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There are 2 important points for pandas: 1 is the entry of team battles, and 2 is the operation of ultimate.
First of all, jumping knives is a must.
For 2 vertigo, leave the person you want to kill, the wind panda's blow blows the opposite control, or output, the fire panda sticks to the person you want to kill.
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Meat, control, caudal nucleus. You just need to step on people, zoom in, the earth cat is dizzy, the fire cat is sticky, and the wind cat blows people. The operation process is first c in r in the control of the earth cat d, the fire cat keeps up with the point of people, chasing the control or crispy killing.
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The main C is passive, the ultimate is a D of the earth panda, and the wind panda C blows up a W standby, waiting for the next C. Sometimes I will use the wind panda to chase people, and then d to lift and wait for the earth panda to come to d him.
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13 pairs of points There is a big point big level of the early wine fog level is enough Thunder Strike C main plus.
Brew Fairy gank is the main team with teammates to step on it and throw the French dps into the fog.
Step on a foot Throw a fog Open wide Stun the opposite DPS Blow up the control of the opposite side The fire cat chases the crispy skin Looking at the earth cat, chasing people, and stepping on it after turning back.
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See the opportunity, jump, throw a wine bottle, doppelganger, pull the wind panda to blow the opposite DPS, the earth cat faints the auxiliary, that beats...
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I recommend, mid laner solo. Speed bottles and shoes. Use C to drain health and kill the midlaner with loaming. The situation smoothly jumped out of the knife and pressed directly. Please start the team battle first, don't run out of blood.
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The main thing is to step on, if there are phase shoes, step on one person and step on one accurately, and there is also to seize the timing.
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When there is no state, the obscene is big, and he takes a panda and runs home, and the other two are obscene.
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You're talking about the big one, if you're a novice, just pull the earth panda away and run back.
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The default panda is not soil, it seems to be the last doppelganger you controlled before the end of the last doppelganger.
The order of kills is:
C step - immediately clone (the early equipment is not good, flat A is not as high as the output of 3 clones, and you can be a later clone later) - right-click flat A - (when the slowdown is about to disappear) F1, D halo, flat A - tab, w, flat A (Wind Panda Breaking Hidden One Hit Damage) - when the stun disappears) C blows up, right-click to move to the bottom of the opponent's feet - (Earth Panda CD is almost good) D purifies down, F1, D halo, flat A.
Sometimes you don't step on someone, and you have to blow it first instead of fainting first (if you faint first, because there is a delay in the doppelganger, wait for your 3 pandas to walk over, it's time to faint, or a can't be a person):
Doppelganger - F1 selects the Earth Panda - tab selects the Wind Panda, W Wind Walk to chase people, C blows up, right-click 3 Panda moves to the bottom of the opponent's feet - (here is D purified or wait for him to fall naturally depending on the situation) F1, D halo, Ping A
Note that a panda should hit and run when A, and go forward a little while A.
2. The formation movement of the minimap in the lower left corner must be turned off (the small icon becomes a chaotic point instead of a neatly arranged one), otherwise when you choose 3 red pandas to move, the speed will be the slowest one.
3. The role of F1 is to select all 3 red pandas, and the skill bar is the skill of the earth panda, and you can use Tab to switch the skill bar of the next panda.
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As a hero who doesn't become a group taunt in most battles, although it's melee, the output environment is good (even better with a jumping knife). Team battle goes in, step on a kick, absorb damage, open up when half blood, come out with 3 clones (similar to the battle), and frame the mouse. By default, the first position is the Wind Panda, the second position is the Earth Panda, and the third position is the Fire Panda.
After the doppelganger, the wind panda has the skill of blowing people, and there is also dispel, but what effect can this dispel, I didn't pay special attention, and I used very little, just when it was all open, or dispel the wind staff. Hold down the tab to toggle the earth panda, there is a hammer. The fire panda has no skills, but the movement speed is 522, and there is a sacrifice effect, so just take him and order someone.
After that, the earth panda cd is good and smashes it again. Among them, it should be noted that the earth panda is the first important, and the location of the earth panda when it returns to its true body is there.
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This is to be operated in formation, press the shift number key (the horizontal row on the keyboard) on it, and then you can press the number control, but each time the clone has to be re-formed (provided that the number key is not used to change the key).
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Generally, it is much better to switch through tab, and it is much better to remember the order in which the ontology appears in the skill and the doppelganger skill.
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Remember the order by tab 10 times a person is about the same.
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tab, in addition, after the doppelganger, the order of return is, earth, fire, wind.
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A Soil Cat in front of the staff: Vertigo Magic Immunity.
Wind Cat: Blowing the wind to dispel the wind walk.
Fire Cat: Sacrificial aura.
A Soil Cat after the Staff: Added a Thunder Strike to the original skill.
Wind Cat: Adds Drunken Cloud to the meta-skill.
Fire Cat: Drunk fist has been added to the original skill.
dota2 is just starting to play pandas,It's best to set a button to select all units with one click.,After formation, you can use tab to switch between different pandas.,This is a basic operation.,More advanced ones need to play more often.。
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