> Ao->** or **->-Austro->**->Cobra->**.
If the concentration value is lower, it is simply **->Cobra->**->Cobra->**. In short, don't lose ** any jump of the shot.
Novices may not have a good grasp of the concentration value and skill cd, and at the beginning of the practice, you can first allow the concentration value to overflow (less Ao shot), and first do ** shooting card cd....Then slowly practice on your own how to reduce the overflow of the concentration value.
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