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Fishman, Pom, Summon, and many other all-around heroes ......All doppelgangers (note that all of them are Oh, including Monkey, Chaos, Little Naga, etc., who look like the pseudo-queen of the late stage) ......
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Some people actually say that monkeys are pseudo-nuclei
In the current version, the more popular pseudo-cores are sf pom popular bounty coco karl prophet blue cat night demon most of the pseudo-cores belong to the early and mid-stage combat capabilities, and after suppression, the heroes who have equipment and good output will not be listed one by one, as for the big late stage, they are those who purely eat equipment.
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As long as you have equipment, the Ice Maiden Light Method can also be used as a nuclear attack.
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Shadow Demon, Big Fish, Bone Bow, this kind of unpopular is actually okay! Someone said in front of me that the big tree... I don't think this is good, he's just a meat spot, and he doesn't have the ability to do it at all! Dragoon is actually a pseudo-queen, if you will use the clone f to get 3 ice dragons out of the later stage is very tiger.
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Shadow Fiend, Wandering, Gods, Bounty, Bone Bow, Tiger Girl.
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Ants, bone bows, summoning, strong long-range laning ability, and escape skills, a good choice.
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CK, ants, take a look at IG's games, they are all pseudo-cores!
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Leaked one of my favorite queens...
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Strength. Most of the Agile heroes can be played as cores.
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Wandering, gods, bounties, shadow fiends.
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I think the so-called big core refers to the core that can deal stable and high damage with the support of certain equipment in the later stage, and I remember that a professional team has summarized the advantages that a large core must have.
The Great Core Anti-Mage. Compared with the above ones, this hero is not only not good in stature, but also has a low output. But the B of the short CD,It can be controlled by almost any teammate or the opponent to form a cooperation,In the case of team battles that can't be beaten,,You can still die friends don't die poor road,Even tear down the tower to contain (the stable output of the tower is also counted?)
Calculate! After all, after the tower demolition game wins! In some lineups, you can even rely on BKB to kill the main mage in a 5-player enemy formation and escape in style.
Phantom TB Medusa, the undisputed big nucleus. I think these are all relying on absolute crushing output to resist the fight, and the bright light will come to your face and beat you to death, but you can't beat him, which is the so-called traditional significance of the late stage. Some people say that the ghost is an unsolvable cut that relies on the ultimate.,Personally, I think this is the icing on the cake.,Forming a ghost even if you don't operate it in the past.,It's not easy to kill him.。
Little Black Musket. Its good output form allows it to stay away from danger and hit a stable and ** damage, but it is easy to die once it is punched in the face.
Water people, fire cats, blue cats. Wave form, five-shaped fist + flying soul, ball lightning, this kind of hero can take into account escape at the same time as output, the output is stable, and compared with the refresh QOP above, the output is more stable and high. Compared with the above, it is more grasp of the output initiative, that is, "I can hurt the regiment you want to fight and then leave, and I can make you have to pick up the regiment I want to fight, otherwise you will all die".
Big nucleus: SPE mor am fv med naga dr?
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As a mage, Necromancy has the reputation of a team battle aircraft carrier. 5 seconds of a death pulse, and with a super AOE effect, it can not only hit the enemy but also restore life to teammates, and the sadistic heart can ensure the endurance of NEC, and the second skill dedication aura is the nightmare of those meat shields, and standing there can make the opponent lose blood.
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The phantom assassin is a pseudo-nucleus, and the damage in the later stage is ** but it is very brittle, basically the first time it will be the opposite second, Medusa is the true nucleus, and after getting up, chase the opposite five people to kill!
There's a lot of this.,Basically, there's control over the wandering.,It depends on what type of play you're going to play.。 >>>More
The A staff is mainly for the hero's ultimate to strengthen the effect of some to increase damage, and some to reduce the CD time with very few exceptions.
Lightning Ghost, as a ranged hero, does not suffer in the early lane. Out of the meat suit, vanguard shield, challenge, dragon heart even if it is formed, and finally you can produce radiance, cannons, golden hoop sticks and the like. If used obscenely enough, the Dwarven Musketeer is not bad. >>>More
In fact, all skills will be interrupted by silence, because no hero's skills will have at least one starting action, but in fact it is very difficult to do this, because all silences except for Aster will also have a starting action, so in fact, most of the skills are difficult to interrupt, but if you want to be a big skill like Shadow Demon or Sand King, it is easy to interrupt, and interrupt him while he is singing, he will also consume mana, and the skill will also enter the CD.
It can increase attack power, and it can also restore blood and mana, but there is no shooting effect.